Lost cloak
Moderators: winston, another_commander
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- Above Average
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Lost cloak
Hi Guys,
Not sure if someone out there can help me but my cloak has gone AWOL after I stopped in for a quick joust at the royal tournament at Digebiti (MAP1). It was fine when I accepted the first challenger, took two more challenges and then headed for the station after dispatching the third. After that the cloak has ceased to function. I know it didn't get damaged or destroyed, I tried three lots of repair nanobots just in case to no effect. I've now travelled to the edge of the map to Ascension with the cloak repair OXP installed and still nothing. What don't I know here?
I'm running 1.77 on a mac.
I've also noticed that since updating to 1.77 that docking (both landing and exiting) is visually glitchy and sometimes (particularly in salvage gangs) the dock entrance lights are visible but it looks like you're in open space. I crashed into the interior of the station the first time this happened because I looked away for a moment and thought I was clear.
At this point I've never broken into the coding system so I'm not sure how I'd go about that either but I think I saw a thread about that while I was looking up this issue.
Any thoughts would be gratefully accepted.
Cheers.
Dave.
Not sure if someone out there can help me but my cloak has gone AWOL after I stopped in for a quick joust at the royal tournament at Digebiti (MAP1). It was fine when I accepted the first challenger, took two more challenges and then headed for the station after dispatching the third. After that the cloak has ceased to function. I know it didn't get damaged or destroyed, I tried three lots of repair nanobots just in case to no effect. I've now travelled to the edge of the map to Ascension with the cloak repair OXP installed and still nothing. What don't I know here?
I'm running 1.77 on a mac.
I've also noticed that since updating to 1.77 that docking (both landing and exiting) is visually glitchy and sometimes (particularly in salvage gangs) the dock entrance lights are visible but it looks like you're in open space. I crashed into the interior of the station the first time this happened because I looked away for a moment and thought I was clear.
At this point I've never broken into the coding system so I'm not sure how I'd go about that either but I think I saw a thread about that while I was looking up this issue.
Any thoughts would be gratefully accepted.
Cheers.
Dave.
On the trail of clues leading to galaxy 9
- Smivs
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Re: Lost cloak
Hi DruidDave.
Both Thargoid's Repair Bots and my Cloak Repair OXPs will fix/replace a broken cloak, but from what you say it sounds like yours is completely missing.
I believe there are some OXPs which remove the cloak for various reasons (normally replacing it later), so this could be the source of the problem.
It might help if you could post a copy of your current Save file and your Latest Log here so we can have a look.
Cheers,
Smivs
Both Thargoid's Repair Bots and my Cloak Repair OXPs will fix/replace a broken cloak, but from what you say it sounds like yours is completely missing.
I believe there are some OXPs which remove the cloak for various reasons (normally replacing it later), so this could be the source of the problem.
It might help if you could post a copy of your current Save file and your Latest Log here so we can have a look.
Cheers,
Smivs
Commander Smivs, the friendliest Gourd this side of Riedquat.
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Re: Lost cloak
Thanks Smivs, that would be great. Latest save is easy, I have to admit ignorance and ask where I'd locate the log you mention. Should I post them directly here or pm?
Would love to get it back again, have travelled half way across the galaxy without it and spent a fortune on ironhide repairs.
Would love to get it back again, have travelled half way across the galaxy without it and spent a fortune on ironhide repairs.
On the trail of clues leading to galaxy 9
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Re: Lost cloak
On a Mac the latest log should be in home/Library/Logs/Oolite (or something similar). If you paste it here then the boffins will get you sorted!DruidDave wrote:Latest save is easy, I have to admit ignorance and ask where I'd locate the log you mention. Should I post them directly here or pm?
- Smivs
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Re: Lost cloak
Best to post them here - more eyes the better Copy them and paste between Code tags (see the boxes above the input field).
Your Latest log should be in the Logs folder in the .Oolite folder (where your AddOns folder is).
Edited to add:- Ninja'd a bit by Big D
Your Latest log should be in the Logs folder in the .Oolite folder (where your AddOns folder is).
Edited to add:- Ninja'd a bit by Big D
Last edited by Smivs on Wed Jul 17, 2013 11:40 am, edited 1 time in total.
Commander Smivs, the friendliest Gourd this side of Riedquat.
Re: Lost cloak
This is a bug in the Feudal States OXP which wasn't apparent until 1.77 was released. It is fixed in the current version (1.16.2) along with some other bugs, so you should upgrade the OXP.DruidDave wrote:Not sure if someone out there can help me but my cloak has gone AWOL after I stopped in for a quick joust at the royal tournament at Digebiti (MAP1). It was fine when I accepted the first challenger, took two more challenges and then headed for the station after dispatching the third. After that the cloak has ceased to function.
However, upgrading your Feudal States OXP now won't restore your cloaking device. If you have a backup savegame from before you lost it and don't mind going back to it, that's one possibility. If you'd rather not do that, then make a directory called "
Config
" in your AddOns
folder, and put the following code into a file named script.js
in that folder.
Code: Select all
this.name = "Fix cloaking device"
this.startUp = function() {
player.ship.awardEquipment("EQ_CLOAKING_DEVICE");
}
script.js
file and the "Config" folder.This is probably this bug and if so the fix will be part of 1.77.1DruidDave wrote:I've also noticed that since updating to 1.77 that docking (both landing and exiting) is visually glitchy and sometimes (particularly in salvage gangs) the dock entrance lights are visible but it looks like you're in open space. I crashed into the interior of the station the first time this happened because I looked away for a moment and thought I was clear.
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Re: Lost cloak
Thanks for the info guys, I'm definately going to try those suggestions.
I feel like I'll appear slightly obtuse though because I'm having a little trouble with a couple of things.
First issue is I can't seem to find the Logs folder. It isn't in any of the folders in the Oolite 1.77 primary folder. Even searching the hard drive didn't unearth this folder.
I did find a couple of script.js files during that search so in theory I could create one but I'm not certain where to start with making directories, though the coding looks fairly simple if I knew how to get into the program. I'm interested in learning how I just haven't had need to until now.
Not sure if the saved game file will work either. Like I said, I'm totally noob at this even though I've played the game for years.
Really appreciate the input from everyone. If it turns out that I have to I think I have a saved game on a backup drive somewhere from late last year. Cloak will still be there.
Out of curiosity, would the cloak be re-available to find if mine has dropped out of the coding?
Edit, Ok so posting the saved game didn't go as planned, I guess I need more education than I thought.
I feel like I'll appear slightly obtuse though because I'm having a little trouble with a couple of things.
First issue is I can't seem to find the Logs folder. It isn't in any of the folders in the Oolite 1.77 primary folder. Even searching the hard drive didn't unearth this folder.
I did find a couple of script.js files during that search so in theory I could create one but I'm not certain where to start with making directories, though the coding looks fairly simple if I knew how to get into the program. I'm interested in learning how I just haven't had need to until now.
Code: Select all
/Users/RobandDavid/Documents/Zendo Trann II.oolite-save.zip
Really appreciate the input from everyone. If it turns out that I have to I think I have a saved game on a backup drive somewhere from late last year. Cloak will still be there.
Out of curiosity, would the cloak be re-available to find if mine has dropped out of the coding?
Edit, Ok so posting the saved game didn't go as planned, I guess I need more education than I thought.
On the trail of clues leading to galaxy 9
- JensAyton
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Re: Lost cloak
The official guide to finding logs is in the FAQ under Diagnosing Problems.
E-mail: [email protected]
- Smivs
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Re: Lost cloak
Open your AddOns directory (the folder where your OXPs live) and create a new folder within it. Name this new folder 'Config' (without the quote marks).DruidDave wrote:I did find a couple of script.js files during that search so in theory I could create one but I'm not certain where to start with making directories, though the coding looks fairly simple if I knew how to get into the program. I'm interested in learning how I just haven't had need to until now.
Then using a text editor (NOT notepad though) copy cim's code
Code: Select all
this.name = "Fix cloaking device"
this.startUp = function() {
player.ship.awardEquipment("EQ_CLOAKING_DEVICE");
}
That's all you need to do - just follow cim's instructions regarding starting and saving, and you should be good to go
Commander Smivs, the friendliest Gourd this side of Riedquat.
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Re: Lost cloak
Sorry, I was doling out advice well past its use-by date! The wiki page Jens mentions will tell you how to get your Latest.log.JensAyton wrote:The official guide to finding logs is in the FAQ under Diagnosing Problems.
Re: Lost cloak
And if you can't get this to work, let us know and we can put together a mini-fix OXP which you can install in the usual way, fix your game with it, and then uninstall it.Smivs wrote:and you should be good to go
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Re: Lost cloak
Awesome, I'll look there.JensAyton wrote:The official guide to finding logs is in the FAQ under Diagnosing Problems.
Hey No prob. These things happen.Disembodied wrote:Sorry, I was doling out advice well past its use-by date! The wiki page Jens mentions will tell you how to get your Latest.log.JensAyton wrote:The official guide to finding logs is in the FAQ under Diagnosing Problems.
I'm going to try this right now.Smivs wrote:Open your AddOns directory (the folder where your OXPs live) and create a new folder within it. Name this new folder 'Config' (without the quote marks).DruidDave wrote:I did find a couple of script.js files during that search so in theory I could create one but I'm not certain where to start with making directories, though the coding looks fairly simple if I knew how to get into the program. I'm interested in learning how I just haven't had need to until now.
Then using a text editor (NOT notepad though) copy cim's codename it as 'script.js' (again without the quote marks) and save it to your new Config folder.Code: Select all
this.name = "Fix cloaking device" this.startUp = function() { player.ship.awardEquipment("EQ_CLOAKING_DEVICE"); }
That's all you need to do - just follow cim's instructions regarding starting and saving, and you should be good to go
I'll be back with an update on how I go.
Thanks all.
On the trail of clues leading to galaxy 9
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Re: Lost cloak
Code: Select all
Opening log for Oolite version 1.77 (x86-64) under Mac OS X Version 10.8.4 (Build 12E55) at 2013-07-18 23:16:12 +0000.
Machine type: Macmini6,1, 4096 MiB memory, 4 x x86 (Ivy Bridge) @ 2500 MHz.
Build options: spoken messages, mass/fuel pricing.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
09:16:13.064 [display.fullScreen.temp]: Selecting modern full-screen controller.
09:16:13.066 [rendering.opengl.version]: OpenGL renderer version: 2.1.0 ("2.1 INTEL-8.12.47"). Vendor: "Intel Inc.". Renderer: "Intel HD Graphics 4000 OpenGL Engine".
09:16:13.066 [rendering.opengl.extensions]: OpenGL extensions (124):
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09:16:13.072 [rendering.opengl.shader.support]: Shaders are supported.
09:16:13.192 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
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09:16:13.201 [shipData.load.begin]: Loading ship data.
09:16:13.928 [script.load.world.listAll]: Loaded 140 world scripts:
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AI Buying Advisor 2.6.2
AI Selling Advisor 2.6.2
AI Trading Assistant 2.6.2
AI Trading Compatibility 2.6.2
AI Trading Ethical Trader 2.4
AI Trading Fallback Datalogger 2.6.2
AI Trading History 2.6.2
AI Trading Moral Relativism 2.4
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aquatics_populator 1.0
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armoury_trackerWorldScript.js 1.00
Baakili Populator 2.0
behemoth 2.6
bigShips_populator 1.0.2
Bounty Scanner 2.0 2.00
Bounty Status Display 1.00
buoyRepair 1.3.2
Cabal_Common_Briefing 1.4.3
Cabal_Common_Comms 1.4.3
Cabal_Common_Functions 1.4.3
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communist_population 2.11
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ecl_SAR_worldscript.js 1.1
Emergency Energy Unit 2.1
Enhanced Misjumps 1.1
escapePodLocator.js 1.1
ExecutiveFlightSchedule
explorer_club.js 1.3.1
explorer_club_snapshot.js 1.3
extraThargoid_populator.js
Factions 1.12
Famous Planets Launch Script 1.2
feudal-challenge.js 7.0
feudal-mission.js 8.0
feudal-planetfall.js 3.0
feudal-promotion.js 5.0
feudal-ranks.js 4.0
feudal-tournament.js 8.0
free-trade-zone
Fuel Collector 0.07
Galactic Misjump
GalDrivePod_main_script 1.0
GalNavy 5.4.3
Generation Ships 1.3
GWcontrolpanel 1.0
GWmain 0.4
GWpromotions 0.1
GWunitstatus 1.0
hardpirates1
hardpirates10
hardpirates11
hardpirates12
hardpirates13
hardpirates14
hardpirates15
hardpirates16
hardpirates17
hardpirates18
hardpirates19
hardpirates2
hardpirates20
hardpirates21
hardpirates22
hardpirates23
hardpirates24
hardpirates3
hardpirates4
hardpirates5
hardpirates6
hardpirates7
hardpirates8
hardpirates9
hofd 5.3.0
illegal_goods_missions 1.7.3
illegal_goods_tweak 1.7.3
IronHide Armour Script 2.00
military_fiasco 2.5.2
missile_analyser 1.2
murphy-thargoid-drive.js 0.9.4
My Buying Advisor 2.2.6
My Selling Advisor 2.2.6
My Trading Messages 1.0
NPC-shields 1.1
oolite-cloaking-device 1.77
oolite-constrictor-hunt 1.77
oolite-contracts-cargo 1.77
oolite-contracts-helpers 1.77
oolite-contracts-parcels 1.77
oolite-contracts-passengers 1.77
oolite-nova 1.77
oolite-thargoid-plans 1.77
oolite-trumbles 1.77
oreProcessor 1.59
Pi-Forty-Two Con stores 4.1.7
Pirate_Coves 1.2.2
PlanetFall 1.40
Q-Charger 1.2
Random_Hits 1.4.10
reticle_target_sensitive 1.2.1
RingRacer 1.20
rockHermit_Locator 1.3.3
saleza.js 1.0
SE-main-script 2.3
shieldequalizercapacitors 1.3
smivs'_cloakfix.js 1.0
snoopers 2.1.1
Stars 0 0.7
Stars 1 0.2.1
Stars 2 0.2
Stars 3 0.2
Stars 4 0.2
Stars 5 0.2
Stars 6 0.2
Stars 7 0.2
System Redux 1.2 1.2
TigersTurf 0.53
vector 1.5
vector_insp 1.5
vector_missionArn 1.5
vector_news 1.5
vector_pad 1.5
vector_updater 1.5
vortex_maelstrom.js 1.27
vortex_player.js 1.30
Welcome Information Script 1.1
wildShips_populator.js 1.02
XeptatlsSword-Main 2.0
XeptatlsSword-Main-Remover 2.0
YAH_mobile_populator 1.0
09:16:14.281 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:14.332 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:14.353 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:14.371 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:14.421 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:14.424 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:14.427 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:14.744 [startup.complete]: ========== Loading complete in 1.74 seconds. ==========
09:16:20.892 [script.load.world.listAll]: Loaded 140 world scripts:
AI Autotrade 2.6.2
AI Buying Advisor 2.6.2
AI Selling Advisor 2.6.2
AI Trading Assistant 2.6.2
AI Trading Compatibility 2.6.2
AI Trading Ethical Trader 2.4
AI Trading Fallback Datalogger 2.6.2
AI Trading History 2.6.2
AI Trading Moral Relativism 2.4
ams_system 2.02
Anarchies 2.3
anni_cm_script 2.0
aquatics_equipment 1.1
aquatics_populator 1.0
armoury_machineScript.js 1.00
armoury_trackerWorldScript.js 1.00
Baakili Populator 2.0
behemoth 2.6
bigShips_populator 1.0.2
Bounty Scanner 2.0 2.00
Bounty Status Display 1.00
buoyRepair 1.3.2
Cabal_Common_Briefing 1.4.3
Cabal_Common_Comms 1.4.3
Cabal_Common_Functions 1.4.3
Cabal_Common_Keyboard 1.4.3
Caduceus Damage Control Node 2.0
communist_population 2.11
CT_Script 2.0
Destination ETA 1.0.4
dictators.js 1.0
display-reputation-contract 1.1
display-reputation-passenger 1.1
ecl_SAR_worldscript.js 1.1
Emergency Energy Unit 2.1
Enhanced Misjumps 1.1
escapePodLocator.js 1.1
ExecutiveFlightSchedule
explorer_club.js 1.3.1
explorer_club_snapshot.js 1.3
extraThargoid_populator.js
Factions 1.12
Famous Planets Launch Script 1.2
feudal-challenge.js 7.0
feudal-mission.js 8.0
feudal-planetfall.js 3.0
feudal-promotion.js 5.0
feudal-ranks.js 4.0
feudal-tournament.js 8.0
free-trade-zone
Fuel Collector 0.07
Galactic Misjump
GalDrivePod_main_script 1.0
GalNavy 5.4.3
Generation Ships 1.3
GWcontrolpanel 1.0
GWmain 0.4
GWpromotions 0.1
GWunitstatus 1.0
hardpirates1
hardpirates10
hardpirates11
hardpirates12
hardpirates13
hardpirates14
hardpirates15
hardpirates16
hardpirates17
hardpirates18
hardpirates19
hardpirates2
hardpirates20
hardpirates21
hardpirates22
hardpirates23
hardpirates24
hardpirates3
hardpirates4
hardpirates5
hardpirates6
hardpirates7
hardpirates8
hardpirates9
hofd 5.3.0
illegal_goods_missions 1.7.3
illegal_goods_tweak 1.7.3
IronHide Armour Script 2.00
military_fiasco 2.5.2
missile_analyser 1.2
murphy-thargoid-drive.js 0.9.4
My Buying Advisor 2.2.6
My Selling Advisor 2.2.6
My Trading Messages 1.0
NPC-shields 1.1
oolite-cloaking-device 1.77
oolite-constrictor-hunt 1.77
oolite-contracts-cargo 1.77
oolite-contracts-helpers 1.77
oolite-contracts-parcels 1.77
oolite-contracts-passengers 1.77
oolite-nova 1.77
oolite-thargoid-plans 1.77
oolite-trumbles 1.77
oreProcessor 1.59
Pi-Forty-Two Con stores 4.1.7
Pirate_Coves 1.2.2
PlanetFall 1.40
Q-Charger 1.2
Random_Hits 1.4.10
reticle_target_sensitive 1.2.1
RingRacer 1.20
rockHermit_Locator 1.3.3
saleza.js 1.0
SE-main-script 2.3
shieldequalizercapacitors 1.3
smivs'_cloakfix.js 1.0
snoopers 2.1.1
Stars 0 0.7
Stars 1 0.2.1
Stars 2 0.2
Stars 3 0.2
Stars 4 0.2
Stars 5 0.2
Stars 6 0.2
Stars 7 0.2
System Redux 1.2 1.2
TigersTurf 0.53
vector 1.5
vector_insp 1.5
vector_missionArn 1.5
vector_news 1.5
vector_pad 1.5
vector_updater 1.5
vortex_maelstrom.js 1.27
vortex_player.js 1.30
Welcome Information Script 1.1
wildShips_populator.js 1.02
XeptatlsSword-Main 2.0
XeptatlsSword-Main-Remover 2.0
YAH_mobile_populator 1.0
09:16:21.158 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.228 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.230 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.233 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.247 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.249 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.253 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.265 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.268 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.271 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.274 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.277 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.281 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.332 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.336 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.340 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.345 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.447 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.521 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.527 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.530 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.532 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.535 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.537 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.540 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.544 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.547 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:21.549 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:27.835 [script.javaScript.exception.notFunction]: ***** JavaScript exception (System Redux 1.2 1.2): TypeError: system.mainPlanet.setTexture is not a function
09:16:27.835 [script.javaScript.exception.notFunction]: /Users/RobandDavid/Desktop/Oolite 1.77/AddOns/System_Redux.oxp/Config/script.js, line 108.
09:16:27.924 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:27.926 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:27.929 [files.notFound]: GLSL ERROR: failed to find vertex program neolite-std.vs.
09:16:42.012 [exit.context]: Exiting: Cocoa terminate event.
Closing log at 2013-07-18 23:16:42 +0000.
On the trail of clues leading to galaxy 9
-
- Above Average
- Posts: 23
- Joined: Mon Jan 21, 2013 2:17 am
- Location: Byron Bay Australia. (Poor Agricultural; Anarchy; Tech level 9)
Re: Lost cloak
Tried the Config folder with the text from cim but still no joy. Text edit would only let me save as .rtf, I renamed it .js and tried it out.
Still no cloak.
I did replace feudal states for the newer version.
Have to run and do some work so I'll look back later today and see what further thoughts everyone has.
Cheers.
Dave.
Still no cloak.
I did replace feudal states for the newer version.
Have to run and do some work so I'll look back later today and see what further thoughts everyone has.
Cheers.
Dave.
On the trail of clues leading to galaxy 9
-
- Above Average
- Posts: 23
- Joined: Mon Jan 21, 2013 2:17 am
- Location: Byron Bay Australia. (Poor Agricultural; Anarchy; Tech level 9)
Re: Lost cloak
Have found how to get into the saved game;
I couldn't get the whole thing on because it was over 218,000 characters. I'm chopping out the bits that look like they might hold keys to what's happened.
Happy viewing.
I couldn't get the whole thing on because it was over 218,000 characters. I'm chopping out the bits that look like they might hold keys to what's happened.
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<dict>
<key>EQ_ADVANCED_COMPASS</key>
<true/>
<key>EQ_ADVANCED_NAVIGATIONAL_ARRAY</key>
<true/>
<key>EQ_AFT_SHIELD_CAPACITOR</key>
<true/>
<key>EQ_AI_TRADING_ASSISTANT</key>
<true/>
<key>EQ_DOCK_COMP</key>
<true/>
<key>EQ_ECM</key>
<true/>
<key>EQ_ESCAPE_CAPSULE_LOCATOR</key>
<true/>
<key>EQ_FORWARD_SHIELD_CAPACITOR</key>
<true/>
<key>EQ_FRAME_BOUNTY_SCANNER</key>
<true/>
<key>EQ_FRAME_FUEL_COLLECTOR</key>
<true/>
<key>EQ_FUEL_INJECTION</key>
<true/>
<key>EQ_FUEL_SCOOPS</key>
<true/>
<key>EQ_GAL_DRIVE</key>
<true/>
<key>EQ_HEAT_SHIELD</key>
<true/>
<key>EQ_IRONHIDE</key>
<true/>
<key>EQ_MISSILE_ANALYSER</key>
<true/>
<key>EQ_MULTI_TARGET</key>
<true/>
<key>EQ_NAVAL_ENERGY_UNIT</key>
<true/>
<key>EQ_NAVAL_GRID</key>
<true/>
<key>EQ_NAVAL_SHIELD_BOOSTER</key>
<true/>
<key>EQ_ORE_PROCESSOR</key>
<true/>
<key>EQ_PLANETFALL</key>
<true/>
<key>EQ_Q-CHARGER</key>
<true/>
<key>EQ_ROCKHERMIT_SCANNER</key>
<true/>
<key>EQ_SCANNER_SHOW_MISSILE_TARGET</key>
<true/>
<key>EQ_SHIELD_BOOSTER</key>
<true/>
<key>EQ_SHIELD_EQUALIZER</key>
<true/>
<key>EQ_TARGET_MEMORY</key>
<true/>
<key>EQ_VECTOR_SCOOPS</key>
<true/>
<key>EQ_WELCOME_MAT</key>
<true/>
<key>EQ_WORMHOLE_SCANNER</key>
<true/>
</dict>
<key>forward_weapon</key>
<integer>5</integer>
<key>found_system_seed</key>
<string>138 214 108 220 219 70</string>
<key>fuel</key>
<integer>70</integer>
<key>galaxy_coordinates</key>
<string>251 252</string>
<key>galaxy_number</key>
<integer>0</integer>
<key>galaxy_seed</key>
<string>74 90 72 2 83 183</string>
<key>gamma_control</key>
<real>1</real>
<key>has_docking_computer</key>
<true/>
<key>has_ecm</key>
<true/>
<key>has_energy_bomb</key>
<false/>
<key>has_energy_unit</key>
<true/>
<key>has_escape_pod</key>
<false/>
<key>has_fuel_injection</key>
<true/>
<key>has_galactic_hyperdrive</key>
<true/>
<key>has_scoop</key>
<true/>
<key>legal_status</key>
<integer>0</integer>
<key>localMarket</key>
<array>
<array>
<string>1</string>
<key>mission_SE_system_name</key>
<string>Inonri</string>
<key>mission_TL_FOR_EQ_NAVAL_ENERGY_UNIT</key>
<string>13</string>
<key>mission_TL_FOR_EQ_VECTOR_PAD</key>
<string>1</string>
<key>mission_TL_FOR_EQ_VECTOR_SCOOPS</key>
<string>9</string>
<key>mission_amCount</key>
<string>0</string>
<key>mission_anarchies_multipass</key>
<string>YES</string>
<key>mission_anarchies_salvaged_equipment</key>
<string>172568</string>
<key>mission_aquatics_cloakRandom</key>
<string>0.10944502645040455</string>
<key>mission_cargotypeextension_auctions</key>
<string>1|Maed Athisen;CTE_CTS_IN3;6;75;130;180268149600|Qunuabve Hector;CTE_CTS_IS6;0;200;112;180269240400|Nuon Folks;CTE_CTS_X11;7;100;102;180268855200|Georla Soterafyre;CTE_CTS_C3;4;150;42;180268588800|Za Rogerson;CTE_CTS_R4;4;200;207;180268088400|Mastrees Laws;CTE_CTS_IN5;1;75;244;180268110000</string>
<key>mission_cargotypeextension_dynamic</key>
<string>1|food;Sushi;1595;1635;2086461|minerals;Chalk;1716;1777;2086444|radioactives;Dark Matter;1691;1789;2086442|machinery;Tractors;1763;1607;2086441|minerals;Sphalerite Ores;1578;1683;2086459|food;Cutlets;1749;1781;2086480|furs;Goat Leather;1698;1543;2086439|computers;Tactical Simulators;1540;1688;2086460|narcotics;Lobstoid Powder;1751;1695;2086438|computers;Factory Robots;1623;1609;2086483|alloys;Brass;1634;1664;2086457|slaves;Clones;1614;1775;2086452|food;Cheeses;1582;1614;2086446|computers;Positronic AIs;1668;1757;2086462|furs;Reticulated Tipi Pelts;1791;1536;2086441|firearms;Plasma Rifles;1732;1634;2086443|textiles;Silk;1686;1749;2086446|firearms;Defense Turrets;1756;1743;2086437|luxuries;Statues;1725;1540;2086451|alloys;Steel;1660;1718;2086443</string>
<key>mission_cargotypeextension_fetchcontract</key>
<string>1||</string>
<key>mission_cargotypeextension_opencontract</key>
<string>1|0|189|178|Al Kirson|Ouat Williamstun|180268102608|narcotics|Lobstoid Powder|5|25</string>
<key>mission_cargotypeextension_permits</key>
<string>1||CTE_CTS_IS4=1=734990564=Leav sama</string>
<key>mission_cargotypeextension_regional</key>
<key>mission_cargotypeextension_scavenger</key>
<string>1|474|676|0|820|1479|1957|1341|309|421|1788|1649|681|1626</string>
<key>mission_cargotypeextension_state</key>
<key>mission_cargotypeextension_tradenetrenew</key>
<string>1</string>
<key>mission_cargotypeextension_tradernet</key>
<string>2086307</string>
<key>mission_cargotypeextension_tradernet_messages</key>
<string>An unexpected Lizard Slaves windfall in Lavele is being auctioned by Qunuabve Hector at 2086449:13:00:00.</string>
<key>mission_cloak</key>
<string>COMPLETE</string>
<key>mission_cloakcounter</key>
<string>7</string>
<key>mission_conhunt</key>
<string>MISSION_COMPLETE</string>
<key>mission_explorerClub_chartOption</key>
<string>2</string>
<key>mission_explorerClub_record</key>
<string>
<string>1</string>
<key>mission_explorerClub_visitOption</key>
<string>2</string>
<key>mission_factions_enemy_0</key>
<string>0</string>
<key>mission_factions_enemy_1</key>
<string>0</string>
<key>mission_factions_enemy_2</key>
<string>0</string>
<key>mission_factions_enemy_3</key>
<string>0</string>
<key>mission_feudal_challenger</key>
<string>NONE_SET</string>
<key>mission_feudal_jumpcount</key>
<string>788</string>
<key>mission_feudal_mission</key>
<string>NONE_SET</string>
<key>mission_feudal_mission_home</key>
<string>Rileaa</string>
<key>mission_feudal_mission_home_galaxy</key>
<string>5</string>
<key>mission_feudal_mission_location</key>
<string>Anener</string>
<key>mission_feudal_player_credits</key>
<string>1923954.1</string>
<key>mission_feudal_player_gender</key>
<string>he</string>
<key>mission_feudal_player_of</key>
<string>of</string>
<key>mission_feudal_player_rank</key>
<string>Knight</string>
<key>mission_feudal_player_rank_no</key>
<string>1</string>
<key>mission_feudal_player_title</key>
<string>Sir</string>
<key>mission_feudal_player_title_peer</key>
<string>Lord</string>
<key>mission_feudal_score</key>
<string>7</string>
<key>mission_feudal_tournament_home</key>
<string>Digebiti</string>
<key>mission_feudal_tournament_jumpcount</key>
<string>163</string>
<key>mission_feudal_tournament_offer</key>
<string>TOURNAMENT_OPEN</string>
<key>mission_feudal_tournament_opponent_house</key>
<string>Tibecea</string>
<key>mission_feudal_tournament_opponent_rank_no</key>
<string>2</string>
<key>mission_feudal_tournament_opponent_role</key>
<string>Tibecea-lord</string>
<key>mission_hofd</key>
<string>HOFD_ARRIVED</string>
<key>mission_hotrods</key>
<string>v0.53</string>
<key>mission_hotrods_tigersturf</key>
<string>10</string>
<key>mission_hotrods_tigersturf_sID</key>
<string>-2</string>
<key>mission_ironHide_cost</key>
<string>30</string>
<key>mission_ironHide_milFlag</key>
<string>1</string>
<key>mission_ironHide_percentage</key>
<string>100</string>
<key>mission_ironHide_strength</key>
<string>400</string>
<key>mission_military_fiasco</key>
<string>MIL_COMPLETE</string>
<key>mission_military_fiasco_killcount</key>
<string>79</string>
<key>mission_military_fiasco_progresscount</key>
<string>3</string>
<key>mission_multiBay_cargoBay0</key>
<string>0:0:0:0:0:0:0:0:0:0:0:0:0:0</string>
<key>mission_multiBay_cargoBay1</key>
<string>0:0:0:0:0:0:0:0:0:0:0:0:0:0</string>
<key>mission_multiBay_cargoBay2</key>
<string>0:0:0:0:0:0:0:0:0:0:0:0:0:0</string>
<key>mission_multiBay_cargoBay3</key>
<string>0:0:0:0:0:0:0:0:0:0:0:0:0:0</string>
<key>mission_multiBay_cargoBay4</key>
<string>0:0:0:0:0:0:0:0:0:0:0:0:0:0</string>
<key>mission_multiBay_currentCargo</key>
<string>0</string>
<key>mission_multiBay_currentMissile</key>
<string>0</string>
<key>mission_multiBay_missileBay0</key>
<string></string>
<key>mission_multiBay_missileBay1</key>
<string></string>
<key>mission_multiBay_missileBay2</key>
<string></string>
<key>mission_multiBay_missileBay3</key>
<string></string>
<key>mission_multiBay_missileBay4</key>
<string></string>
<key>mission_murphy_thargoid_drive_driveCounter</key>
<string>0</string>
<key>mission_navy_officer</key>
<string>NOT_SCOOPED</string>
<key>mission_nova</key>
<string>NOVA_HERO</string>
<key>mission_novacount</key>
<string>242</string>
<key>mission_offering</key>
<string>ANARCHIES</string>
<key>mission_oolite_contracts_cargo</key>
<key>mission_random_hits_criminal_hate_score</key>
<string>77</string>
<key>mission_random_hits_criminal_kill_score</key>
<string>0</string>
<key>mission_random_hits_currentrank</key>
<string>a skilled</string>
<key>mission_random_hits_dockings_number</key>
<string>4</string>
<key>mission_random_hits_events_dice</key>
<string>64</string>
<key>mission_random_hits_events_number</key>
<string>3</string>
<key>mission_random_hits_events_timer</key>
<string>96</string>
<key>mission_random_hits_fine</key>
<string>6890</string>
<key>mission_random_hits_galcop</key>
<string>7275</string>
<key>mission_random_hits_has_news_feed</key>
<string>TRUE</string>
<key>mission_random_hits_hunter_kill_score</key>
<string>0</string>
<key>mission_random_hits_mark_galaxy</key>
<string>0</string>
<key>mission_random_hits_markposition</key>
<string>51</string>
<key>mission_random_hits_npcmoney</key>
<string>80</string>
<key>mission_random_hits_planetnumber</key>
<string>16</string>
<key>mission_random_hits_player_thargoid_kills</key>
<string>1</string>
<key>mission_random_hits_playertitle</key>
<string>Judge</string>
<key>mission_random_hits_revenge</key>
<string>NO</string>
<key>mission_random_hits_revenge_mark_first_name</key>
<string>Swami</string>
<key>mission_random_hits_revenge_mark_second_name</key>
<string>O'Brady</string>
<key>mission_random_hits_reward_offer_name</key>
<string>The [Atarza]ian Inteligence Service</string>
<key>mission_random_hits_score</key>
<string>107</string>
<key>mission_random_hits_security_bar_text_close</key>
<string>You have no unread personal messages.</string>
<key>mission_random_hits_seedy_spacebar_name</key>
<string>The Wanted Dead or Alive</string>
<key>mission_random_hits_show_galaxy</key>
<string>1</string>
<key>mission_random_hits_special_mission</key>
<string>WAITING</string>
<key>mission_random_hits_special_mission_timer</key>
<string>96</string>
<key>mission_random_hits_status</key>
<string>RUNNING</string>
<key>mission_random_hits_store_assassination_board_address1</key>
<string>GalNET Account /</string>
<key>mission_random_hits_store_assassination_board_address2</key>
<string>spacedock.oon.universe.</string>
<key>mission_random_hits_store_assassination_board_job_name</key>
<string>mission</string>
<key>mission_random_hits_store_assassination_board_part1</key>
<string>GalCop needs you!</string>
<key>mission_random_hits_store_assassination_board_part2</key>
<string>suspected of quantum disruption of the timeline</string>
<key>mission_random_hits_store_assassination_board_part3</key>
<string>The scoundrel, skulking aboard</string>
<key>mission_random_hits_store_assassination_board_part4</key>
<string>must be assisted to rest in peace in the</string>
<key>mission_random_hits_store_assassination_board_part5</key>
<string>To ensure the nullification of the desperado,</string>
<key>mission_random_hits_store_assassination_board_part6</key>
<string>shall be awarded to anyone who orchestrates</string>
<key>mission_random_hits_store_assassination_board_part7</key>
<string>cashing in her life insurance.</string>
<key>mission_random_hits_store_assassination_board_poster_name</key>
<string>Andrusmerlin</string>
<key>mission_random_hits_store_assassination_board_poster_system</key>
<string>Usralaat</string>
<key>mission_random_hits_store_assassination_board_poster_title</key>
<string>Chief Justice</string>
<key>mission_random_hits_store_assassination_board_subject</key>
<string>Obliteration Needed.</string>
<key>mission_random_hits_store_mark_fee</key>
<string>8255</string>
<key>mission_random_hits_store_mark_first_name</key>
<string>Commander</string>
<key>mission_random_hits_store_mark_gender</key>
<string>his</string>
<key>mission_random_hits_store_mark_nick_name</key>
<string>'Mini Egg'</string>
<key>mission_random_hits_store_mark_race_part1</key>
<string>a duplicitous spiky</string>
<key>mission_random_hits_store_mark_race_part2</key>
<string>newt</string>
<key>mission_random_hits_store_mark_second_name</key>
<string>Rendaw</string>
<key>mission_random_hits_store_mark_ship</key>
<string>Iguana</string>
<key>mission_random_hits_store_mark_ship_description</key>
<string>an extraordinary</string>
<key>mission_random_hits_store_mark_system</key>
<string>Rizala</string>
<key>mission_random_hits_store_skill</key>
<string>6</string>
<key>mission_random_hits_striketime</key>
<string>QUITE_SOON</string>
<key>mission_random_hits_timer</key>
<string>0</string>
<key>mission_random_hits_total_boss_kills</key>
<string>2</string>
<key>mission_random_hits_total_player_boss_kills</key>
<string>0</string>
<key>mission_random_hits_triad_rank</key>
<string>on there top ten hit list of demonic pilots</string>
<key>mission_reserve_bonus40</key>
<string>PAID</string>
<key>mission_reserve_counter</key>
<string>0</string>
<key>mission_reserve_offer</key>
<string>OFFER_OPEN</string>
<key>mission_reserve_status</key>
<string>STATUS_ENLISTED</string>
<key>mission_reserve_targets</key>
<string>0</string>
<key>mission_reticleTargetInHud</key>
<string>Takina Class</string>
<key>mission_ringRacer</key>
<string>1</string>
<string>0</string>
<key>mission_thargplans</key>
<string>MISSION_COMPLETE</string>
<key>mission_tradingAI_autotrade</key>
<string>["advice",5]</string>
<key>mission_tradingAI_dockingHistory</key>
<key>contracts_expired</key>
<integer>0</integer>
<key>contracts_fulfilled</key>
<integer>0</integer>
<key>contracts_unknown</key>
<integer>7</integer>
<key>parcels_expired</key>
<integer>0</integer>
<key>parcels_fulfilled</key>
<integer>0</integer>
<key>parcels_unknown</key>
<integer>7</integer>
<key>passage_expired</key>
<integer>0</integer>
<key>passage_fulfilled</key>
<integer>4</integer>
<key>passage_unknown</key>
<integer>3</integer>
</dict>
<key>shipCommodityData</key>
</array>
</array>
<key>ship_clock</key>
<real>180283749054.91888</real>
<key>ship_desc</key>
<string>takina-class-player</string>
<key>ship_kills</key>
<integer>10058</integer>
<key>ship_name</key>
<string>Takina Class</string>
<key>ship_trade_in_factor</key>
<integer>88</integer>
<key>shipyard_record</key>
<dict>
<key>2c6d7b-38887e</key>
<string>strelka-player</string>
<key>444288-f788f3</key>
<string>iguana-player</string>
<key>5a910d-4968bb</key>
<string>boa-mk2-player</string>
<key>7f0c8d-ddafea</key>
<string>python-cruiser-player</string>
<key>905cbb-492c85</key>
<string>caduceus-omega-player</string>
<key>a477e0-babbaf</key>
<string>cat-player</string>
<key>a5aeea-989d21</key>
<string>takina-class-player</string>
<key>b02da2-4b8462</key>
<string>python-cruiser-player</string>
<key>bf07a5-84d9e8</key>
<string>python-cruiser-player</string>
<key>cb4634-15f802</key>
<string>salamander-player</string>
<key>f846b0-4759c5</key>
<string>aquatics_barracuda-player</string>
<key>f9261a-6535b9</key>
<string>python-cruiser-player</string>
<key>fcd507-e85f1d</key>
<string>python-player</string>
</dict>
<key>speech_on</key>
<false/>
<key>starboard_weapon</key>
<integer>5</integer>
<key>subentities_status</key>
<string></string>
<key>target_coordinates</key>
<string>251 252</string>
<key>target_system_name</key>
<string>Ascension</string>
<key>trumbles</key>
<array>
<integer>0</integer>
<integer>-7592</integer>
<array>
<dict>
</array>
</dict>
</array>
<key>written_by_version</key>
<string>1.77</string>
</dict>
</plist>
On the trail of clues leading to galaxy 9