JazHaz wrote:On this subject, I would recommend getting an
Automatic Chaff System (or ACS for short). This is a missile defence system that blows out a cloud of chaff for hardhead missiles and activates the ECM for standard missiles. Since getting it, 9 times out of 10 (probably better than that) I've survived missile attacks. The only time is doesn't work too well is a point-blank range missile launch by an NPC.
I prefer the ACS to the Anti-Missile System (AMS) from the
Armoury OXP, it seems to work better for me.
I've stopped using the AMS, and in fact just sold mine. It's just too expensive to operate for someone who's trying to accumulate cash and who encounters strong pirates frequently. I was doing high-end RandomHits jobs (8K+ creds each) but my cash was staying stagnant. Those 1K Cr darts are just too darned pricey. I stopped refilling my AMS and now I'm slowly and consistently accumulating credits.
It also makes the combat more exciting -- there's a real "Oh S**t!" moment when a big flock of hardheads get launched your way. It should be dangerous to take on a big group of missile-packing baddies, with the AMS it was getting a bit ho-hum.
I also have a grudge against Black Monk gunships and take them on to help out debtors almost every chance I get. They spew a bunch of hardheads. My grudge doesn't extend to spending 6K Cr. to help out the poor debtor.
Actually, what I guess I'm really looking for is an "off switch" for the AMS -- is there one? If not, that would be an excellent addition.
I have since also gotten a lot of practice at shooting missiles down and am steadily improving. I'm finding about 7km is the ideal distance, they're getting close enough to hit, and their loop is not too big yet.