Contraband and legal status
Moderators: winston, another_commander
Contraband and legal status
Hey guys, i got caught carrying narc's today, my first time transporting illegal goods so i was wondering, is there's a way to fix legal status (without useing the oxp where you pay to fix it) and also, any tips on transporting contraband "more" safely?
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Contraband and legal status
Your legal status will become 'clean' again after several jumps... as long as you stay out of trouble for a while.gavchap wrote:... is there's a way to fix legal status (without useing the oxp where you pay to fix it)
As for tips on carrying narcotics... hmm, maybe I should write a Contrabandista's Handbook one day.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Smivs
- Retired Assassin
- Posts: 8408
- Joined: Tue Feb 09, 2010 11:31 am
- Location: Lost in space
- Contact:
Re: Contraband and legal status
The definitive guide, by the top man in his field.El Viejo wrote:... hmm, maybe I should write a Contrabandista's Handbook one day.
Commander Smivs, the friendliest Gourd this side of Riedquat.
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Contraband and legal status
<smirks> Contrabandista's rule #1 - always (and I mean always) have sufficient fuel in the tank for at least one jump!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Yah-Ta-Hey
- ---- E L I T E ----
- Posts: 333
- Joined: Thu Feb 24, 2011 2:31 am
- Location: Traversing new opportunities in space
Re: Contraband and legal status
Also have a ship that is perfect for illegal good shipping: like the Vortex
It has 5 cargo bays... use 4 for your "goods" and then load the 5th bay with legal items and keep that so galcop can monitor those items...cycle through your goods and sell at a profit . make sure you cycle back to the legal load so you can pass the monitors clean as calpurnica.
It has 5 cargo bays... use 4 for your "goods" and then load the 5th bay with legal items and keep that so galcop can monitor those items...cycle through your goods and sell at a profit . make sure you cycle back to the legal load so you can pass the monitors clean as calpurnica.
Bartle tester says while I am drinking evil juice, I am: 80% killer/ 80 % achiever/ 33% explorer and 0% socializer.
- pagroove
- ---- E L I T E ----
- Posts: 3035
- Joined: Wed Feb 21, 2007 11:52 pm
- Location: On a famous planet
Re: Contraband and legal status
I got caught carrying Catnip (from the new cargoes.oxp) and went offender and then fugitive. Took me a lot of jumps to become clean. Tip: Always carry some fuel tanks. You're gonna need them.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Contraband and legal status
Heh! Of course, a member of the Honourable Guild of Contrabandistas would never use such a ship! No sport in that, really!Yah-Ta-Hey wrote:Also have a ship that is perfect for illegal good shipping: like the Vortex
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Rese249er
- ---- E L I T E ----
- Posts: 647
- Joined: Thu Jun 07, 2012 2:19 pm
- Location: Well, I WAS in G3...
Re: Contraband and legal status
There's a Guild? Would writing an OXP for hidden compartments gain me entry?
Got all turned around, lost my nav connection... Where am I now?
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Contraband and legal status
Commonly known as the Free Mexican Airforce... and only experience would gain you 'entry'... heh!Rese249er wrote:There's a Guild? Would writing an OXP for hidden compartments gain me entry?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Rese249er
- ---- E L I T E ----
- Posts: 647
- Joined: Thu Jun 07, 2012 2:19 pm
- Location: Well, I WAS in G3...
Re: Contraband and legal status
To the OXP board again! ...
*munches on darkside cookie*
*munches on darkside cookie*
Got all turned around, lost my nav connection... Where am I now?
- Yah-Ta-Hey
- ---- E L I T E ----
- Posts: 333
- Joined: Thu Feb 24, 2011 2:31 am
- Location: Traversing new opportunities in space
Re: Contraband and legal status
MI Amigo Why do you disrespect the me so???
Have you such arrogance as to say what ship is best?
If you surely want sport... then fly an adder in the free mexican airforce then tell me if it is truly sporting
From your sky brother who is close to counting coup on you.
Have you such arrogance as to say what ship is best?
If you surely want sport... then fly an adder in the free mexican airforce then tell me if it is truly sporting
From your sky brother who is close to counting coup on you.
Bartle tester says while I am drinking evil juice, I am: 80% killer/ 80 % achiever/ 33% explorer and 0% socializer.
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Contraband and legal status
No offence intended, mi amigo... heh!
Flying an Adder in interstellar space is very 'sporting' indeed... as is flying a Jameson's Cobra III as a contrabandista!
What... like this Adder, you mean?Yah-Ta-Hey wrote:If you surely want sport... then fly an adder in the free mexican airforce then tell me if it is truly sporting
Flying an Adder in interstellar space is very 'sporting' indeed... as is flying a Jameson's Cobra III as a contrabandista!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Contraband and legal status
The cops won't get too ornery if you only IMPORT to the major stations, not export. Learning to dock with injector speed is a good evasion technique. I've made more money with computers, though, I'll be honest.
Tell me again why I've got to drink three pints?
- Diziet Sma
- ---- E L I T E ----
- Posts: 6311
- Joined: Mon Apr 06, 2009 12:20 pm
- Location: Aboard the Pitviper S.E. "Blackwidow"
Re: Contraband and legal status
El Viejo wrote:... hmm, maybe I should write a Contrabandista's Handbook one day.
Perhaps our two resident Contrabandistas could make the Handbook a cooperative effort, in which both could present their particular methods, techniques and styles..Yah-Ta-Hey wrote:Also have a ship that is perfect for illegal good shipping: like the Vortex
It has 5 cargo bays... use 4 for your "goods" and then load the 5th bay with legal items and keep that so galcop can monitor those items...cycle through your goods and sell at a profit . make sure you cycle back to the legal load so you can pass the monitors clean as calpurnica.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
Re: Contraband and legal status
One other way to sometimes reduce your bounty is to help out a Police Viper fighting pirates or Thargoids. Don't do it if you're a fugitive though, as the Vipers may just shoot you or mark you for fines on docking.