Status Quo, Chapter One.
Moderators: winston, another_commander
- drew
- ---- E L I T E ----
- Posts: 2190
- Joined: Fri May 19, 2006 9:29 am
- Location: In front of a laptop writing a book.
- Contact:
Status Quo, Chapter One.
Here you go then folks.
The story is called 'Status Quo' (no three chord rock and roll bands I assure you)
Enjoy, and let me know what you think. It's in PDF format, for ease of use across OSs.
Cheers,
Drew.
Edit : Individual chapters no longer available, but you can download the complete version here
The story is called 'Status Quo' (no three chord rock and roll bands I assure you)
Enjoy, and let me know what you think. It's in PDF format, for ease of use across OSs.
Cheers,
Drew.
Edit : Individual chapters no longer available, but you can download the complete version here
Last edited by drew on Tue Aug 15, 2006 3:22 pm, edited 2 times in total.
- Commodore Sics D'fore
- Dangerous
- Posts: 77
- Joined: Fri Jun 23, 2006 6:01 am
- Location: Southern California, USA, Earth
- winston
- Pirate
- Posts: 731
- Joined: Mon Sep 27, 2004 10:21 pm
- Location: Port St. Mary, Isle of Man
- Contact:
Oh, the bad ol' Lenslok. I remember getting this with my Speccy version of Elite. It was a good job the hacks soon circulated around the school playground - it was pretty awful to use. (Incidentally, I just put a page on the Wiki about the Lenslok).
All these copy protection devices were pretty hopeless, and although the hacks didn't circulate quite as quick as they do now, they circulated quickly enough. I remember defeating the Jet Set Willy colour-code thing by changing the JP 0000 when you got the code wrong to JP whatevertheentrypointofthegamereallywas - which could be trivially rendered in two POKEs once you'd figured out the memory address. (Jumping to address 0000 on a Spectrum would reset it, the Z80 started at this address on power-on). They really were that trivial to defeat.
All these copy protection devices were pretty hopeless, and although the hacks didn't circulate quite as quick as they do now, they circulated quickly enough. I remember defeating the Jet Set Willy colour-code thing by changing the JP 0000 when you got the code wrong to JP whatevertheentrypointofthegamereallywas - which could be trivially rendered in two POKEs once you'd figured out the memory address. (Jumping to address 0000 on a Spectrum would reset it, the Z80 started at this address on power-on). They really were that trivial to defeat.
- Selezen
- ---- E L I T E ----
- Posts: 2530
- Joined: Tue Mar 29, 2005 9:14 am
- Location: Tionisla
- Contact:
I remember the LensLok - I think I still have one somewhere, to be honest.
I never really had much of a problem with it once I got the hang of the screwed up characters it used.
Copy protection is something that will never work - it's the counter-espionage see-saw of the civilian world - as soon as someone develops a new way to lock it up, some smart ass spotty kid cracks it within hours.
I never really had much of a problem with it once I got the hang of the screwed up characters it used.
Copy protection is something that will never work - it's the counter-espionage see-saw of the civilian world - as soon as someone develops a new way to lock it up, some smart ass spotty kid cracks it within hours.
- Commodore Sics D'fore
- Dangerous
- Posts: 77
- Joined: Fri Jun 23, 2006 6:01 am
- Location: Southern California, USA, Earth
Good point. The more cumbersome copy-protection schemes, the more impulse to use a cracked version without the hassles.Commodore Sics D'fore wrote:I never ran into that myself, but it sounds like the kind of thing that actually causes piracy than preventing it; it was so problematic and cumbersome to use, even for legitimate users, that it encouraged people to find a way around it, necessity being the mother of invention, and all.