Hm puzzled ...
Is it possible to overlay a dial that is drawn as part of a hud (like for example; the speed bar, the shields and so on with a semi transparent .png file to mask part of that dial ?
I have seen some huds for download here with and underlay, but I would need to load an image over a couple of instruments. Can this be done or is it something for future versions of Oolite ?
And if it can be done, would someone point me to a working example please ?
thanks
Dertien
Question - Masking hud dials with png ?
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Question - Masking hud dials with png ?
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Re: Question - Masking hud dials with png ?
This isn't possible as-is. The draw order of the HUD is legends, then dials, and images can only be added as legends, so the dials always get drawn on top.
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Re: Question - Masking hud dials with png ?
That's a bummer
Thanks Cim
Thanks Cim
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Re: Question - Masking hud dials with png ?
You might be able to get away with reducing the alpha of your HUD object, making it slightly transparent, so that you can see the PNG underneath.
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Re: Question - Masking hud dials with png ?
Yeah, tried to do that, but the whole thing does look a bit unreal like that. Changed the hud altogether though, and now everything should be spiffy.
Thanks for all the suggestions.
Thanks for all the suggestions.
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