Anyway if I get a little time later I'll take a look at it and see if I can replicate the issue. The line itself is valid (at least for the current release version 1.77.1), but it may be that the changes in 1.79 about saving in other places could be altered things.
Laser Booster OXP
Moderators: another_commander, winston
Re: Laser Booster OXP
Thanks for the report, although as you're using 1.79 (and thank you for noting that you are
) which is not yet a finalised or released version then it may be that the glitch is on trunk-side, or something that has changed there to form an incompatibility.
Anyway if I get a little time later I'll take a look at it and see if I can replicate the issue. The line itself is valid (at least for the current release version 1.77.1), but it may be that the changes in 1.79 about saving in other places could be altered things.
Anyway if I get a little time later I'll take a look at it and see if I can replicate the issue. The line itself is valid (at least for the current release version 1.77.1), but it may be that the changes in 1.79 about saving in other places could be altered things.
My OXPs via Boxspace or from my Wiki pages
.
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link
- Norby
- ---- E L I T E ----

- Posts: 2577
- Joined: Mon May 20, 2013 9:53 pm
- Location: Budapest, Hungary (Mainly Agricultural Democracy, TL10)
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Re: Laser Booster OXP
Hi xdsldouble, welcome on this board!xdsldouble wrote:!other.isMainStation || !other.isValid) { return; }
I think you mean the red "!" which cause that player can deliver double hits on main stations only which shoud be the opposite. You can remove this exclamation mark from your file and Thargoid can fix it in the original OXP imho.
Re: Laser Booster OXP
Confirmed (both the issue and the fix) - version 1.02 uploaded to correct it (and tweak the chance of laser breakage too).
I'm surprised it took so long for the error to be spotted - that OXP has been downloaded over 400 times
Anyway thanks for the notification, duly fixed...
I'm surprised it took so long for the error to be spotted - that OXP has been downloaded over 400 times
Anyway thanks for the notification, duly fixed...
My OXPs via Boxspace or from my Wiki pages
.
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link
Re: Laser Booster OXP
Hi!
You can do to remove equipment list(shift+n)?
That was always the automatic activation.
You can do to remove equipment list(shift+n)?
That was always the automatic activation.
My English is very poor.
Re: Laser Booster OXP
The equipment is switched on and off with shift+N. It doesn't auto-activate as it takes additional energy when you shoot, so if you aren't careful then you could get into serious risk of destruction during a fierce fire-fight.
In that way it works like several other pieces of primeable equipment.
In that way it works like several other pieces of primeable equipment.
My OXPs via Boxspace or from my Wiki pages
.
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link
- Cholmondely
- Archivist

- Posts: 6565
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Laser Booster OXP
Note this issue re OXP lasers breaking and being totally lost due to the inability of this OXP to properly support OXP lasers.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- phkb
- Impressively Grand Sub-Admiral

- Posts: 5625
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Laser Booster OXP
Laser Booster 2.0 should be available shortly through the download manager. I've updated this to work with any OXP laser you've got, and with LMSS and Laser Arrangement. You can switch a broken laser out while in flight for the working one, and vice versa.
I also added a couple of options you can tweak via Library Config.
If you use this OXP, and you also use any of the following OXP's, you will need to update them as well:
- Laser Arrangement
- LMSS
- Ship Storage Helper
- Vimana-X HUD
[Edit]
- Equipment Storage
- Damage Report MFD
I also added a couple of options you can tweak via Library Config.
If you use this OXP, and you also use any of the following OXP's, you will need to update them as well:
- Laser Arrangement
- LMSS
- Ship Storage Helper
- Vimana-X HUD
[Edit]
- Equipment Storage
- Damage Report MFD
- Cholmondely
- Archivist

- Posts: 6565
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Laser Booster OXP
Thank you for this!
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- phkb
- Impressively Grand Sub-Admiral

- Posts: 5625
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Laser Booster OXP
Version 2.1 is now in the manager, which fixes an issue related to the repair price for the laser items.

