pure virtual method called
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- JensAyton
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Other sound code, be it the speech manager or other apps, really really should not be able to have any impact on the sound bug.
Hmm. “Current context?” What exactly is the error message you lot are getting?
Hmm. “Current context?” What exactly is the error message you lot are getting?
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(goes through logs....)
Ah:
(Edit: that's when it hangs, not the 'pure virtual method called' sudden exit of Oolite.
Ah:
(Whew, buried deep, been quite awhile since it happened (yay!)OOCASoundMixer: failed to connect channel <OOCASoundChannel 0x1392c50>{ID=8, state=stopped, sound=<OOCABufferedSound 0x4e57d80>{"warning.ogg"}}, error = kAudioUnitErr_CannotDoInCurrentContext/kAUGraphErr_CannotDoInCurrentContext/kAUGraphErr_CannotDoInCurrentContext.
(Edit: that's when it hangs, not the 'pure virtual method called' sudden exit of Oolite.
- aegidian
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I've just started getting this problem too.and a sudden exit from Oolite (no crash result - presumably exit(0) is being called).
It seems to occur when iTunes changes track, which makes me suspect a bug in either Groolite or Growl itself.
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pure virtual method called
It seems to occur when iTunes changes track, which makes me suspect a bug in either Groolite or Growl itself.
- JensAyton
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Bah, I was liking the speech synthesis thing. Groolite doesn’t do C++, and I don’t see how Growl could crash Oolite since they only communicate through notifications and distributed objects.
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- JensAyton
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If you're getting it consistentlyish, could you try to get a backtrace? (Run under debugger, open debugger console, ”break abort”.) It’d be nice to have some idea of what context this is happening in.
E-mail: [email protected]