To be honest I don't remember whether I updated this OXP or not, I've been doing so many of them lately with 1.77 coming out.
I'll have a check this week, and if needed it can be moved elsewhere. Perhaps even the F4 screen, although I'm not so sure about that as it really should be for in-game station selections. There will be somewhere suitable for it. Just may take a little looking about to find it
ooCheat OXP
Moderators: winston, another_commander
Re: ooCheat OXP
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link
Re: ooCheat OXP
I have been using this OXP on 1.77 with no issues. F2, Game Options, F7.
Re: ooCheat OXP
It works fine except if you want to use OXPconfig as well as they both use the same F key.
F2 Options - then F7
F2 Options - then F7
Re: ooCheat OXP
OK I just uploaded v1.11, which moves the menu access from F2-->F7 onto the interfaces (F4) screen. Due to that it needs a minimum of Oolite 1.77 to run. It should now sit happily beside OXPConfig and work side by side without clashing.
Download via the links below from box or the wiki as normal.
Download via the links below from box or the wiki as normal.
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link
-
- Harmless
- Posts: 1
- Joined: Sun Nov 13, 2016 7:51 am
Re: ooCheat OXP
Hi Thargoid, Hi folks,
first i want to say: sorry for my bad english.
ich have written a correction of ooCheat.
Now the Button "Clear legal status" works also with the http://wiki.alioth.net/index.php/Bounty_System.
It autodetect the Bounty_System-OXP and support deletion (not the pay) of all Entries everywhere.
I added a global Variable to "script.js": this._bountysystem = false;
In the StartUp-Function i added:
if (worldScripts.BountySystem_Core) {
log("Cheat screen detected BountySystem_Core");
this._bountysystem = true;
}
In the Coise-Function i added at "case "OOCHEAT_3_LEGAL":":
if (this._bountysystem) {
worldScripts.BountySystem_Core._offences.splice(0,worldScripts.BountySystem_Core._offences.length);
}
that's all.
Have fun with it: Sgt.Pepper
first i want to say: sorry for my bad english.
ich have written a correction of ooCheat.
Now the Button "Clear legal status" works also with the http://wiki.alioth.net/index.php/Bounty_System.
It autodetect the Bounty_System-OXP and support deletion (not the pay) of all Entries everywhere.
I added a global Variable to "script.js": this._bountysystem = false;
In the StartUp-Function i added:
if (worldScripts.BountySystem_Core) {
log("Cheat screen detected BountySystem_Core");
this._bountysystem = true;
}
In the Coise-Function i added at "case "OOCHEAT_3_LEGAL":":
if (this._bountysystem) {
worldScripts.BountySystem_Core._offences.splice(0,worldScripts.BountySystem_Core._offences.length);
}
that's all.
Have fun with it: Sgt.Pepper
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: ooCheat OXP
Welcome aboard, Commander!
I had some problems approving your first/second post, and some/all of your code went missing - please re-post that script.
Meanwhile, here's a musical interlude!
I had some problems approving your first/second post, and some/all of your code went missing - please re-post that script.
Meanwhile, here's a musical interlude!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!