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Opening log for Oolite development version 1.79.0.5295-131112 (x86-32 test release) under Linux 3.8.0-19-generic at 2013-11-12 10:36:44 -0500.
1 processor detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
10:36:46.994 [dataCache.rebuild]: Data cache version (1.77.1) does not match Oolite version (1.79), rebuilding cache.
10:36:48.698 [display.mode.list.native]: X11 native resolution detected: 2560 x 1024
10:36:48.902 [joystick.init]: Number of joysticks detected: 1
10:36:48.904 [rendering.opengl.version]: OpenGL renderer version: 2.1.2 ("2.1.2 NVIDIA 304.88"). Vendor: "NVIDIA Corporation". Renderer: "GeForce 6200/AGP/SSE/3DNOW!".
10:36:48.905 [rendering.opengl.extensions]: OpenGL extensions (190):
GL_ATI_texture_mirror_once, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_ARB_depth_texture, GL_OES_element_index_uint, GL_ARB_texture_env_add, GL_NV_texture_barrier, GL_EXT_pixel_buffer_object, GL_NV_vertex_array_range, GL_NV_fragdepth, GL_EXT_depth_bounds_test, GL_ARB_half_float_vertex, GL_OES_texture_half_float_linear, GL_NV_vertex_program2, GL_EXT_texture3D, GL_NV_vertex_program3, GL_EXT_x11_sync_object, GL_EXT_compiled_vertex_array, GL_NV_vertex_program1_1, GL_EXT_separate_specular_color, GL_ARB_framebuffer_object, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_OES_vertex_array_object, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ARB_half_float_pixel, GL_NV_fog_distance, GL_ARB_texture_non_power_of_two, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_direct_state_access, GL_NV_light_max_exponent, GL_EXT_provoking_vertex, GL_ARB_sampler_objects, GL_NV_blend_minmax, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_ARB_map_buffer_range, GL_SGIX_depth_texture, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_OES_texture_half_float, GL_NV_complex_primitives, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_vertex_program, GL_NV_framebuffer_multisample_coverage, GL_KTX_buffer_region, GL_ARB_get_program_binary, GL_NV_texture_env_combine4, GL_ARB_texture_float, GL_ARB_imaging, GL_OES_compressed_paletted_texture, GL_OES_get_program_binary, GL_NV_register_combiners, GL_NV_multisample_filter_hint, GL_EXT_stencil_wrap, GL_EXT_texture_swizzle, GL_NV_primitive_restart, GL_EXT_framebuffer_blit, GL_ARB_vertex_array_bgra, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_EXT_blend_color, GL_ARB_vertex_array_object, GL_OES_depth24, GL_EXT_blend_minmax, GL_NV_register_combiners2, GL_ARB_texture_swizzle, GL_SUN_slice_accum, GL_EXT_texture_lod, GL_EXT_texture_compression_s3tc, GL_ARB_occlusion_query2, GL_NV_alpha_test, GL_ARB_timer_query, GL_ARB_point_sprite, GL_ARB_depth_clamp, GL_NV_texture_shader, GL_NV_depth_clamp, GL_EXT_vertex_array, GL_EXT_abgr, GL_NV_blend_square, GL_ARB_vertex_buffer_object, GL_EXT_framebuffer_multisample, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_vertex_array_bgra, GL_ARB_copy_buffer, GL_EXT_texture_storage, GL_OES_point_sprite, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_OES_packed_depth_stencil, GL_ARB_internalformat_query, GL_ARB_fragment_program_shadow, GL_OES_texture_float_linear, GL_NV_fragment_program_option, GL_ARB_texture_storage, GL_ARB_window_pos, GL_OES_mapbuffer, GL_OES_depth32, GL_NV_fence, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_lod_bias, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_OES_rgb8_rgba8, GL_NV_fragment_program2, GL_NV_float_buffer, GL_EXT_texture_sRGB_decode, GL_ARB_shading_language_420pack, GL_EXT_timer_query, GL_EXT_texture_edge_clamp, GL_ARB_texture_rg, GL_ARB_robustness, GL_OES_texture_npot, GL_NV_texture_lod_clamp, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_ARB_texture_env_combine, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_SGIX_shadow, GL_EXT_texture_filter_anisotropic, GL_NV_vertex_program2_option, GL_NV_vertex_array_range2, GL_EXT_draw_range_elements, GL_OES_depth_texture, GL_ARB_pixel_buffer_object, GL_OES_standard_derivatives, GL_EXT_import_sync_object, GL_NV_pixel_data_range, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_separate_shader_objects, GL_NV_half_float, GL_NV_ES1_1_compatibility, GL_SGIS_texture_lod, GL_ARB_ES2_compatibility, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_ARB_shading_language_100, GL_EXT_secondary_color, GL_NV_occlusion_query, GL_NV_fbo_color_attachments, GL_EXT_point_parameters, GL_EXT_Cg_shader, GL_NV_vertex_program, GL_EXT_texture_format_BGRA8888, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_NV_copy_depth_to_color, GL_OES_vertex_half_float, GL_NVX_conditional_render, GL_NV_texture_compression_vtc, GL_OES_read_format, GL_OES_point_size_array, GL_EXT_blend_func_separate, GL_NV_fragment_program, GL_ARB_texture_cube_map, GL_OES_texture_float, GL_S3_s3tc, GL_NV_point_sprite, GL_ARB_occlusion_query, GL_EXT_texture_mirror_clamp, GL_OES_texture_3D, GL_ARB_shading_language_include, GL_EXT_packed_pixels, GL_EXT_framebuffer_object, GL_ARB_compressed_texture_pixel_storage, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_OES_fbo_render_mipmap, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_NV_texture_expand_normal, GL_ATI_texture_float, GL_ARB_color_buffer_float, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_ARB_conservative_depth
10:36:49.008 [rendering.opengl.shader.support]: Shaders are supported.
10:36:51.040 [dataCache.rebuild]: Data cache version (1.77.1) does not match Oolite version (1.79), rebuilding cache.
10:36:51.041 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
~/GNUstep/Applications/Oolite-trunk/oolite.app/Resources
AddOns
AddOns/Basic-debug.oxp
10:36:51.470 [shipData.load.begin]: Loading ship data.
10:36:52.434 [script.javascript.init]: JavaScript reset successful.
10:36:52.664 [script.load.world.listAll]: Loaded 13 world scripts:
oolite-cloaking-device 1.79
oolite-constrictor-hunt 1.79
oolite-contracts-cargo 1.79
oolite-contracts-helpers 1.79
oolite-contracts-parcels 1.79
oolite-contracts-passengers 1.79
oolite-libPriorityAI 1.79
oolite-nova 1.79
oolite-populator 1.79
oolite-primable-equipment-register 1.79
oolite-registership 1.79
oolite-thargoid-plans 1.79
oolite-trumbles 1.79
10:36:55.011 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: '' (outStream status: 7, inStream status: 7)."
10:36:55.014 [debugTCP.send.warning]: Error sending packet header, retrying.
10:36:55.038 [debugTCP.send.error]: The following packet could not be sent: {"Oolite version" = 1.79; "packet type" = "Request Connection"; "protocol version" = 65792; }
10:36:55.193 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'bad stream.' (outStream status: 0, inStream status: 0)."
10:36:55.194 [debugTCP.connect.failed]: Failed to connect to debug console at address 127.0.0.1:8563.
10:37:05.178 [startup.complete]: ========== Loading complete in 17.10 seconds. ==========
10:45:10.902 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:45:10.990 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:45:12.422 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:45:25.901 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:45:26.001 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:45:27.434 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:45:33.149 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:45:35.782 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:45:36.715 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:45:48.162 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:45:50.794 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:45:51.727 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:46:03.174 [script.javaScript.exception.notDefined]: ***** JavaScript exception (Oolite Assassin AI 1.79): ReferenceError: ai is not defined
10:50:04.238 [exit.context]: Exiting: Exit Game selected on options screen.
10:50:04.251 [gameController.exitApp]: .GNUstepDefaults synchronized.
Closing log at 2013-11-12 10:50:04 -0500.
Development version 1.79.0.5295-131112
text displaying, but before anything else appeared, the game crashed to desktop.In part the log shows this error:
Code: Select all
10:21:34.154 [script.missionDescription.noMissionText]: ***** ERROR: in <anonymous actions>, no mission text set for key 'display_reputation_passenger_1.2' [UNIVERSE missiontext] is:
UNIVERSE missiontext
.After that came:
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10:24:00.387 [script.javaScript.timeLimit]: ***** ERROR: Script "Cabal_Common_OXPStrength" ran for 5.74685 seconds and has been terminated.
10:24:00.480 [script.javaScript.stackTrace]: 0 (Cabal_Common_OXPStrength.js:22) <anonymous function>
10:24:00.503 [script.javaScript.stackTrace]: this: [Script "Cabal_Common_OXPStrength" version 1.7]
10:24:00.537 [script.javaScript.stackTrace]: temp: "function (ship, whomposition) {\n \"use strict\";\n if (!ship || !ship.isValid || !whomposition || !whomposition.x) {\n return \"\";\n }\n var v = ship.position.subtract(whomposition);\n v..."
10:24:00.537 [script.javaScript.stackTrace]: prop: "$Telescope_From"
10:24:00.537 [script.javaScript.stackTrace]: w: "telescope"
10:24:18.396 [setup.ship.badEntry.subentities]: Failed to set up entity griff_normalmapped_cobra_mkIII_front_gun
10:24:19.975 [setup.ship.badEntry.subentities]: Failed to set up entity griff_normalmapped_python_gun_NPC
10:24:20.365 [setup.ship.badEntry.subentities]: Failed to set up entity griff_normalmapped_gecko_gun_NPC
10:24:20.528 [setup.ship.badEntry.subentities]: Failed to set up entity griff_normalmapped_boa-mk2_eng
10:24:20.933 [setup.ship.badEntry.subentities]: Failed to set up entity griff_normalmapped_cobra_mkIII_front_gun
10:24:23.433 [setup.ship.badEntry.subentities]: Failed to set up entity griff_normalmapped_asp_mk2_gun_NPC
10:24:23.772 [setup.ship.badEntry.subentities]: Failed to set up entity griff_normalmapped_cobra_mkIII_front_gun
10:24:24.811 [setup.ship.badEntry.subentities]: Failed to set up entity griff_normalmapped_cobra_mkIII_front_gun
10:24:25.407 [setup.ship.badEntry.subentities]: Failed to set up entity griff_normalmapped_asp_mk2_gun_NPC
10:24:25.479 [setup.ship.badEntry.subentities]: Failed to set up entity griff_normalmapped_gecko_gun_NPC
10:24:33.139 [startup.complete]: ========== Loading complete in 212.65 seconds. ==========
I presume the massive long list of missiontext was due to Display Reputation causing 1.79 to have a hissy-fit, but hopefully something in the final section of the log might prove useful in tracking down the CTD. I can provide a full OXP list if you wish.