Possible Native Mission Bug?

General discussion for players of Oolite.

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Diziet Sma
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Location: Aboard the Pitviper S.E. "Blackwidow"

Re: Possible Native Mission Bug?

Post by Diziet Sma »

Falcon777 wrote:
Meh, the pylon loaded fuel tank is how I escape from intersteller space.
My solution to that was the fuel collector OXP. In the thin vacuum of interstellar space it takes damn-near forever to gather enough fuel to escape, but that's ok.. it gives you time to meditate on your mistakes.. :mrgreen:
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Eric Walch
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Re: Possible Native Mission Bug?

Post by Eric Walch »

metatheurgist wrote:
It's been a while but since the only way out of the mission is to Gal-Jump,
There is one other way that only works in systems with a small sun. (except from cheating solutions that include oxps giving you fuel).

When I entered a nova system for the first time and got the fuel leaks, I went straight to the sun to refilled my tanks. Than I visited the main station with full tanks. In hindsight, I was just lucky. In a nova system, all suns are much bigger than normal, so it takes more time to reach the fuelling point and you only get away in time in systems that start with a very small sun. (Small dot on the galactic chart)

It's a challenge to trigger the nova mission in such a system, refuel there and complete the mission without doing a galactic jump. :D
V12
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Re: Possible Native Mission Bug?

Post by V12 »

There is another good solution - JumpPlanner... Based on the Thargoid techology, this system don't use witchspace engine fuel :D
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