(Mild spoiler WRT cargo hauling)Diziet Sma wrote:Top cargo reputation is not hard to attain in a Cobra MkIII.. I've done it several times. It just takes a little more effort to find contracts that will fit in a 35TC hold.Bogatyr wrote:I finally had achieved the perfect cargo racket -- got to top cargo reputation with the python, generated enough cash to switch back to a fully loaded Cobra, and switched back to the Cobra at a station where there was a gold/gems contract available. I kept multiple gem/metals contracts going with the comfort and speed (and fighting ability) of the Cobra. Then I did something stupid. I was lacking only the Military Shield Enhancement. I had two contracts going with LOTS of time on them, 10-15 days of time left. But the stupid slow mechanics ate up all my time and I ended up failing the contracts. Ah well think I'll stick to bounty hunting and missions for a while, until I can afford a faster, better hauling vessel than the Python
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Yeah, I'm finding I'm able to maintain the cargo rep in a Cobra MkIII as long as I stop at every planet on every jump while at high rep looking for jobs, and having started at near the top (6 or 7). I don't see how it's possible (well I suppose it's possible but could take a long time....) to build up to 7 starting from 0 in the Cobra, since the rep declines (it seems) faster than the rate you can find <= 35TC jobs. Also something I figured out is that there's apparently no point in delivering cargo while at top rep (unless you need the cash) since you can't go higher than 7 -- wait until you drop to 6, then deliver, and then keep searching for new contracts. If you have a bunch of ongoing contracts of course then it makes sense to finish one and move on to the next. Definitely interesting and adds a variable into the "where do I go now?" decision tree which makes it fun.