New exhaust plumes detaching from ship

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Diziet Sma
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New exhaust plumes detaching from ship

Post by Diziet Sma »

I've noticed this several times now.. in every trunk release since the new plumes were created (including the latest nightly, r5547), if you come to a stop and then rotate your ship around, you'll often see the plumes floating in space ahead of you. Touch the throttle and they jump back where they belong.

(three plumes in this screenshot because I'm flying a Pitviper)

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Re: New exhaust plumes detaching from ship

Post by cim »

How do you manage to come to a stop and still have exhaust plumes at all? When I stop the plumes shrink to nothing.
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Re: New exhaust plumes detaching from ship

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Re: New exhaust plumes detaching from ship

Post by cim »

Ah, I see. Probably fixed in 5548, then.
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Re: New exhaust plumes detaching from ship

Post by Diziet Sma »

cim wrote:
How do you manage to come to a stop and still have exhaust plumes at all? When I stop the plumes shrink to nothing.
I confess that had me confused too.. no explanation for it.. but that's how it happens.. :lol:
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Re: New exhaust plumes detaching from ship

Post by gizmo »

It still happens in R5556.

Edited to add: and with R5564 too
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Re: New exhaust plumes detaching from ship

Post by cim »

Try r5567 tomorrow and see if that fixes it, then. I think I know what's happening here, but since it doesn't happen to me, I can't tell if the fixes are working.
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Re: New exhaust plumes detaching from ship

Post by gizmo »

Looks like R5567 fixed it.

Thank you
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Re: New exhaust plumes detaching from ship

Post by CommRLock78 »

This is not exactly related (not trunk and not detaching plumes) but I figured since it does have to do with plumes I'd post here. I've noticed for a while that if I'm traveling a fairly long distance "in system" the exhaust plumes sometimes take on some odd characteristics (mis-shapened and squirrelly looking). For a while I was thinking it had to do with ship maintenance, but since I've seen the weirdness and docked without need of overhaul, I'm starting to think something else is going on.
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Re: New exhaust plumes detaching from ship

Post by Smivs »

CommRLock78 wrote:
...the exhaust plumes sometimes take on some odd characteristics (mis-shapened and squirrelly looking).
Well, that's better than skunky-looking! :D
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Re: New exhaust plumes detaching from ship

Post by Commander McLane »

CommRLock78 wrote:
This is not exactly related (not trunk and not detaching plumes) but I figured since it does have to do with plumes I'd post here. I've noticed for a while that if I'm traveling a fairly long distance "in system" the exhaust plumes sometimes take on some odd characteristics (mis-shapened and squirrelly looking). For a while I was thinking it had to do with ship maintenance, but since I've seen the weirdness and docked without need of overhaul, I'm starting to think something else is going on.
The clue is in 'if I'm traveling a fairly long distance "in system"'. If you do that, everything around you becomes 'squirrelly looking'. The reason is simple: floating point precision. The bigger the numbers your CPU has to crunch, the less precise they become. What becomes bigger in the outskirts of a system are of course the coordinates. Around the planet your ship and everything else can be placed with a precision of many numbers behind the decimal point. The farther out you are, the less decimals can be used. Thus everything becomes a little shaky, with visible jumps between two neighbouring coordinates. The effect kicks visibly in already at a distance of about 3,000,000 to 4,000,000 meters from the system centre. It gets worse the farther out you get.
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Re: New exhaust plumes detaching from ship

Post by cim »

Commander McLane wrote:
The effect kicks visibly in already at a distance of about 3,000,000 to 4,000,000 meters from the system centre. It gets worse the farther out you get.
And the exhaust plumes are particularly vulnerable to this effect. They can start looking noticeably turbulent in the aft view - though not "wrong" as such - even just at the planet (~500,000 metres from the origin).

It's on my list of things to look at, but there's no quick fix.
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Re: New exhaust plumes detaching from ship

Post by CommRLock78 »

Commander McLane wrote:
CommRLock78 wrote:
This is not exactly related (not trunk and not detaching plumes) but I figured since it does have to do with plumes I'd post here. I've noticed for a while that if I'm traveling a fairly long distance "in system" the exhaust plumes sometimes take on some odd characteristics (mis-shapened and squirrelly looking). For a while I was thinking it had to do with ship maintenance, but since I've seen the weirdness and docked without need of overhaul, I'm starting to think something else is going on.
The clue is in 'if I'm traveling a fairly long distance "in system"'. If you do that, everything around you becomes 'squirrelly looking'. The reason is simple: floating point precision. The bigger the numbers your CPU has to crunch, the less precise they become. What becomes bigger in the outskirts of a system are of course the coordinates. Around the planet your ship and everything else can be placed with a precision of many numbers behind the decimal point. The farther out you are, the less decimals can be used. Thus everything becomes a little shaky, with visible jumps between two neighbouring coordinates. The effect kicks visibly in already at a distance of about 3,000,000 to 4,000,000 meters from the system centre. It gets worse the farther out you get.
Thanks Commander McLane for the detailed response - explains the problem perfectly! :mrgreen:
cim wrote:
Commander McLane wrote:
The effect kicks visibly in already at a distance of about 3,000,000 to 4,000,000 meters from the system centre. It gets worse the farther out you get.
And the exhaust plumes are particularly vulnerable to this effect. They can start looking noticeably turbulent in the aft view - though not "wrong" as such - even just at the planet (~500,000 metres from the origin).


It's on my list of things to look at, but there's no quick fix.
I'm sure you have bigger fish to fry, but it'll be nice to get fixed when the chance arises :).
Smivs wrote:
CommRLock78 wrote:
...the exhaust plumes sometimes take on some odd characteristics (mis-shapened and squirrelly looking).
Well, that's better than skunky-looking! :D
LMAO - I would have to say so!
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Re: New exhaust plumes detaching from ship

Post by maaarcooose »

Running trunk and testing out my new ship.

Image

When I'm on full power the exhaust plumes are not attached to the ship. If I run on half power they are at their origin point.

Is this normal behaviour?

Also I noticed that when I hit the injectors, the plumes detach from the rear of the ship and flare up large then settle down to their small purple style and reattach to the ship. Go back to standard full throttle and they are behind gain.

I can video if need be.

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Re: New exhaust plumes detaching from ship

Post by cim »

It's normal for them to move back a little as the ship accelerates, because of the way exhaust positions are calculated, but it shouldn't be that bad. What's the ship's max (non-injector) speed?
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