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General discussion for players of Oolite.

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lex_talionis
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Post by lex_talionis »

does this help?

http://oolite.aegidian.org/cyoship2/

down the bottom, it's got info on texturing etc.
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Kriken Overlord
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Post by Kriken Overlord »

I tried that, but it is too vague. I just need to know where to click to make the "Make External" thingy show up. THat's all that stands in my way.

On another note, I made a ship called "Stoner". It is a gutted asteroid full of ship. PM to download!
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aegidian
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Post by aegidian »

Kriken Overlord wrote:
I tried that, but it is too vague. I just need to know where to click to make the "Make External" thingy show up. THat's all that stands in my way.
Select and then right click on the entry for the texture in the 'Outliner' window in Wings.
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Cmdr. Wombat
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Post by Cmdr. Wombat »

Kriken Overlord wrote:
On another note, I made a ship called "Stoner". It is a gutted asteroid full of ship. PM to download!
Why not post it to Oosat?
It is generally inadvisable to eject over the target you just bombed.
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Post by Kriken Overlord »

I might. But all I could do without the Obj2DatTex thingy is replace the models and textures of an A-Wing with asteroid models and such. I feel like a theif. Besides... It's not very interesting. I didn't write a single line of code for it. Where can I get the Obj2DatTex thing? Actually, if anyone has it, can they e-mail it to [email protected]. If you can. My Mac is fussy, and downloads work best from there.
There is something deeply, deeply wrong with me, and I intend to find out what it is, as soon as I'm done burning this cat.
Kriken Overlord
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Post by Kriken Overlord »

Actully, I can do the drop2dat thingy, but a NEW problem has shown up. ow do I make the propertyist with a text interface? In TetEdit or something? I made a new, really neat ship, and it has all the list, but it won't load. Poop.
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Murgh
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Post by Murgh »

Kriken Overlord wrote:
Actully, I can do the drop2dat thingy, but a NEW problem has shown up. ow do I make the propertyist with a text interface? In TetEdit or something? I made a new, really neat ship, and it has all the list, but it won't load. Poop.
get a decent text editor. like this. http://subethaedit.net/
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Kriken Overlord
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Post by Kriken Overlord »

So that will make it work? IS it free? And why won't what I already did work?
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JensAyton
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Post by JensAyton »

On the Mac, I'd reccomend Property List Editor and/or Xcode, both of which are part of the free developer tools. Property List Editor has a somewhat restrictive interface which always generates valid plists. Xcode has a tool to validate plists and tell you where any problem is (Format menu -> Parse File as Property List).
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Cmdr. Wombat
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Post by Cmdr. Wombat »

<bump>

So there I was, cruising through the Reesdice system, when I came upon this...

Image


It just ain't natural...

After a few minutes they separated. I guess they were done.
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Zoot
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Post by Zoot »

You should have joined in. Two more and you could have had a Voltron.
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Arexack_Heretic
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Post by Arexack_Heretic »

Ma-ma-ma, ma-ma-Macron one! woot!
:lol:
That is one funny pile-up.

At first glance I thought it was a subentity that could not find its model....but those do not have exhaustflames.

....actually you could reproduce that easilly, by attaching a Boa to the front of the Pelamis, and add an extra exhaust to the nose of the Pela.

I'm imagining 'Futurama-esque' pile-ups of ships near bussy stations.
:lol:
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Odo987
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Post by Odo987 »

Mommy, where do escape capsules come from?
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