Ghost ships and v1.65 Beta 3

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aegidian
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Ghost ships and v1.65 Beta 3

Post by aegidian »

The 'ghost' ship problem - where some entities seem not to collide is being investigated and I need YOUR help. If you encounter a ship (or more likely a cargo pod) that doesn't respond to being shot and you can pass straight through please do the following:-

* Go to windowed mode and pause the game.
* Press '0' for an object dump, then 'b' to switch on collision debugging messages. Then unpause.
* Try to shoot and collide with the object again.
* Pause again, and press 'd' then '0' to switch off debugging with a full object dump.
* Email me at [email protected] with the contents of your console.log (or STDERR.TXT or what-have-you) - do not post it to the forum it's too big!. If you can, cut out everything before you began playing Oolite, as that's all I'm interested in and it'll make the email a lot shorter for you to send.
"The planet Rear is scourged by well-intentioned OXZs."

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