Very low-spec (CPU-wise) 10 year old Linux system here.another_commander wrote:Can one of the Linux players please check and report back so that we can determine whether it is a problem of the eSpeak integration in Oolite in general or something Windows specific?
Any number of events (a missile launch, a ship appearing on scanner, etc) in Oolite can, but doesn't always, cause very momentary (and I do stress momentary) glitching in my game. Akin, perhaps, to an eye-blink. Certainly, it's only the briefest hesitation.. not what I'd call "lag". These are not long enough to cause me problems of the kind described by Richard in his original post. I turned on spoken speech and found it too sometimes caused the same extremely brief glitching, but again, not enough to cause me the slightest problems in combat or scooping.
I'd like to see reports from someone with a more powerful machine, but from what I've seen, I'm inclined to think it isn't affecting Linux.