Yes to all of the above I think, and there is more.Storm wrote:Also, a thought regarding Asp Mk II's. From the original Elite Jane's Guide, 'Integument has chameleon properties enabling the ship to assume effective camouflage in any type of environment.' This suggests that Cloaking Devices are standard, though my thinking would be that they need specialized maintenance and/or regularly changed encrypted command codes to function properly. Wings of cloaked Navy Asp Mk II's would certainly be able to hold their own against a much larger Thargoid force, perhaps giving HISMN a much needed edge.
I have read through a lot of old Elite manuals (from different versions) lately, and there are a few inconsistencies between the different versions and also with the Oolite implementation.
Another example is the Sidewinder. In Oolite it has no missiles, while according to different Elite manuals it is described as having "missiles" or the manual specifies a single missile pod.
The actual specifications on the Navy versions of the ships is still undecided. It all depends on how the new AI stuff in 1.77 works out. Would be great to make the Navy ships really tough without giving them all Military lasers and 8 missiles each.