Hyperspave travel

An area for discussing new ideas and additions to Oolite.

Moderators: another_commander, winston

User avatar
CommRLock78
---- E L I T E ----
---- E L I T E ----
Posts: 1138
Joined: Sat Apr 07, 2012 7:35 pm
Location: US
Contact:

Re: Hyperspave travel

Post by CommRLock78 »

Disembodied wrote:
<shameless plug>[wiki]Stranglehold[/wiki] has some real science in it. And some pretty darn convincing cod science too, if I do say so myself!</shameless plug>
:lol: Disembodied <Downloading>....
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
---------------------------
At the helm of the Caduceus Omega, 'Murderous Morrígan'
User avatar
PhantorGorth
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Wed May 20, 2009 6:48 pm
Location: Somewhere off the top left of Galaxy 1 map

Re: Hyperspave travel

Post by PhantorGorth »

In a old thread were we were discussing "Hyperspace: Time of flight" I came up with some handwavium physics backed up with a little bit of maths. You can read it here and here. Following my posts my suggestion of using 3/4 time for mid point misjump was used.

To summarise that idea was that you move into witchspace (hyperspace) inside a bubble of normal space charged with a field of tachyons which cause this bubble of space to accelarate at speeds faster than light. Your movement inside that bubble is nil. Special and General Relativity do not have a problem with a patch of space moving faster than light, it only has a problem with how fast you move inside that space. Therefore the physics of Hyperspace could be anything and could allow such bubbles to move faster than light. (The reason I suggested a bubble of normal space embedded in hyperspace is if you where in a region with different physics it is likely you couldn't exist.)

As to the point of how much time passes inside that bubble, that could be whatever we want. Either near instantaneous, the same time as the journey takes in normal space, somewhere in between or even longer than outside.

Now given that in the game it appears instantaneous could be because it is or because that part of the game reality is cut for game play reasons but is in fact meant to be a long period of time. Also if the original poster (jacksy) wants it to be x seconds for x hours or x light years this could be because it takes that long or because it is just time compression for game play reasons (instead of a cut). This idea is not contradictary with any possiblity other than it is actually instantaneous in the Ooniverse game reality.

Now I am not saying that my idea of a bubble should be treated as anything near canon but does go to show that there is enough wiggle room for whole range of Oolite physics possiblities.
Chat and relax with other commanders in the [url=irc://irc.oftc.net/oolite]DS's Seedy Space Bar[/url]. The Coolest Bar in the Eight.

Phantor's OXPs: [EliteWiki] GalCop Rewards and [EliteWiki] Safe Docking
jacksy
Dangerous
Dangerous
Posts: 101
Joined: Sun Nov 25, 2012 1:57 pm
Location: Hull, Yorkshire, UK

Re: Hyperspave travel

Post by jacksy »

PhantorGorth wrote:
In a old thread were we were discussing "Hyperspace: Time of flight" I came up with some handwavium physics backed up with a little bit of maths. You can read it here and here. Following my posts my suggestion of using 3/4 time for mid point misjump was used.

To summarise that idea was that you move into witchspace (hyperspace) inside a bubble of normal space charged with a field of tachyons which cause this bubble of space to accelarate at speeds faster than light. Your movement inside that bubble is nil. Special and General Relativity do not have a problem with a patch of space moving faster than light, it only has a problem with how fast you move inside that space. Therefore the physics of Hyperspace could be anything and could allow such bubbles to move faster than light. (The reason I suggested a bubble of normal space embedded in hyperspace is if you where in a region with different physics it is likely you couldn't exist.)

As to the point of how much time passes inside that bubble, that could be whatever we want. Either near instantaneous, the same time as the journey takes in normal space, somewhere in between or even longer than outside.

Now given that in the game it appears instantaneous could be because it is or because that part of the game reality is cut for game play reasons but is in fact meant to be a long period of time. Also if the original poster (jacksy) wants it to be x seconds for x hours or x light years this could be because it takes that long or because it is just time compression for game play reasons (instead of a cut). This idea is not contradictary with any possiblity other than it is actually instantaneous in the Ooniverse game reality.

Now I am not saying that my idea of a bubble should be treated as anything near canon but does go to show that there is enough wiggle room for whole range of Oolite physics possiblities.
It is just my personal taste I am expressing , but I would like travel to feel a bit for more travelly :-)
User avatar
CommRLock78
---- E L I T E ----
---- E L I T E ----
Posts: 1138
Joined: Sat Apr 07, 2012 7:35 pm
Location: US
Contact:

Re: Hyperspave travel

Post by CommRLock78 »

jacksy wrote:
It is just my personal taste I am expressing , but I would like travel to feel a bit for more travelly :-)
Back to topic (sorry about the digression): it would be nice to have have something that gives a feel of more time passage - indeed travelly ;)
PhantorGorth wrote:
In a old thread were we were discussing "Hyperspace: Time of flight" I came up with some handwavium physics backed up with a little bit of maths. You can read it here and here. Following my posts my suggestion of using 3/4 time for mid point misjump was used.

To summarise that idea was that you move into witchspace (hyperspace) inside a bubble of normal space charged with a field of tachyons which cause this bubble of space to accelarate at speeds faster than light. Your movement inside that bubble is nil. Special and General Relativity do not have a problem with a patch of space moving faster than light, it only has a problem with how fast you move inside that space. Therefore the physics of Hyperspace could be anything and could allow such bubbles to move faster than light. (The reason I suggested a bubble of normal space embedded in hyperspace is if you where in a region with different physics it is likely you couldn't exist.)

As to the point of how much time passes inside that bubble, that could be whatever we want. Either near instantaneous, the same time as the journey takes in normal space, somewhere in between or even longer than outside.

Now given that in the game it appears instantaneous could be because it is or because that part of the game reality is cut for game play reasons but is in fact meant to be a long period of time. Also if the original poster (jacksy) wants it to be x seconds for x hours or x light years this could be because it takes that long or because it is just time compression for game play reasons (instead of a cut). This idea is not contradictary with any possiblity other than it is actually instantaneous in the Ooniverse game reality.

Now I am not saying that my idea of a bubble should be treated as anything near canon but does go to show that there is enough wiggle room for whole range of Oolite physics possiblities.
I suppose there are many ways to "skin the cat" in order explain things. The bubble idea you propose would be a good alternative to wormholes (which are probably intrinsically unstable anyways).
Now I just wonder how a faster than light bubble deals with observers within the bubble, even if they remain at rest within the bubble :mrgreen:
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
---------------------------
At the helm of the Caduceus Omega, 'Murderous Morrígan'
User avatar
Rese249er
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Thu Jun 07, 2012 2:19 pm
Location: Well, I WAS in G3...

Re: Hyperspave travel

Post by Rese249er »

CommRLock78 wrote:
...The bubble idea you propose would be a good alternative to wormholes (which are probably intrinsically unstable anyways).
Now I just wonder how a faster than light bubble deals with observers within the bubble, even if they remain at rest within the bubble :mrgreen:
Hah! Been playing Star Ocean: the Last Hope lately. FTL travel is very similar in that game, with a limited range and both wormhole and bubble techniques used...
Hmm... Maybe an OXP that provides an upgrade to hyper-bubble style FTL with a corresponding bonus to service level when jumping would be nice.
But I digress; a hyper-bubble would probably end up looking a lot like a Star Trek warp-drive. If I recall my Star Trek handwavium correctly, that's basically how it's done.
Got all turned around, lost my nav connection... Where am I now?
User avatar
PhantorGorth
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Wed May 20, 2009 6:48 pm
Location: Somewhere off the top left of Galaxy 1 map

Re: Hyperspave travel

Post by PhantorGorth »

Rese249er wrote:
CommRLock78 wrote:
...The bubble idea you propose would be a good alternative to wormholes (which are probably intrinsically unstable anyways).
Now I just wonder how a faster than light bubble deals with observers within the bubble, even if they remain at rest within the bubble :mrgreen:
Hah! Been playing Star Ocean: the Last Hope lately. FTL travel is very similar in that game, with a limited range and both wormhole and bubble techniques used...
Hmm... Maybe an OXP that provides an upgrade to hyper-bubble style FTL with a corresponding bonus to service level when jumping would be nice.
But I digress; a hyper-bubble would probably end up looking a lot like a Star Trek warp-drive. If I recall my Star Trek handwavium correctly, that's basically how it's done.
Yes it would be a bit warp like but I am marrying it with Hyperspace as the place where making such a bubble could be easier (less energy expensive) than doing the same in our universe. I.e. we are pinching off a bit of space in our universe with your ship inside as you enter the "wormhole".
Chat and relax with other commanders in the [url=irc://irc.oftc.net/oolite]DS's Seedy Space Bar[/url]. The Coolest Bar in the Eight.

Phantor's OXPs: [EliteWiki] GalCop Rewards and [EliteWiki] Safe Docking
User avatar
Rese249er
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Thu Jun 07, 2012 2:19 pm
Location: Well, I WAS in G3...

Re: Hyperspave travel

Post by Rese249er »

PhantorGorth wrote:
Yes it would be a bit warp like but I am marrying it with Hyperspace as the place where making such a bubble could be easier (less energy expensive) than doing the same in our universe. I.e. we are pinching off a bit of space in our universe with your ship inside as you enter the "wormhole".
Aha! Star Wars hyperdrive! Think about when the Millenium Falcon went into hyperdrive; stars stretched into lines overlaid on the stock witchspace wormhole.
Got all turned around, lost my nav connection... Where am I now?
User avatar
PhantorGorth
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Wed May 20, 2009 6:48 pm
Location: Somewhere off the top left of Galaxy 1 map

Re: Hyperspave travel

Post by PhantorGorth »

jacksy wrote:
It is just my personal taste I am expressing , but I would like travel to feel a bit for more travelly :-)
Oh I am with you there. :-)
Last edited by PhantorGorth on Tue Dec 04, 2012 8:09 am, edited 1 time in total.
Chat and relax with other commanders in the [url=irc://irc.oftc.net/oolite]DS's Seedy Space Bar[/url]. The Coolest Bar in the Eight.

Phantor's OXPs: [EliteWiki] GalCop Rewards and [EliteWiki] Safe Docking
User avatar
PhantorGorth
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Wed May 20, 2009 6:48 pm
Location: Somewhere off the top left of Galaxy 1 map

Re: Hyperspave travel

Post by PhantorGorth »

Rese249er wrote:
PhantorGorth wrote:
Yes it would be a bit warp like but I am marrying it with Hyperspace as the place where making such a bubble could be easier (less energy expensive) than doing the same in our universe. I.e. we are pinching off a bit of space in our universe with your ship inside as you enter the "wormhole".
Aha! Star Wars hyperdrive! Think about when the Millenium Falcon went into hyperdrive; stars stretched into lines overlaid on the stock witchspace wormhole.
Eh, I was thinking the warping was happening inside witchspace (hyperspace) not in our universe so you wouldn't see stretched starlines as there aren't stars in hyperspace. (well unless there is :-) - I will leave that for other people's imagination)
Chat and relax with other commanders in the [url=irc://irc.oftc.net/oolite]DS's Seedy Space Bar[/url]. The Coolest Bar in the Eight.

Phantor's OXPs: [EliteWiki] GalCop Rewards and [EliteWiki] Safe Docking
User avatar
Rese249er
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Thu Jun 07, 2012 2:19 pm
Location: Well, I WAS in G3...

Re: Hyperspave travel

Post by Rese249er »

Way I see it, the pilot would perceive the stars stretching as the bubble's boundary of undistorted space was formed; normal, "external" space would appear to stretch as the bubble is
PhantorGorth wrote:
pinching off a bit of space in our universe with your ship inside
Got all turned around, lost my nav connection... Where am I now?
User avatar
PhantorGorth
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Wed May 20, 2009 6:48 pm
Location: Somewhere off the top left of Galaxy 1 map

Re: Hyperspave travel

Post by PhantorGorth »

Rese249er wrote:
Way I see it, the pilot would perceive the stars stretching as the bubble's boundary of undistorted space was formed; normal, "external" space would appear to stretch as the bubble is
PhantorGorth wrote:
pinching off a bit of space in our universe with your ship inside
That would be likely if this was happening inside normal space but oolite has wormholes and witchspace.
Chat and relax with other commanders in the [url=irc://irc.oftc.net/oolite]DS's Seedy Space Bar[/url]. The Coolest Bar in the Eight.

Phantor's OXPs: [EliteWiki] GalCop Rewards and [EliteWiki] Safe Docking
User avatar
Rese249er
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Thu Jun 07, 2012 2:19 pm
Location: Well, I WAS in G3...

Re: Hyperspave travel

Post by Rese249er »

That would be why it coincides with the usual wormhole effect.
Got all turned around, lost my nav connection... Where am I now?
User avatar
PhantorGorth
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Wed May 20, 2009 6:48 pm
Location: Somewhere off the top left of Galaxy 1 map

Re: Hyperspave travel

Post by PhantorGorth »

Rese249er wrote:
That would be why it coincides with the usual wormhole effect.
Only I view it as the bubble forms as you enter the wormhole not before. After all before you enter the wormhole you are in normal space and not in need of a bubble. Once you enter the wormhole you no longer see the stars of normal space so you don't get the distorted view of the stars (whether it be stretching or compressing or whatever). So it's more a matter of timing/placing rather than principle.
Chat and relax with other commanders in the [url=irc://irc.oftc.net/oolite]DS's Seedy Space Bar[/url]. The Coolest Bar in the Eight.

Phantor's OXPs: [EliteWiki] GalCop Rewards and [EliteWiki] Safe Docking
User avatar
Rese249er
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Thu Jun 07, 2012 2:19 pm
Location: Well, I WAS in G3...

Re: Hyperspave travel

Post by Rese249er »

PhantorGorth wrote:
Rese249er wrote:
coincides with the usual wormhole effect.
bubble forms as you enter the wormhole not before.
Exactly my point. Ya just rephrased it.
Got all turned around, lost my nav connection... Where am I now?
User avatar
PhantorGorth
---- E L I T E ----
---- E L I T E ----
Posts: 647
Joined: Wed May 20, 2009 6:48 pm
Location: Somewhere off the top left of Galaxy 1 map

Re: Hyperspave travel

Post by PhantorGorth »

Rese249er wrote:
PhantorGorth wrote:
Rese249er wrote:
coincides with the usual wormhole effect.
bubble forms as you enter the wormhole not before.
Exactly my point. Ya just rephrased it.
Well as you don't see stars inside the wormhole (as you look into hyperspace) you wouldn't see stars stretching then which is why I assumed you meant before you entered the wormhole.

Mind this is really getting off topic now.
Chat and relax with other commanders in the [url=irc://irc.oftc.net/oolite]DS's Seedy Space Bar[/url]. The Coolest Bar in the Eight.

Phantor's OXPs: [EliteWiki] GalCop Rewards and [EliteWiki] Safe Docking
Post Reply