Proseus is a big, nasty ship. I have the AI set to route1traderAI.plist, but it could just as easily have been route1patrolAI.plist. I say it is nasty, but I'm not sure why, unless size has some bearing on the matter in the game. Other ships I have built of this size, and capability level seem to have a harder time with small, quick ships of the nasty variety, but for some reason I can't quite define, Proseus tends to be the terror of the spacelanes (at least, in my experience). I am running Oolite V1.77, with a huge number of ship oxps, other than my own, in my AddOns folder, so my Ooniverse is quite deadly, but I found that Proseus seemed to have little trouble surviving attacks of large groups of Offenders. I don't know if others will experienc this, though. I can only attribute it's capabilities to it's size, but I don't know for sure. The NPC version has four SunSkippers as escort ships, but if what I experienced is typical, they aren't really needed. Here are the stats.
energy_recharge_rate = 3.5;
max_cargo = 60;
max_energy = 380;
max_missiles = 8;
max_flight_pitch = 1.0;
max_flight_roll = 1.4;
max_flight_speed = 370;
https://www.box.com/s/5ybj5cw5pilb1ny7pj6b
I have included the SunSkipper oxp zip. in this package, in case you might want it in the game. I leave it to your discretion.
