Which can be scooped. amusingly enough.Ark wrote:The pi42sandwichboard is not a billboard. It is a custom escape capsule
Oo-Haul - random escort missions (v.1.5)
Moderators: winston, another_commander
Re: Re:
Yep, I've always enjoyed the opportunity to ransom the poor constore clerks to their employers if I wasn't interested in the escort mission (which I always suspected would have them end up working for less than minimum wage until they'd paid it off)—or to sell them at the main station anyway if the escort reward turned out to be unexpectedly high.Rese249er wrote:Which can be scooped. amusingly enough.Ark wrote:The pi42sandwichboard is not a billboard. It is a custom escape capsule
Re: Oo-Haul - random escort missions (v.1.5)
This particular Oo-haul mission ended (?) rather earlier than expected. The L-crate hauler had just completed one of its odd midway course correction maneuvers (involving first coming to a stop and starting in a completely different direction, then stopping again and turning approximately in the direction of the station beacon) when I got this message:
"Thanks. Your pay will be deposited now"
I paused the game to take a screenshot, so cannot confirm if abandoning the hauler to its fate and heading to the main station (still a considerable distance) on my own now will still get me payment, but this looks like it's either a bug or a supremely overconfident Oo-haul pilot.
Edit: Indeed we were (or rather I was) not only ambushed by a large group of pirates on the way to the station after this message, but also there was a large furball going on when we got to the Aegis, which even involved the destruction of a [wiki]HammerHead[/wiki] carrier whose cargo sleds had been in the process of reattaching. My own military shields were downed and I lost 2TC of valuable cargo, but the hauler did not get attacked. When I docked, I was rewarded with 4330 ₢ (the size of the payment being another reason why I had been reluctant to abandon the hauler midway and make a beeline for the station on injectors in the noble cause of bug documentation).
"Thanks. Your pay will be deposited now"
I paused the game to take a screenshot, so cannot confirm if abandoning the hauler to its fate and heading to the main station (still a considerable distance) on my own now will still get me payment, but this looks like it's either a bug or a supremely overconfident Oo-haul pilot.
Edit: Indeed we were (or rather I was) not only ambushed by a large group of pirates on the way to the station after this message, but also there was a large furball going on when we got to the Aegis, which even involved the destruction of a [wiki]HammerHead[/wiki] carrier whose cargo sleds had been in the process of reattaching. My own military shields were downed and I lost 2TC of valuable cargo, but the hauler did not get attacked. When I docked, I was rewarded with 4330 ₢ (the size of the payment being another reason why I had been reluctant to abandon the hauler midway and make a beeline for the station on injectors in the noble cause of bug documentation).
- Tricky
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Re: Oo-Haul - random escort missions (v.1.5)
I notice you have multiple planets in that system. The AI sets a course to the nearest planet and not the main planet and then sets a course to the system station. I'm guessing a delayed DESIRED_RANGE_ACHIEVED was acted upon when going to the system station.
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Re: Oo-Haul - random escort missions (v.1.5)
- Eric Walch
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Re: Oo-Haul - random escort missions (v.1.5)
It is not 100% the same bug as the others. When I remember correct, it was the intention that this expansion should still work for old legacy code. And this particular oxp still uses legacy code for it's mission screens. This could mean an Oolite bug as it breaks old code. And in legacy code there is also no alternative way of displaying the station name.Tricky wrote:Under v1.77 (Deployment and trunk rev 5642), I am getting the now familiar description text replacement errors.
And the string is even recognised in the script itself:
Code: Select all
conditions = ("status_string equal STATUS_DOCKED");
do = (
{
conditions = (
"dockedStationName_string oneof Pi-42 Con Store, Tescoo Con Store, Mall-Wart Con Store, Star Con Store, Sainsboory's Con Store"
);
do = (
In this particular OXP, it was on my list to replace the legacy code at some point as it is so small that it is hardly any trouble.
UPS-Courier & DeepSpacePirates & others at the box and some older versions
- Cholmondely
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Re: Oo-Haul - random escort missions (v.1.5)
Am I correct in presuming that this is broken?
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?