Playing with the HUD design

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

User avatar
Wolfwood
---- E L I T E ----
---- E L I T E ----
Posts: 735
Joined: Wed Mar 29, 2006 9:53 am
Location: Finland
Contact:

Post by Wolfwood »

Haven't checked the kleptohud yet, but played around with the "dashboard" of my original design.

Worth developing further and releasing?

Image

Myself, I'm especially happy with the slightly transparent image of the ship to the left, but I'm not sure if anyone else will think of it as cool... (easy to replace the current image (Cobra Courier) with almost any other ship)
Author of Tales from the Frontier - official Elite 4 anthology.
Author of Marcan Rayger adventures - unofficial fan-fic novellas set in the Frontier universe.
User avatar
lex_talionis
Deadly
Deadly
Posts: 160
Joined: Thu Nov 10, 2005 3:46 pm
Location: Inverness, Scotland

Post by lex_talionis »

develop it, release it... and do it fast :P
edible poet? onna stick?
User avatar
Murgh
---- E L I T E ----
---- E L I T E ----
Posts: 454
Joined: Fri Sep 03, 2004 6:19 am
Location: Terra Firma

Post by Murgh »

it looks quite hot. U should do a series ;)

wonder if it wouldn't look even better if the blue grid was slightly more transparent..
The man next to you is your lunch
User avatar
Wolfwood
---- E L I T E ----
---- E L I T E ----
Posts: 735
Joined: Wed Mar 29, 2006 9:53 am
Location: Finland
Contact:

Post by Wolfwood »

Good point, Murgh. I changed it a little for the released version, but I must also say that the image above looks worse than it really was because of the resizing...

Still, the new version of the HUD is available at Oosat2 (http://oosat.alioth.net/node/50) and the package also includes a version for the standard Cobra Mk 3 - read the description to learn how it can be made to appear in the game if you do not already know:

Image

Unfortunately, I did not manage to get a better looking render of the standard Cobra... In fact, in order to make this HUD available for some other ships, I'd basically need some nice looking renders of the ships from above - I don't have the models for Wings (the ones at Oosat do not include the textures) so I cannot make them myself...
Author of Tales from the Frontier - official Elite 4 anthology.
Author of Marcan Rayger adventures - unofficial fan-fic novellas set in the Frontier universe.
User avatar
Rxke
Retired Assassin
Retired Assassin
Posts: 1760
Joined: Thu Aug 12, 2004 4:54 pm
Location: Belgium

Post by Rxke »

Very, very nice!

8) 8) 8) 8) 8) 8) 8)
User avatar
JensAyton
Grand Admiral Emeritus
Grand Admiral Emeritus
Posts: 6657
Joined: Sat Apr 02, 2005 2:43 pm
Location: Sweden
Contact:

Post by JensAyton »

All the models are available from the Asset Source folder in GUSTO. The textures are inside the Oolite application bundle under Mac OS X, and equivalent directory structures on the other platforms. (For OS X, control-click the Oolite application and select Show Package Contents; they’re in Resources/Textures. For Windows, it’s something like C:\Program Files\Oolite\oolite.app\Contents\Resources\Textures. For Linux, it should be much the same, only it obviously won’t be in C:\Program Files\.) If you can’t find them, they’re also in the source tree. There are also the various Python tools like Mesh2Obj (to convert Meshwork models to OBJ).

Possibly a new release of the Python tools and the currently-used models would be useful?
User avatar
Wolfwood
---- E L I T E ----
---- E L I T E ----
Posts: 735
Joined: Wed Mar 29, 2006 9:53 am
Location: Finland
Contact:

Post by Wolfwood »

Hmm... There wouldn't be a simple python script to convert .dat back to .obj? I haven't seen one, but if it was easy enough to make for some local expert...

I have really no idea how to join an existing mesh model with a existing texture, unless they already come in a single package. And I'm using WinXP, by the way...
Author of Tales from the Frontier - official Elite 4 anthology.
Author of Marcan Rayger adventures - unofficial fan-fic novellas set in the Frontier universe.
User avatar
JensAyton
Grand Admiral Emeritus
Grand Admiral Emeritus
Posts: 6657
Joined: Sat Apr 02, 2005 2:43 pm
Location: Sweden
Contact:

Post by JensAyton »

No, but there’s Dat2Mesh and Mesh2Obj.

…Which, on further investigation, don’t seem to actually work. They do, however, expose a bug in Dry Dock when trying to open an OBJ with no faces. Lucky me, eh?

I don’t know anything about Python. However, this does raise the priority of a command-line version of Dry Dock a bit.
Andrey A. Ugolnik
Poor
Poor
Posts: 4
Joined: Sun Nov 05, 2006 10:43 am
Contact:

Post by Andrey A. Ugolnik »

I try to get kleptohud, but this links seems invalid - "Page not found". Where i can download latest version.
Version that i have has bug - HUD and cross-chair always visible on screen (not only while flying, but in any menu).
I use Gentoo Linux and Oolite 1.65.
Regards, _Andrey_
http://www.wegroup.org
User avatar
Dr. Nil
---- E L I T E ----
---- E L I T E ----
Posts: 983
Joined: Thu Sep 28, 2006 5:11 pm
Location: Nearest Hoopy Casino
Contact:

Post by Dr. Nil »

I think that all HUDs are visible on any screen? It's just that the KleptoHUD has graphics (the sight) in the middle of the screen. Or maybe it's just because the version I tried was the same bugged version as you got (using v.1.65 + WinXP).

The page not found is because Oosat2 has been down. For info about Winston's revival of Oosat2 read here: https://bb.oolite.space/viewtopic.php?t=2522
Image

300 billboards in Your Ad Here!
Astromines and more in Commies.
AVAILABLE HERE along with other Oolite eXpansion Packs.
eon_designs
Harmless
Harmless
Posts: 1
Joined: Wed Nov 08, 2006 8:18 am

Post by eon_designs »

Where can I get hold of this superb HUD - the links to the OOsat site don't work?

Many thanks.
User avatar
LittleBear
---- E L I T E ----
---- E L I T E ----
Posts: 2882
Joined: Tue Apr 04, 2006 7:02 pm
Location: On a survey mission for GalCop. Ship: Cobra Corvette: Hidden Dragon Rated: Deadly.

Post by LittleBear »

Oosat suffered a serious crash last month and Winston is still rebuilding it.

The new link to Oosat is:-

http://oosat.alioth.net

Only a few OXPs are up at the moment. It will probabley be a few weeks before they are all back up again.
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
Andrey A. Ugolnik
Poor
Poor
Posts: 4
Joined: Sun Nov 05, 2006 10:43 am
Contact:

Post by Andrey A. Ugolnik »

eon_designs wrote:
Where can I get hold of this superb HUD - the links to the OOsat site don't work?
Just replace oosat.alioth.net on to oldsat.alioth.net.
Regards, _Andrey_
http://www.wegroup.org
Andrey A. Ugolnik
Poor
Poor
Posts: 4
Joined: Sun Nov 05, 2006 10:43 am
Contact:

Post by Andrey A. Ugolnik »

Dr.-SPACE-Nil wrote:
I think that all HUDs are visible on any screen? It's just that the KleptoHUD has graphics (the sight) in the middle of the screen. Or maybe it's just because the version I tried was the same bugged version as you got (using v.1.65 + WinXP).
I use Linux version 1.65. Sight always on screen, it annoying me.
Regards, _Andrey_
http://www.wegroup.org
User avatar
Wolfwood
---- E L I T E ----
---- E L I T E ----
Posts: 735
Joined: Wed Mar 29, 2006 9:53 am
Location: Finland
Contact:

Post by Wolfwood »

Andrey A. Ugolnik wrote:
Dr.-SPACE-Nil wrote:
I think that all HUDs are visible on any screen? It's just that the KleptoHUD has graphics (the sight) in the middle of the screen. Or maybe it's just because the version I tried was the same bugged version as you got (using v.1.65 + WinXP).
I use Linux version 1.65. Sight always on screen, it annoying me.
That's the problem with KleptoHUD. Just try one of my HUDs instead... :lol:
Author of Tales from the Frontier - official Elite 4 anthology.
Author of Marcan Rayger adventures - unofficial fan-fic novellas set in the Frontier universe.
Post Reply