Alternative Contracts Interface
Moderators: winston, another_commander
Re: Alternative Contracts Interface
Why would you want to copy anything from there from install to install?
All you should need are AddOns and your save files, plus perhaps your logs? There shouldn't be anything under Resources that needs copying.
All you should need are AddOns and your save files, plus perhaps your logs? There shouldn't be anything under Resources that needs copying.
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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Thargoid TV
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- Tricky
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Re: Alternative Contracts Interface
Doh!cim wrote:The thing is, line 193 in the current code is just 'Code: Select all
Exception: TypeError: system.mainStation is null Active script: oolite-contracts-parcels 1.77 oolite-contracts-parcels.js, line 193: system.mainStation.setInterface("oolite-contracts-parcels",null);
{
' which can not plausibly give that error.
In r5334, it's "system.mainStation.setInterface("oolite-contracts-parcels",null);
" which obviously can.
Is it possible that you have an old copy of the script still in your folder despite having installed r5390?
What happens if you typeworldScripts["oolite-contracts-parcels"].shipWillExitWitchspace
in the debug console?
Copied current Resources over and no more errors.
- Tricky
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Re: Alternative Contracts Interface
I have 4 versions.Thargoid wrote:Why would you want to copy anything from there from install to install?
All you should need are AddOns and your save files, plus perhaps your logs? There shouldn't be anything under Resources that needs copying.
- 1.76.1
trunk (with OXPs from 1.76.1)
trunk (with minimal OXPs)
ShadyPlanets
Re: Alternative Contracts Interface
With the exception of the Shady Planets trunk version, there's nothing in there that has anything to do with the resources folder. All you need to be doing is controlling the content of the AddOns folder. That is entirely separate.
Indeed normally if there's anything that needs to be tweaked in the plists under resources, it's better done via a separate plist under the AddOns folder via a Config folder therein (an example being keyconfig.plist).
The only other exception is editing of the GNUstep defaults, but that's fairly rare too.
Indeed normally if there's anything that needs to be tweaked in the plists under resources, it's better done via a separate plist under the AddOns folder via a Config folder therein (an example being keyconfig.plist).
The only other exception is editing of the GNUstep defaults, but that's fairly rare too.
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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Thargoid TV
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- Cody
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Re: Alternative Contracts Interface
The one exception seems to be theThargoid wrote:... if there's anything that needs to be tweaked in the plists under resources, it's better done via a separate plist under the AddOns folder via a Config folder therein (an example being keyconfig.plist).
equipment.plist
- I have to tweak that within Oolite's resources.I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Alternative Contracts Interface
Not that I saw - Vortex makes a minor tweak to passenger berths and that seems to work fine from the OXP plist? I guess it might depend on what you're doing though.
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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Thargoid TV
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- Cody
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Re: Alternative Contracts Interface
Yeah... re-ordering my equipment list on F5, is what I'm doing.Thargoid wrote:I guess it might depend on what you're doing though.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Alternative Contracts Interface
The same hours to days conversion really needs to be done on the Galactic Chart as well, for consistency.
- Diziet Sma
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Re: Alternative Contracts Interface
Something I've noticed, whenever I go to the chart to check out a contract, whether passenger, parcel or freight, is a superfluous (and non-functional) "Press Space Commander" at the bottom of the screen. It doesn't appear on the other pages.
(The message, "Development version 1.77.0.xxxx" could stand being moved a few pixels to the left, as well )
(The message, "Development version 1.77.0.xxxx" could stand being moved a few pixels to the left, as well )
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
Re: Alternative Contracts Interface
Hmm... that suggests that it isn't clearing your HUD successfully, or at least quickly enough. Does it still happen with no OXPs installed?
- Eric Walch
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Re: Alternative Contracts Interface
It certainly is not visible on all systems. Comparing your screen with mine, it suggests that the text would have been drawn outside the Oolite window on my screen.is a superfluous (and non-functional) "Press Space Commander" at the bottom of the screen
UPS-Courier & DeepSpacePirates & others at the box and some older versions
- Cody
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Re: Alternative Contracts Interface
No 'Press Space Commander' on my display (that really should have a comma after Space).
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Commander McLane
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Re: Alternative Contracts Interface
I have always wondered about this one (but then again, English punctuation still mystifies me in general; personally, I have settled for a "what feels right" approach ).El Viejo wrote:No 'Press Space Commander' on my display (that really should have a comma after Space).
- Wildeblood
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Re: Alternative Contracts Interface
Something I pointed out more than a year ago, but the devs have apparently dug in their heels over this one.El Viejo wrote:No 'Press Space Commander' on my display (that really should have a comma after Space).
This is easy. "Commander" is not part of the sentiment the sentence is expressing, and is therefore set off by a comma. You can substitute another word - "Press space, fella" - without changing the meaning. (Compare if you substitute something else for the first noun - "Press F7, commander" - you do change the sentence's meaning.)Commander McLane wrote:I have always wondered about this one...
- Tricky
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Re: Alternative Contracts Interface
I fear Godwin's law is around the corner.
"Press Space Commander" does not need to be commified (made up word), and even if it did, the original and seminal work that Oolite is based upon did not have the comma.
"Press Space Commander" does not need to be commified (made up word), and even if it did, the original and seminal work that Oolite is based upon did not have the comma.