Split: Engine trails

An area for discussing new ideas and additions to Oolite.

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Zireael
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Re: Split: Engine trails

Post by Zireael »

Check this out!

https://bb.oolite.space/viewtopic.php?f=4&t=16164

Piccy:
Image

Although I'm not sure how I got it to work :lol: :lol: :lol: :lol: :lol: :lol: and it's not finished in any case but there's proof it's doable!
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Tricky
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Location: Bradford, UK. (Anarchic)

Re: Split: Engine trails

Post by Tricky »

Would be easier to see without the HUD. Press 'o' when paused to toggle the HUD view.

Well done since I do (partially) see what you have achieved. This reminds me that I need to do some more work on a comet OXP idea I've had for a while. Visual effect trails would be perfect for this.
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