High speed hardened missiles

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Shipbuilder
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High speed hardened missiles

Post by Shipbuilder »

One thing that occurred to me is how slow the missiles are in elite/oolite compared to the speed of ships.

My suggestion would be the development of fast missiles with a speed of something like 0.8LM however in order to avoid unbalancing the game the destructive power of the missiles could be offset by the speed so that a number of missile hits would be required to destroy a cobra mark 3 NPC ship.

What are people's thoughts on this ?
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Diziet Sma
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Re: High speed hardened missiles

Post by Diziet Sma »

They already exist as OXPs.. faster, hardened, packing less of a punch.

See: I Missile, & Missiles and Bombs.
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Re: High speed hardened missiles

Post by Shipbuilder »

Thanks Diziet I wasn't aware of this oxp. :wink:
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Re: High speed hardened missiles

Post by Thargoid »

And the interceptor missiles (and a few others) in Armoury.
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Re: High speed hardened missiles

Post by DaddyHoggy »

Missiles are quick compared to core ships sans injectors.

It's mainly the steady march towards the blandness of uberness that has rendered standard missiles somewhat less than lethal nowadays
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Re: High speed hardened missiles

Post by UK_Eliter »

See also my Nexus missiles (if you'd be so good). One of those goes at 0.75, another at 0.78, and another at (0.76 + fuel injection). And they have advantages other than speed. The problem is, they are expensive and somewhat hard to find.
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Re: High speed hardened missiles

Post by Shipbuilder »

UK-Eliter I'll check this out thanks :wink:
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