Copied from another post I made elsewhere, in which this was just an add-on comment.
When using n_bars=3, after switching from "None", the top line reads the same as the new primed line, instead of reading "None". Also, n_bars=2 is the same as n_bars=3. Anticipated function was to show primed equipment on upper line and the next queued equipment on a lower line (i.e., like n_bars=3 but without the top "previously selected" line).
Bug in drawPrimedEquipment HUD feature
Moderators: winston, another_commander, Getafix
Re: Bug in drawPrimedEquipment HUD feature
Thanks - fixed in commit 4f500ae and will be in the next nightly build.