Smivs wrote:So I think a choice should be available - players should be able to select between the proposed new ships and the original set.
It can be considered if the textures are there, though someone would need to volunteer to produce that set - I certainly don't have the texturing skills for it. How such a choice was presented would need some consideration: by far the easiest way to provide alternative models/textures is by OXP.
Smivs wrote:Secondly, regarding the proposed new ships, I would urge that this is not rushed.
No risk of that. There are a lot of new bits in 1.79 which will need extensive testing and refinement before release. While a lot has already been done, we're still in the "adding features/breaking things" part of the release cycle.
The changes to AI and system population are very large in their effect - it'll still be very recognisably the same style of play with pirates and hunters and traders going about their business on the spacelanes, but there's going to be a lot of work and testing needed to make sure the game balance ends up where we want it. So there's going to be plenty of time to get everything else right, too.
Smivs wrote:The new set should at least have all of these.
Every variant in the original which had a different texture also has a different texture now. We also now have extra variations for the Sidewinder and Viper, and there will be a considerable increase in the number of Asteroid/Boulder/Splinter variations once the various Griff models for those are included.
Smivs wrote:This could even be a good oportunity to enhance the variety further with extra versions of other ships added into the mix, such as an 'Executive' Fer De Lance, a ship which should be there anyway as that is it's true role.
There's certainly some scope for extra variants, especially with the new roles, and the FDL is one of the most common "courier" ships. Of course, every extra variant in the core makes the job of shipset maintainers more difficult.