OXP idea: Station's promonade/promonade bar OXP
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- pagroove
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OXP idea: Station's promonade/promonade bar OXP
When you dock at the new Griff stations you can see some larger windows above and below the dock.
I wonder if it is technically possible to make an oxp where you are able to visit the promonade. It would be nice to look to the outside from the inside of the station. Making for nice Eyecandy.
While visiting the promonade bar you can then watch the ships docking and departing and be able to look at the nice povray planets or watch a furball unfold while you are sitting safely at the inside
Technically I can see this works as a launch function without a launch and with a view above or belov the docking bay. And of course you are rotating.
I could write some music for it or you can choose to listen to a sort of hyperradio. Or to have only the station ambient from the BGS oxp.
It would also be nice to relax with a RL (tm) cup of coffee.
Is this currently possible or in 1.77?
I wonder if it is technically possible to make an oxp where you are able to visit the promonade. It would be nice to look to the outside from the inside of the station. Making for nice Eyecandy.
While visiting the promonade bar you can then watch the ships docking and departing and be able to look at the nice povray planets or watch a furball unfold while you are sitting safely at the inside
Technically I can see this works as a launch function without a launch and with a view above or belov the docking bay. And of course you are rotating.
I could write some music for it or you can choose to listen to a sort of hyperradio. Or to have only the station ambient from the BGS oxp.
It would also be nice to relax with a RL (tm) cup of coffee.
Is this currently possible or in 1.77?
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- Diziet Sma
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Re: OXP idea: Station's promonade/promonade bar OXP
Love the idea! Would be great if it can be achieved!
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
Re: OXP idea: Station's promonade/promonade bar OXP
Possible in trunk:
- interface to get/buy a viewing pass
- launch player by script, with custom break pattern
- stick the player's ship way out of the way by script, use a BGS-style overlay shader to put the player on a screen that says "press 'v' to look out of the window"
- use the custom view setup to position the camera in front of the station looking towards the buoy (this will get a lot easier if you set player.ship.orientation = station.orientation)
- when the player leaves the custom view screen, redock them with another custom break pattern
Implementation left as an exercise for the reader...
Probably not completely impossible in 1.76, but definitely not straightforward.
- interface to get/buy a viewing pass
- launch player by script, with custom break pattern
- stick the player's ship way out of the way by script, use a BGS-style overlay shader to put the player on a screen that says "press 'v' to look out of the window"
- use the custom view setup to position the camera in front of the station looking towards the buoy (this will get a lot easier if you set player.ship.orientation = station.orientation)
- when the player leaves the custom view screen, redock them with another custom break pattern
Implementation left as an exercise for the reader...
Probably not completely impossible in 1.76, but definitely not straightforward.
- pagroove
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Re: OXP idea: Station's promonade/promonade bar OXP
Wow great that it is technically possible in Trunk. I can't do it but I definitely know someone can.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- pagroove
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Re: OXP idea: Station's promonade/promonade bar OXP
Ah those interfaces are really handy.cim wrote:Possible in trunk:
- interface to get/buy a viewing pass
Could be an upwards pattern to simulate an elevator?- launch player by script, with custom break pattern
Without damage to the player I assume?- stick the player's ship way out of the way by script, use a BGS-style overlay shader to put the player on a screen that says "press 'v' to look out of the window"
- use the custom view setup to position the camera in front of the station looking towards the buoy (this will get a lot easier if you set player.ship.orientation = station.orientation)
Could be an downwards pattern to simulate an elevator?- when the player leaves the custom view screen, redock them with another custom break pattern
Implementation left as an exercise for the reader...
Probably not completely impossible in 1.76, but definitely not straightforward.[/quote]
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
Re: OXP idea: Station's promonade/promonade bar OXP
The only problems would be launch/docking actions from trunk and OXPs.
For example when you did the "launch" if you had any contraband in your hold you'd get effectively fined for looking out the window, and of course any OXP script actions for launching would also happen. Then any docking actions from OXPs would also happen when you went back inside.
Of course all that can be worked around with a bit of manipulation of manifest and some monkey-patching, but it needs to be considered.
But the elevator bits etc are quite easy - if you want some examples of what can be done look at the beta's of Planetfall and Aquatics (at the HQ station) if you've a nightly or self-build of 1.77.
For example when you did the "launch" if you had any contraband in your hold you'd get effectively fined for looking out the window, and of course any OXP script actions for launching would also happen. Then any docking actions from OXPs would also happen when you went back inside.
Of course all that can be worked around with a bit of manipulation of manifest and some monkey-patching, but it needs to be considered.
But the elevator bits etc are quite easy - if you want some examples of what can be done look at the beta's of Planetfall and Aquatics (at the HQ station) if you've a nightly or self-build of 1.77.
My OXPs via Boxspace or from my Wiki pages .
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- pagroove
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Re: OXP idea: Station's promonade/promonade bar OXP
@ Thargoid: I will take a look at it when back in G3
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
Re: OXP idea: Station's promonade/promonade bar OXP
Window fines! Who knew?Thargoid wrote:if you had any contraband in your hold you'd get effectively fined for looking out the window, and of course any OXP script actions for launching would also happen. Then any docking actions from OXPs would also happen when you went back inside.
Also, some mission events might make sense to trigger on "wandering around" inside the station.
- CommRLock78
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Re: OXP idea: Station's promonade/promonade bar OXP
I like this idea - the only thing that could make it better would be being able to pick up bounty hunting missions while at the bar . Seriously though, the idea of lounging and watching station traffic would be nice, especially with some appropriate music .
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
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At the helm of the Caduceus Omega, 'Murderous Morrígan'
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At the helm of the Caduceus Omega, 'Murderous Morrígan'
- Diziet Sma
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Re: OXP idea: Station's promonade/promonade bar OXP
Having more than once enjoyed sitting there in my ship, watching a furball being fought out whilst the orchestral version of the Blue Danube from Delightful Docking played, I can only agree.. (yes, I'll confess to even sitting there and "conducting" along.. )CommRLock78 wrote:Seriously though, the idea of lounging and watching station traffic would be nice, especially with some appropriate music .
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
- CommRLock78
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Re: OXP idea: Station's promonade/promonade bar OXP
"conducting". It is a good piece, however, I generally get to be less and less a fan of Romantic music the hokeyer it gets (really, I think it's the size of the orchestra typically that starts to turn me off (the orchestra kept getting bigger and bigger), but I also really don't like atonal music - I'm a "tonal animal" to quote my piano and composition teacher back in the day ). Anyway, the choice of docking music is indeed truly classic.....Diziet Sma wrote:Having more than once enjoyed sitting there in my ship, watching a furball being fought out whilst the orchestral version of the Blue Danube from Delightful Docking played, I can only agree.. (yes, I'll confess to even sitting there and "conducting" along.. )
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
---------------------------
At the helm of the Caduceus Omega, 'Murderous Morrígan'
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At the helm of the Caduceus Omega, 'Murderous Morrígan'
- Diziet Sma
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Re: OXP idea: Station's promonade/promonade bar OXP
It was quite surprising how well that piece works as background to a large battle..
Umm.. don't you mean, truly classic?CommRLock78 wrote:Anyway, the choice of docking music is indeed truly classic.....
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
- CommRLock78
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Re: OXP idea: Station's promonade/promonade bar OXP
Really I mean both (as far classics are concerned); 2010 is the one I recall the music being in, although I probably have that wrong, since it's been over 10 years since I've seen either of the movies .Diziet Sma wrote:It was quite surprising how well that piece works as background to a large battle..Umm.. don't you mean, truly classic?CommRLock78 wrote:Anyway, the choice of docking music is indeed truly classic.....
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
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At the helm of the Caduceus Omega, 'Murderous Morrígan'
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At the helm of the Caduceus Omega, 'Murderous Morrígan'
- Smivs
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Re: OXP idea: Station's promonade/promonade bar OXP
Ha, watched them both again recently - both are excellent. The music though is in the first one when the Pan-Am (who?) Orion is approaching the 'wheel' space station.
Commander Smivs, the friendliest Gourd this side of Riedquat.
- CommRLock78
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Re: OXP idea: Station's promonade/promonade bar OXP
They are both excellent movies indeed. That's exactly the scene I remember, just from the wrong movie .Smivs wrote:Ha, watched them both again recently - both are excellent. The music though is in the first one when the Pan-Am (who?) Orion is approaching the 'wheel' space station.
I really should see those movies again it's been so long....
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
---------------------------
At the helm of the Caduceus Omega, 'Murderous Morrígan'
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At the helm of the Caduceus Omega, 'Murderous Morrígan'