BIG player ships
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BIG player ships
What's the most stupidly large vessel purchasable by the player? The bigger the better. Info on where to source them (what OXP) appreciated.
Thanks
Thanks
Now flying a Boa Class Cruiser
Fat bottomed girls, You make the rockin' world go round!
Fat bottomed girls, You make the rockin' world go round!
- Smivs
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Re: BIG player ships
I don't think there is currently a player ship larger than the Anaconda. The problem has always been the need to dock your ship, so you are limited by the size of the standard docking bay.
There is some hope on the horizon though. This bad-boy is over 300m long, and gets around the problem by having a detacheable shuttle section (the red bit on top with the little wings) which can be seperated from the mothership, docked, then re-attached to the mothership section.
I'm afraid it has been a 'work in progress' for far too long, and although basically all working the developers have got a bit sidetracked with real-life and other issues
There is some hope on the horizon though. This bad-boy is over 300m long, and gets around the problem by having a detacheable shuttle section (the red bit on top with the little wings) which can be seperated from the mothership, docked, then re-attached to the mothership section.
I'm afraid it has been a 'work in progress' for far too long, and although basically all working the developers have got a bit sidetracked with real-life and other issues
Commander Smivs, the friendliest Gourd this side of Riedquat.
Re: BIG player ships
By cargo capacity, there's the Staer 9 Hauler P30 at 1000 TC, which won't fit in a standard docking bay. The next biggest after that is the core game's Anaconda (750TC). "Ships with more cargo capacity than an Anaconda" is one of the few "more than the core ships" directions OXPs haven't really gone in.
By external volume, there's the [wiki]Lambda Shuttle[/wiki] (which is too big to fit in the docking bays). The largest one which will fit in a standard docking bay is the [wiki]Grass Snake[/wiki].
By external volume, there's the [wiki]Lambda Shuttle[/wiki] (which is too big to fit in the docking bays). The largest one which will fit in a standard docking bay is the [wiki]Grass Snake[/wiki].
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Re: BIG player ships
That looks neat Smivs.
Sorry Cim, I should have been clearer: I did mean capital ships.
Sorry Cim, I should have been clearer: I did mean capital ships.
Now flying a Boa Class Cruiser
Fat bottomed girls, You make the rockin' world go round!
Fat bottomed girls, You make the rockin' world go round!
Re: BIG player ships
See Dynamic_Ship_List (yes I know, it's incomplete) .-)
- Norby
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Re: BIG player ships
Try HardBase OXP, it is maded directly to satisfy your request for the biggest playable entity.Commander Tricky wrote:What's the most stupidly large vessel purchasable by the player?
It is the maximum injector speed.
Last edited by Norby on Tue Dec 17, 2013 1:21 pm, edited 4 times in total.
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Re: BIG player ships
Isn't there a player-flyable Dredger somewhere?Commander Tricky wrote:What's the most stupidly large vessel purchasable by the player?
- JensAyton
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Re: BIG player ships
I’d like to point out that Oolite is a piloting sim, not a captaining sim.
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Re: BIG player ships
That's true, and therefore there will be no difference at all between flying a Sidewinder and flying a station-sized ship, except for a different max speed and a different turn rate, which makes the desire to fly a capital ship somewhat moot.JensAyton wrote:I’d like to point out that Oolite is a piloting sim, not a captaining sim.
But if the kids want to try out the biggest flying thing, let them fly the biggest flying thing. As long as they don't demand that Oolite be turned into a captaining sim…
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Re: BIG player ships
Captain Haldane HIMSN wrote:Capital ships under civilian control will not be tolerated!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: BIG player ships
Having once flown a Behemoth for a little while, I'd respectfully disagree.. there is also the matter of acceleration and deceleration to consider. From Torus speed, a Behemoth takes somewhere in the vicinity of 50-75 km to bring to a halt.Commander McLane wrote:there will be no difference at all between flying a Sidewinder and flying a station-sized ship, except for a different max speed and a different turn rate, which makes the desire to fly a capital ship somewhat moot.
Even at 'normal' speeds, the damn thing took forever to get up to speed or stop.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied