Re: Elite: Dangerous - and the return

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Re: David Braben's Elite: Dangerous

Post by Cody »

Crikey... these would look strange in-game. Good to see he's using a Griff Cobra.
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Re: David Braben's Elite: Dangerous

Post by SubV »

Diziet Sma wrote:
Further to the above, it's generally claimed that Linux has only 1% of the desktop market, although the reality is there's no way to know for sure.
Smivs wrote:
FD are being very short-sighted here I think.
As Dizzie points out the extent of Linux penetration is hard to assess (because 'sales figures' are unknown - it's free!) but it is almost certainly higher than the figures suggest.
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Re: David Braben's Elite: Dangerous

Post by Diziet Sma »

Given that Steam has precious little to offer Linux users, I can't really see their survey results being representative..
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Re: David Braben's Elite: Dangerous

Post by Griff »

a bit OT:
I've just been reading about this kickstarter for an 80's video games documentary, and i noticed that there's limited pledge tier of £445 that gets you a boxed BBC B mico and a boxed copy of Elite signed by David Braben if you're into that sort of thing:
http://www.kickstarter.com/projects/119 ... o-billions
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Re: David Braben's Elite: Dangerous

Post by NigelJK »

Just wondering if that was THE Ron Hubbard of Scientology fame?
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Re: David Braben's Elite: Dangerous

Post by Zieman »

NigelJK wrote:
Just wondering if that was THE Ron Hubbard of Scientology fame?
NO, not that lunatic.

This one is THE Rob Hubbard that was responsible for several of most memorable 8-bit game tunes on Commodore 64, like Nemesis the Warlock, Lightforce, Human Race (from Goldrunner), International Karate, etc. etc.
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Re: David Braben's Elite: Dangerous

Post by Selezen »

Zieman wrote:
Nemesis the Warlock
THAT'S where I've heard his name before...
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Re: David Braben's Elite: Dangerous

Post by Smivs »

Selezen wrote:
Zieman wrote:
Nemesis the Warlock
THAT'S where I've heard his name before...
Or might it be this one that you remember?
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Re: David Braben's Elite: Dangerous

Post by Selezen »

Yeah, but Hubbard's game was based on the comic, see...
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Re: David Braben's Elite: Dangerous

Post by Smivs »

Or it might be that you've spoken to him. He is a member here you know :D
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Re: David Braben's Elite: Dangerous

Post by Selezen »

Nah, I remember the game and its awesome title music and the awesomeness of how Torquemada burst out from the chest of the dead.

Good memories...

He hasn't visited since 2011 - we obviously suck. ;-)
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Re: David Braben's Elite: Dangerous

Post by Smivs »

Nah, he's probably off nemesising somewhere :wink:
I first met him in 2000A.D. :)
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Re: David Braben's Elite: Dangerous

Post by Selezen »

<groans>

The quality of the jokes round here might be what drove him away!

;-)
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Re: David Braben's Elite: Dangerous

Post by Cody »

I seem to remember something from Liqua's Iron Man / perma-death group idea in the Private backers forum that Michael had confirmed multiple avatars would be allowed but only one could be online at any time. In other words pirate Andy couldn't rob trader Andy, but it would be possible for bounty hunter Andy to avenge trader Andy's death.
<scratches head>
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Re: David Braben's Elite: Dangerous

Post by Selezen »

One player at a time, Cody. You can play as one character then log off and log back in as another. You can't control more than one player in the game at a time.

:-)
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