I'm playing random hits in 1.77 and I got this message upon entering an anarchy system:
Judge Graham Arstor:
Well met Vigilante Luke. The word is the henchmen of mission_random_hits_revenge_mark_first_name mission_random_hits_revenge_mark_second_name plan to bring you to a fatal end. I suggest that you take precautions!
random hits bug in 1.77?
Moderators: winston, another_commander
Re: random hits bug in 1.77?
Hi Bogatyr!
I suggest moving this bug report to the appropriate thread https://bb.oolite.space/viewtopic.php?f= ... &start=720
I suggest moving this bug report to the appropriate thread https://bb.oolite.space/viewtopic.php?f= ... &start=720
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
Re: random hits bug in 1.77?
It is the revenge warning: "random_hits_revenge_warning3". It does not contain any 1.77 specific stuff. The bug is probably becouse of an internal change of RH. Are you sure you use the latest version 1.4.18?
UPS-Courier & DeepSpacePirates & others at the box and some older versions
Re: random hits bug in 1.77?
I have the same "problem" with 1.4.18.
- CommRLock78
- ---- E L I T E ----
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Re: random hits bug in 1.77?
This is the same problem I reported to Eric about a month ago.
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
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At the helm of the Caduceus Omega, 'Murderous Morrígan'
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At the helm of the Caduceus Omega, 'Murderous Morrígan'
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
Re: random hits bug in 1.77?
Not the same, but it's brother.CommRLock78 wrote:This is the same problem I reported to Eric about a month ago.
The problem was that the mark variable was suddenly cleared by an 'improvement' of me, before I defined the revenge name. I thought to be clever by setting the revenge name now sooner in the code in the death script of the mark. Somehow I forgot that when the mark ejects, it was still not set. Anyhow, I now have it right for a next release.
(I think)
UPS-Courier & DeepSpacePirates & others at the box and some older versions
- CommRLock78
- ---- E L I T E ----
- Posts: 1138
- Joined: Sat Apr 07, 2012 7:35 pm
- Location: US
- Contact:
Re: random hits bug in 1.77?
Lookin' forward to it - cheers!Eric Walch wrote:Not the same, but it's brother.CommRLock78 wrote:This is the same problem I reported to Eric about a month ago.
The problem was that the mark variable was suddenly cleared by an 'improvement' of me, before I defined the revenge name. I thought to be clever by setting the revenge name now sooner in the code in the death script of the mark. Somehow I forgot that when the mark ejects, it was still not set. Anyhow, I now have it right for a next release.
(I think)
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
---------------------------
At the helm of the Caduceus Omega, 'Murderous Morrígan'
---------------------------
At the helm of the Caduceus Omega, 'Murderous Morrígan'