BGS-A1.7_r85 / Cabal_Common_Library1.7 / Hawksound_BGS1.2

For test results, bug reports, announcements of new builds etc.

Moderators: winston, another_commander, Getafix

Post Reply
User avatar
Rekker
Average
Average
Posts: 15
Joined: Mon Apr 08, 2013 3:45 pm
Location: OuterWorld

BGS-A1.7_r85 / Cabal_Common_Library1.7 / Hawksound_BGS1.2

Post by Rekker »

Hello, found another conflict, but not the type I like...

20:45:13.484 [rendering.opengl.version]: OpenGL renderer version: 3.1.0 ("3.1.0 - Build 6.14.10.5436"). Vendor: "Intel". Renderer: "Intel(R) HD Graphics 4000".
20:45:13.484 [rendering.opengl.extensions]: OpenGL extensions (116):
_________________________________________________________________________________________

0:45:41.312 [BGS-M]: BGS-M - Shutting down. -> Cabal_Common_Library is too old
20:45:41.781 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (Hawksound_BGS 1.2): TypeError: worldScripts['BGS-M'].bgsCounter is undefined
20:45:41.781 [script.javaScript.exception.unexpectedType]: ../AddOns/Hawksound_BGS1.2.oxp/Config/script.js, line 13.
20:48:10.140 [script.load.notFound]: ***** ERROR: Could not find script file galNavyTarget-ThargCruiser.js.

Can't seem to find an update for CCL so I am assuming (being fully aware that assumptions are the mother of all f* ups) that there isn't one and I need to remove Hawksound maybe?

Thank you for your deliberation and efforts in advance.
I'm not a crook.
Commander Rekker at your service.
Cobra MK III 'Star Monkey'
Hermit, Visionary, Heretic and Alchemist.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: BGS-A1.7_r85 / Cabal_Common_Library1.7 / Hawksound_BGS1.

Post by Cody »

Rekker wrote:
Can't seem to find an update for CCL...
Try this CCL update.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Rekker
Average
Average
Posts: 15
Joined: Mon Apr 08, 2013 3:45 pm
Location: OuterWorld

Re: BGS-A1.7_r85 / Cabal_Common_Library1.7 / Hawksound_BGS1.

Post by Rekker »

*facepalm*

I am such a fool.

Its any wonder I can navigate out here :lol:

Thank you Cody, much appreciated.
Commander Rekker at your service.
Cobra MK III 'Star Monkey'
Hermit, Visionary, Heretic and Alchemist.
User avatar
Svengali
Commander
Commander
Posts: 2370
Joined: Sat Oct 20, 2007 2:52 pm

Re: BGS-A1.7_r85 / Cabal_Common_Library1.7 / Hawksound_BGS1.

Post by Svengali »

Cody wrote:
Rekker wrote:
Can't seem to find an update for CCL...
Try this CCL update.
But note that both versions are not full versions and are specifically designed to fix the gfx-card problem for D`Ali.
Neither BGS1.7, nor CCL1.8 has been released yet.

The released [EliteWiki] BGS-A1.6 requires [EliteWiki] CCL1.7. Both versions are available through the WIKI .-)
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: BGS-A1.7_r85 / Cabal_Common_Library1.7 / Hawksound_BGS1.

Post by Cody »

I should have mentioned that. <slaps himself on the wrist>
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Rekker
Average
Average
Posts: 15
Joined: Mon Apr 08, 2013 3:45 pm
Location: OuterWorld

Re: BGS-A1.7_r85 / Cabal_Common_Library1.7 / Hawksound_BGS1.

Post by Rekker »

Ah, that would explain it. Thank you Svengali.

I'm also getting strange artefacts/tearing on gas clouds, seen a thread about this somewhere but have got a long working weekend so will check later.
I don't know if it's because I'm depending on the HD4000 intel to do all the work (recently lost the old faithful 8800 GTS and not quite got the credits to replace it yet.
Ho hum.
Commander Rekker at your service.
Cobra MK III 'Star Monkey'
Hermit, Visionary, Heretic and Alchemist.
Post Reply