Progress
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- Cody
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Re: Progress
Mistake Not My Current State Of Joshing Gentle Peevishness For The Awesome And Terrible Majesty Of The Towering Seas Of Ire That Are Themselves The Milquetoast Shallows Fringing My Vast Oceans Of Wrath is probably the omega of ship names - and somewhat fitting for his final Culture novel.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Smivs
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Re: Progress
Extra dials?cim wrote:I'm currently tweaking the standard HUD layouts very slightly for 1.79 to fit some extra dials in....
Commander Smivs, the friendliest Gourd this side of Riedquat.
Re: Progress
For reference, that's definitely too long to use in Oolite.Diziet Sma wrote:Or, to use its' full name [...]
Smivs wrote:Extra dials?
One for primable equipment, and one to name beacons and waypoints (the latter not yet implemented) on the compass.
- Diziet Sma
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Re: Progress
cim wrote:For reference, that's definitely too long to use in Oolite.Diziet Sma wrote:Or, to use its' full name [...]
I suspected as much!
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
- Smivs
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Re: Progress
Now that's just bonkers!cim wrote:For reference, that's definitely too long to use in Oolite.
Ah, yes. Very useful, and a jolly good idea.cim wrote:Smivs wrote:Extra dials?
One for primable equipment, and one to name beacons and waypoints (the latter not yet implemented) on the compass.
Commander Smivs, the friendliest Gourd this side of Riedquat.
- Cody
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Re: Progress
Excellent... but I am going to need a revamped Fighter Hud. <sobs>cim wrote:One for primable equipment, and one to name beacons and waypoints (the latter not yet implemented) on the compass.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Smivs
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Re: Progress
Perhaps the ships need nicknames as well, like us.JensAyton wrote:Perhaps ashortName
is in order…
I mean, I don't expect you all to refer to me as "His exalted and most high majesty, uberpumpkinfieldenfuhrer Smivs the humungous, son of Ronald the magnificent, Grand Ambassador to the Ooniverse for the noble and gracious people of Cucurbita" do I? Smivs is fine.
Commander Smivs, the friendliest Gourd this side of Riedquat.
- JazHaz
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Re: Progress
As in Refreshingly Unconcerned With the Vulgar Exigencies of Veracity better known as Fred?JensAyton wrote:Perhaps ashortName
is in order…
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Re: Progress
It's...It's, some kind of low tech attack on ship's visual systems. Like a buffer overrun...it must be...it makes no sense otherwise!cim wrote:For reference, that's definitely too long to use in Oolite.Diziet Sma wrote:Or, to use its' full name [...]
- Ranthe
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Re: Progress
I can't help thinking that by the time someone finished hailing that ship, whatever conflict you were in would be well and truly over - or you'd be dead!Cody wrote:Mistake Not My Current State Of Joshing Gentle Peevishness For The Awesome And Terrible Majesty Of The Towering Seas Of Ire That Are Themselves The Milquetoast Shallows Fringing My Vast Oceans Of Wrath is probably the omega of ship names - and somewhat fitting for his final Culture novel.
It'd be rather like talking to this guy.
Commander Ranthe: Flying the Anaconda-class transport Atomic Annie through Galaxy 2.
Combat Ranking: Dangerous
Combat Ranking: Dangerous
"Big ships take more booty on your interstellar flights..."
- Diziet Sma
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Re: Progress
Hence the more usual method of referring to the ship simply as the Mistake Not...Ranthe wrote:I can't help thinking that by the time someone finished hailing that ship, whatever conflict you were in would be well and truly over - or you'd be dead!
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
- Tricky
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Re: Progress
Even after saying "Mistake Not..." the conflict would be over.Diziet Sma wrote:Hence the more usual method of referring to the ship simply as the Mistake Not...Ranthe wrote:I can't help thinking that by the time someone finished hailing that ship, whatever conflict you were in would be well and truly over - or you'd be dead!
- Diziet Sma
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Re: Progress
Heck.. it would have been over before the signal from your brain got to your mouth..
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
- Cody
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Re: Progress
Muchas gracias to the Devs for Oolite 1.77.1 (especially its SSE2-optimised variant).
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!