Problem With Passengers

General discussion for players of Oolite.

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ozhank
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Problem With Passengers

Post by ozhank »

I have just upgraded from 1.76.1 to 1.77. I'm on Ubuntu 12.04. I am currently using a Serpent Class Cruiser with one added passenger berth. When I dock and press F8-F8 - I get nothing - the screen stays on the commodity market. As I was using the same ship in 1.76.1, I sold off the passenger berth and bought a new one - but the same problem exists. As my granddaughter plays on the same computer, I have all the oxp's in /opt/Oolite/AddOns so neither of us has anything the other doesn't.

The following is the lastest log file:

Opening log for Oolite version 1.77 (x86-32) under Linux 3.2.0-35-generic-pae at 2013-01-18 01:35:42 -0500.
2 processors detected.
Build options: spoken messages, mass/fuel pricing.

Note that the contents of the log file can be adjusted by editing logcontrol.plist.

01:35:46.242 [dataCache.rebuild.pathsChanged]: Cache is stale (search paths have changed). Rebuilding from scratch.
01:35:48.188 [display.mode.list.native]: X11 native resolution detected: 1280 x 768
01:35:50.984 [joystick.init]: Number of joysticks detected: 1
01:35:50.986 [rendering.opengl.version]: OpenGL renderer version: 3.3.11627 ("3.3.11627 Compatibility Profile Context"). Vendor: "ATI Technologies Inc.". Renderer: "ATI Mobility Radeon HD 3400 Series".
01:35:50.986 [rendering.opengl.extensions]: OpenGL extensions (187):
GL_ATI_texture_mirror_once, GL_ARB_framebuffer_sRGB, GL_AMD_draw_buffers_blend, GL_ARB_transform_feedback_instanced, GL_ARB_depth_texture, GL_ARB_texture_env_add, GL_NV_texture_barrier, GL_EXT_pixel_buffer_object, GL_ARB_draw_instanced, GL_EXT_texture_compression_rgtc, GL_ARB_half_float_vertex, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_EXT_texture_shared_exponent, GL_EXT_separate_specular_color, GL_ARB_framebuffer_object, GL_EXT_shadow_funcs, GL_NV_copy_image, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ARB_shader_texture_lod, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_compression_rgtc, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ARB_half_float_pixel, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_ARB_shading_language_packing, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_direct_state_access, GL_EXT_provoking_vertex, GL_SUN_multi_draw_arrays, GL_ARB_sampler_objects, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_ARB_map_buffer_range, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_AMDX_debug_output, GL_EXT_texture_object, GL_ARB_vertex_program, GL_KTX_buffer_region, GL_EXT_framebuffer_sRGB, GL_ATI_texture_env_combine3, GL_ARB_get_program_binary, GL_ARB_base_instance, GL_ARB_texture_float, GL_ARB_imaging, GL_AMD_sample_positions, GL_ATI_texture_compression_3dc, GL_ARB_draw_buffers_blend, GL_AMD_shader_stencil_export, GL_ARB_fragment_coord_conventions, GL_EXT_stencil_wrap, GL_EXT_bindable_uniform, GL_EXT_texture_swizzle, GL_NV_primitive_restart, GL_EXT_framebuffer_blit, GL_ARB_uniform_buffer_object, GL_ARB_shader_precision, GL_ARB_vertex_array_bgra, GL_ARB_texture_compression, GL_EXT_blend_color, GL_ARB_vertex_array_object, GL_EXT_blend_minmax, GL_EXT_texture_integer, GL_EXT_gpu_shader4, GL_EXT_transform_feedback, GL_ARB_shader_bit_encoding, GL_EXT_texture_lod, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_occlusion_query2, GL_ARB_timer_query, GL_ARB_point_sprite, GL_ARB_depth_clamp, GL_EXT_vertex_array, GL_EXT_abgr, GL_NV_blend_square, GL_ARB_vertex_buffer_object, GL_ARB_instanced_arrays, GL_EXT_framebuffer_multisample, GL_ATI_envmap_bumpmap, GL_NV_conditional_render, GL_ARB_multitexture, GL_EXT_vertex_array_bgra, GL_ARB_seamless_cube_map, GL_ARB_copy_buffer, GL_EXT_texture_storage, GL_ARB_draw_elements_base_vertex, GL_ARB_transform_feedback2, GL_ARB_geometry_shader4, GL_ARB_transform_feedback3, GL_ARB_viewport_array, GL_ARB_shadow, GL_EXT_draw_instanced, GL_EXT_blend_subtract, GL_AMD_pinned_memory, GL_ARB_internalformat_query, GL_ARB_fragment_program_shadow, GL_ARB_texture_storage, GL_ARB_shader_stencil_export, GL_ARB_window_pos, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_lod_bias, GL_ATI_meminfo, GL_ARB_texture_multisample, GL_AMD_depth_clamp_separate, GL_EXT_texture_snorm, WGL_EXT_swap_control, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_ARB_shadow_ambient, GL_ARB_depth_buffer_float, GL_NV_float_buffer, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_shading_language_420pack, GL_EXT_timer_query, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ARB_texture_rg, GL_EXT_texture_sRGB, GL_ARB_texture_env_combine, GL_WIN_swap_hint, GL_ARB_fragment_program, GL_AMD_performance_monitor, GL_ARB_explicit_attrib_location, GL_EXT_packed_float, GL_EXT_texture_filter_anisotropic, GL_EXT_texgen_reflection, GL_ARB_texture_buffer_object_rgb32, GL_EXT_histogram, GL_ATI_fragment_shader, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_texture_buffer_object, GL_EXT_copy_buffer, GL_EXT_packed_depth_stencil, GL_ARB_texture_snorm, GL_ARB_texture_rectangle, GL_EXT_geometry_shader4, GL_EXT_fog_coord, GL_ARB_separate_shader_objects, GL_AMD_conservative_depth, GL_NV_half_float, GL_SGIS_texture_lod, GL_ARB_ES2_compatibility, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_ARB_shading_language_100, GL_EXT_secondary_color, GL_AMD_debug_output, GL_EXT_point_parameters, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_NV_copy_depth_to_color, GL_EXT_texture_rectangle, GL_EXT_draw_buffers2, GL_ARB_blend_func_extended, GL_AMD_name_gen_delete, GL_NV_explicit_multisample, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_ARB_texture_buffer_object, GL_EXT_texture_array, GL_ARB_occlusion_query, GL_EXT_texture_mirror_clamp, GL_EXT_packed_pixels, GL_EXT_framebuffer_object, GL_ARB_compressed_texture_pixel_storage, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_EXT_texture_compression_latc, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_ATI_texture_float, GL_ARB_color_buffer_float, GL_EXT_texture_env_add, GL_SGIS_texture_edge_clamp, GL_EXT_texture_env_combine, GL_ARB_conservative_depth
01:35:52.002 [rendering.opengl.shader.support]: Shaders are supported.
01:35:52.538 [dataCache.rebuild.explicitFlush]: Cache explicitly flushed with shift key. Rebuilding from scratch.
01:35:52.542 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
/opt/Oolite/oolite.app/Resources
AddOns
~/.Oolite/AddOns
AddOns/Dredgers 2.4.6.oxp
AddOns/Rescue_Stations_1.2.4.oxp
AddOns/Kestrel&Falcon.oxp
AddOns/Missile Analyser 1.2.oxp
AddOns/Griff_Shipset_Resources_v1.2.24.oxp
AddOns/TOGY_Monuments pack.oxp
AddOns/venom.oxp
AddOns/Cobra3 XT.oxp
AddOns/konekoindustries.oxp
AddOns/Deep_Horizon_Nav_Buoy.oxp
AddOns/Cabal_Common_Library1.6.oxp
AddOns/Target Autolock Plus 1.12.oxp
AddOns/Anarchies2.8.oxp
AddOns/Commies.oxp
AddOns/Staer9's Shipset (shaded) v1.0.oxp
AddOns/SniperLockv1.oxp
AddOns/UPS-courier v1.7.9.oxp
AddOns/Tori2.01.oxp
AddOns/CombinedSounds.oxp
AddOns/MilitaryTargettingSystemv1.oxp
AddOns/behemoth 2.6.oxp
AddOns/gwxstations.oxp
AddOns/gwxstations.oxp/MilHUD-v4.0.oxp
AddOns/Dock_Assist_System1.2.oxp
AddOns/BigShips 1.02.oxp
AddOns/Captain Berf Tactical Officer.oxp
AddOns/TOGY_Shipwreck pack.oxp
AddOns/Serpent_Class_Cruiser_V1.00.oxp
AddOns/Ore_processor 1.59.oxp
AddOns/Naval Grid 1.00.oxp
AddOns/ClippersV1.3.1.oxp
AddOns/Captain Berf Engineer.oxp
AddOns/transhab.oxp
AddOns/Captain Berf Pilot Alien.oxp
AddOns/Missiles and Bombs v2.5.oxp
AddOns/liners_v1.4.oxp
AddOns/Taranis 1.3.oxp
AddOns/PAGroove_Stations_v1.2.1.oxp
AddOns/Tracker 1.01.oxp
AddOns/IronHide 2.00.oxp
AddOns/Tianve1.3.oxp
AddOns/Dark_Rainbow.oxp
AddOns/RandomHits1.4.17.oxp
AddOns/Far_Arm_ships_v3.0.oxp
AddOns/marketAide_1.2_2012-09-01.oxp
AddOns/FTZ v0.15.oxp
AddOns/kirin.oxp
AddOns/Condor v1.1.oxp
AddOns/APRIL Pylon Loader 1.02.oxp
AddOns/System_Redux.oxp
AddOns/longway 1.1.oxp
AddOns/accessoriesV2.1.oxp
AddOns/King Cobra.oxp
AddOns/Military Fuel Injectors 1.00.oxp
AddOns/BGS-A1.5.2.oxp
AddOns/Rock_Hermit_Locator1.3.3.oxp
AddOns/Lave Academy 1.31.oxp
AddOns/scorpius.oxp
AddOns/Griff_Shipset_Addition_v1.02.oxp
AddOns/Armoury 1.11.oxp
AddOns/Galcop_trade_outpost.oxp
AddOns/TalkativeCompass_1.0.4.oxp
AddOns/Explorers'_Club_1.3.3_2012-06-30.oxp
AddOns/RepairBots 2.09.oxp
AddOns/Traffic Control 1.11.oxp
AddOns/Escape_Capsule_Locator_1.4.1_2012-06-05.oxp
AddOns/Welcome Mat 1.12.oxp
AddOns/PlanetFall 1.50.oxp
AddOns/Famous_Planets_v2.5.oxp
AddOns/ShieldEqualizer+Capacitors(v1.3).oxp
AddOns/Galactic_Navy 5.4.3.oxp
AddOns/Vortex 1.25.oxp
AddOns/Thargoid_Witchspace_Drive_0.9.4_2012.04.20.oxp
AddOns/TOGY_Main 1.1.oxp
AddOns/Superhubv1.4.oxp
01:36:14.164 [shipData.load.begin]: Loading ship data.
01:36:16.154 [shipData.load.error]: ***** ERROR: the shipdata.plist entry "PAGroove-icosahedron-reference" specifies no model.
01:36:16.487 [shipData.load.error]: ***** ERROR: the shipdata.plist entry "PAGroove-dodecahedron-reference" specifies no model.
01:36:16.594 [shipData.load.error]: ***** ERROR: the shipdata.plist entry "PAGroove-coriolis-reference" specifies no model.
01:36:21.876 [script.javascript.init]: JavaScript reset successful.
01:36:22.932 [script.load.world.listAll]: Loaded 96 world scripts:
ams_system 2.02
Anarchies 2.8
april_worldScript.js 1.02
armoury_machineScript.js 1.00
armoury_trackerWorldScript.js 1.00
behemoth 2.6
BGS-M 1.5.2
bigShips_populator 1.0.2
Cabal_Common_Briefing 1.6
Cabal_Common_Comms 1.6
Cabal_Common_Functions 1.6
Cabal_Common_Keyboard 1.6
Cabal_Common_MissionHandling 1.6
Cabal_Common_Music 1.6
Cabal_Common_OXPStrength 1.6
Cabal_Common_SpecialMarkets 1.6
Caduceus Damage Control Node 2.0
clipper_tanks_script.js 1.3.1
communist_population 2.11
CT_Script 2.0
deep_space_dredger 2.4.6
Dock_Assist_System 1.2
ecl_SAR_worldscript.js 1.4.1
escapePodLocator.js 1.4.1
explorer_club.js 1.3.3
explorer_club_snapshot.js 1.3.3
Famous Planets 2 Launch Script 2.0.2
Far Arm ships Populator 3.0
free-trade-zone
GalNavy 5.4.3
genericHUDswitch - MilHUD.js 1.05, modified by Wyvern for MilHUD
hofd 5.3.0
IronHide Armour Script 2.00
LaveAcademy 1.2
liners_populator_script.js 1.4
long_way_round
market_Aide 1.2
mil_injectors.js 1.00
militarytargettingsystem 1.0
missile_analyser 1.2
Missiles & Bombs 1.0
murphy-thargoid-drive.js 0.9.4
oolite-cloaking-device 1.77
oolite-constrictor-hunt 1.77
oolite-contracts-cargo 1.77
oolite-contracts-helpers 1.77
oolite-contracts-parcels 1.77
oolite-contracts-passengers 1.77
oolite-nova 1.77
oolite-thargoid-plans 1.77
oolite-tianve 1.3
oolite-trumbles 1.77
oreProcessor 1.59
PAGroove_superhubPopulator 1.1
PlanetFall 1.40
Random_Hits 1.4.17
Repair system 2.08
Rescue Ambience 1.2.4
Rescue Autopilot 1.2.4
Rescue News 1.2.4
Rescue Scenario 1 1.2.4
Rescue Scenario 1a 1.2.4
Rescue Scenario 1b 1.2.4
Rescue Scenario 2 1.2.4
Rescue Scenario 2a 1.2.4
Rescue Scenario 2b 1.2.4
Rescue Scenario 3 1.2.4
Rescue Scenario 3a 1.2.4
Rescue Scenario 4 1.2.4
Rescue Scenario 4a 1.2.4
Rescue Scenario 4b 1.2.4
Rescue Scenario 5 1.2.4
Rescue Scenario 5a 1.2.4
Rescue Scenario 6 1.2.4
Rescue Scenario 6a 1.2.4
Rescue Stations 1.2.4
rockHermit_Locator 1.3.3
shieldequalizercapacitors 1.3
sniperlock 1.0
Spawn Black Knave 1.0
Spawn-renegadevenomtest 1.0.1
Spawn-scorpius 1.0.1
System Redux 1.2 1.2
Talkative Space Compass 1.0.4
taranis_one 1.3
targetAutolock 1.11
tracker_worldScript.js 1.00
TrafficControl 1.1
ups_container 1.7.9
ups_docs 1.7.9
ups_parcel 1.7.9
ups_slaves 1.7.9
ups_sun 1.7.9
vortex_maelstrom.js 1.23
vortex_player.js 1.23
Welcome Information Script 1.12
01:36:29.577 [startup.complete]: ========== Loading complete in 42.70 seconds. ==========
01:36:45.592 [files.notFound]: ----- WARNING: Could not find texture file "MOOSE.PNG".
01:36:45.641 [files.notFound]: ----- WARNING: Could not find texture file "MOOSE.PNG".
01:36:49.172 [script.javascript.init]: JavaScript reset successful.
01:36:49.208 [script.load.world.listAll]: Loaded 96 world scripts:
ams_system 2.02
Anarchies 2.8
april_worldScript.js 1.02
armoury_machineScript.js 1.00
armoury_trackerWorldScript.js 1.00
behemoth 2.6
BGS-M 1.5.2
bigShips_populator 1.0.2
Cabal_Common_Briefing 1.6
Cabal_Common_Comms 1.6
Cabal_Common_Functions 1.6
Cabal_Common_Keyboard 1.6
Cabal_Common_MissionHandling 1.6
Cabal_Common_Music 1.6
Cabal_Common_OXPStrength 1.6
Cabal_Common_SpecialMarkets 1.6
Caduceus Damage Control Node 2.0
clipper_tanks_script.js 1.3.1
communist_population 2.11
CT_Script 2.0
deep_space_dredger 2.4.6
Dock_Assist_System 1.2
ecl_SAR_worldscript.js 1.4.1
escapePodLocator.js 1.4.1
explorer_club.js 1.3.3
explorer_club_snapshot.js 1.3.3
Famous Planets 2 Launch Script 2.0.2
Far Arm ships Populator 3.0
free-trade-zone
GalNavy 5.4.3
genericHUDswitch - MilHUD.js 1.05, modified by Wyvern for MilHUD
hofd 5.3.0
IronHide Armour Script 2.00
LaveAcademy 1.2
liners_populator_script.js 1.4
long_way_round
market_Aide 1.2
mil_injectors.js 1.00
militarytargettingsystem 1.0
missile_analyser 1.2
Missiles & Bombs 1.0
murphy-thargoid-drive.js 0.9.4
oolite-cloaking-device 1.77
oolite-constrictor-hunt 1.77
oolite-contracts-cargo 1.77
oolite-contracts-helpers 1.77
oolite-contracts-parcels 1.77
oolite-contracts-passengers 1.77
oolite-nova 1.77
oolite-thargoid-plans 1.77
oolite-tianve 1.3
oolite-trumbles 1.77
oreProcessor 1.59
PAGroove_superhubPopulator 1.1
PlanetFall 1.40
Random_Hits 1.4.17
Repair system 2.08
Rescue Ambience 1.2.4
Rescue Autopilot 1.2.4
Rescue News 1.2.4
Rescue Scenario 1 1.2.4
Rescue Scenario 1a 1.2.4
Rescue Scenario 1b 1.2.4
Rescue Scenario 2 1.2.4
Rescue Scenario 2a 1.2.4
Rescue Scenario 2b 1.2.4
Rescue Scenario 3 1.2.4
Rescue Scenario 3a 1.2.4
Rescue Scenario 4 1.2.4
Rescue Scenario 4a 1.2.4
Rescue Scenario 4b 1.2.4
Rescue Scenario 5 1.2.4
Rescue Scenario 5a 1.2.4
Rescue Scenario 6 1.2.4
Rescue Scenario 6a 1.2.4
Rescue Stations 1.2.4
rockHermit_Locator 1.3.3
shieldequalizercapacitors 1.3
sniperlock 1.0
Spawn Black Knave 1.0
Spawn-renegadevenomtest 1.0.1
Spawn-scorpius 1.0.1
System Redux 1.2 1.2
Talkative Space Compass 1.0.4
taranis_one 1.3
targetAutolock 1.11
tracker_worldScript.js 1.00
TrafficControl 1.1
ups_container 1.7.9
ups_docs 1.7.9
ups_parcel 1.7.9
ups_slaves 1.7.9
ups_sun 1.7.9
vortex_maelstrom.js 1.23
vortex_player.js 1.23
Welcome Information Script 1.12
"Blessed are the cracked, for they let the light shine in". Spike Milligan

Debian 9.* XFCE4 on Toshiba Laptop
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Zieman
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Re: Problem With Passengers

Post by Zieman »

The passenger contract screen is behind F4 in 1.77.

List of new features & feature changes in the 1.77 launch announcement:
https://bb.oolite.space/viewtopic.php?f=1&t=13287
...and keep it under lightspeed!

Friendliest Meteor Police that side of Riedquat

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ozhank
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Re: Problem With Passengers

Post by ozhank »

Thank you - it's my aged brain that missed this important bit of information.
"Blessed are the cracked, for they let the light shine in". Spike Milligan

Debian 9.* XFCE4 on Toshiba Laptop
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Zieman
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Re: Problem With Passengers

Post by Zieman »

No probs :)
...and keep it under lightspeed!

Friendliest Meteor Police that side of Riedquat

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Re: Problem With Passengers

Post by ozhank »

The behaviour is now different. How now do I check the route to take for a passenger before taking on board? It used to be ? and then shift 6.
"Blessed are the cracked, for they let the light shine in". Spike Milligan

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Re: Problem With Passengers

Post by cim »

If you select the passenger entry from the list, you'll get a map of where they want to go (with routes plotted, if you have a Nav Array), and can choose to accept or ignore the contract from there. You'll get a screen a bit like
Image
(slightly old prototype shown; exact appearance may vary depending on OXP selection)
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Re: Problem With Passengers

Post by ozhank »

Thanks for the help. 1.77 has beefed up the opposition a fair bit. Keep getting blasted by Cobra MkiV as I come out of witchspace - I've hardly got systems operational - oh, well, the joys of being a trader.
"Blessed are the cracked, for they let the light shine in". Spike Milligan

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