Windows version mission bug

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oncebytten
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Windows version mission bug

Post by oncebytten »

Just wandering if other folk playing the Windows port of Oolite are having problems with missions?

Specifically, on occasion when accepting missions while docked at a station (F8 key) I find that the game will not allow the mission to finish. Ex: Ferry cargo to planet X. Upon arrival at planet X, the game does not register that you are delivering the cargo, despite multiple dockings at planet X's station.

Anyone else have this prob?
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MtKlima
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Post by MtKlima »

Which mission?
I have this problem on two missions (Ionics and Spyhunter) and I play on a Mac. This may not be a windows problem.
Still, it is a lot of fun, isn't it?
Best of luck,
Michael
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Selezen
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Post by Selezen »

Yeah, Spyhunter has a problem with the fact that I didn't undate the stage number when I wrote the last stage code.

I really must get that fixed.
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oncebytten
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Post by oncebytten »

I've not been able to initiate the "Black Baron" mission- which I've allready reported.

I'm talking about "commodity list" missions- that is, when one goes to the commodity section of a space station and looks for passengers and or cargo that needs shipping. Not add-on missions.
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aegidian
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Re: Windows version mission bug

Post by aegidian »

oncebytten wrote:
Specifically, on occasion when accepting missions while docked at a station (F8-F8 key) I find that the game will not allow the mission to finish. Ex: Ferry cargo to planet X. Upon arrival at planet X, the game does not register that you are delivering the cargo, despite multiple dockings at planet X's station.
You have to deliver the entire expected amount. This can catch you out if a tun or two has been destroyed by enemy fire.

Check the manifest screen (f5-f5) to see how much of the commodity you have and how much is expected and see if there's a shortfall.
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oncebytten
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Post by oncebytten »

Will keep an eye on that from now on!

So many details, but the details are what make this game great!

Thanks:-)
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aegidian
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Post by aegidian »

I've just incorporated a bit of code into v1.65 to cope with deliveries that are a little short - you'll get paid pro rata, but gain no reputation for short deliveries if they're accepted.
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oncebytten
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Post by oncebytten »

This extra snippet of coding- available with the next release, or currently available at the Berlios site?
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aegidian
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Post by aegidian »

It'll be in v1.65 beta3 - which I hope to have ready soon.
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