Bug in drawPrimedEquipment HUD feature

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Keeper
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Bug in drawPrimedEquipment HUD feature

Post by Keeper »

Copied from another post I made elsewhere, in which this was just an add-on comment.

When using n_bars=3, after switching from "None", the top line reads the same as the new primed line, instead of reading "None". Also, n_bars=2 is the same as n_bars=3. Anticipated function was to show primed equipment on upper line and the next queued equipment on a lower line (i.e., like n_bars=3 but without the top "previously selected" line).
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cim
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Re: Bug in drawPrimedEquipment HUD feature

Post by cim »

Thanks - fixed in commit 4f500ae and will be in the next nightly build.
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