I`m Needing New OXP`s to keep excited!!!
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- Yah-Ta-Hey
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Re: I`m Needing New OXP`s to keep excited!!!
For Fun and Giggles try doing this:
inject into witchspace,,, hunt Thargoids with only a Mark III Cobbie armed with only front and rear military lasers, 4 hardhead missiles, standard injectors, extra energy bank and then add to the mix... a navy force who is blasting everything in sight while you are dodging Thargoid and Navy fire while putting in your own licks against the enemy. Then stick around and try to gather up dead robotic fighters while the navy is busy trying to destroy as many as possible.
This is what Tatanka II and I do on a regular basis now.... happy hunting.
inject into witchspace,,, hunt Thargoids with only a Mark III Cobbie armed with only front and rear military lasers, 4 hardhead missiles, standard injectors, extra energy bank and then add to the mix... a navy force who is blasting everything in sight while you are dodging Thargoid and Navy fire while putting in your own licks against the enemy. Then stick around and try to gather up dead robotic fighters while the navy is busy trying to destroy as many as possible.
This is what Tatanka II and I do on a regular basis now.... happy hunting.
Bartle tester says while I am drinking evil juice, I am: 80% killer/ 80 % achiever/ 33% explorer and 0% socializer.
- CommRLock78
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Re: I`m Needing New OXP`s to keep excited!!!
<nods> Great OXP.Tichy wrote:You could try some mission.
I just finished The Assassins Guild. It was quite challenging.
http://wiki.alioth.net/index.php/The_As ... _Guild_OXP
Personally, I'm also a huge fan of Random Hits - that's given me more hours of Oolite fun than anything

<sees that you have that already though>
"I'll laser the mark all while munching a fistful of popcorn." - Markgräf von Ededleen, Marquess, Brutal Great One, Assassins' Guild Exterminator
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At the helm of the Caduceus Omega, 'Murderous Morrígan'
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At the helm of the Caduceus Omega, 'Murderous Morrígan'
Re: I`m Needing New OXP`s to keep excited!!!
I have a list of a few OXPs here: http://wiki.alioth.net/index.php/User:Cpt
Although I would suggest these might make things more interesting: Deep Space Pirates, Factions, Furball, Galactic Navy, Military Fiasco, Pirate Coves, Thargoid Carrier, Thargoid Wars, Total Patrol and Vector.
HTH
Although I would suggest these might make things more interesting: Deep Space Pirates, Factions, Furball, Galactic Navy, Military Fiasco, Pirate Coves, Thargoid Carrier, Thargoid Wars, Total Patrol and Vector.
HTH
Oolite is Ooheavy... Cpt says "Write on Commander"
<<My other spaceship is a Thargoid Pathfinder, from the wrong side of Riedquat >>
<<My other spaceship is a Thargoid Pathfinder, from the wrong side of Riedquat >>
- Cody
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Re: I`m Needing New OXP`s to keep excited!!!
<chortles> Or try this: disable the laser fire button/key, install the [wiki]Railgun_OXP[/wiki] (assign it to the laser fire button/key, if you wish), then go out there and try some real, old-fashioned, dog-fighting. You only get 100 slugs per magazine, which costs money, and every shot eats a little energy! Extremely 'exciting', is that!Yah-Ta-Hey wrote:For Fun and Giggles try doing this:
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Yah-Ta-Hey
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Re: I`m Needing New OXP`s to keep excited!!!
I just keep my laser in the red and get the same effect.... tell ya what.. You and Rolling Thunder join me and I will fly wing for ya.
Bartle tester says while I am drinking evil juice, I am: 80% killer/ 80 % achiever/ 33% explorer and 0% socializer.
- Cody
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Re: I`m Needing New OXP`s to keep excited!!!
Yeah, but you gotta remove that temptation - no lasers at all (fore, aft or side) - even when the slugs run-out! It's harsh!Yah-Ta-Hey wrote:I just keep my laser in the red and get the same effect
Anytime, my sky-brother! I couldn't wish for a better wingman!Yah-Ta-Hey wrote:tell ya what.. You and Rolling Thunder join me and I will fly wing for ya.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Rese249er
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Re: I`m Needing New OXP`s to keep excited!!!
Want a cruiser in that squadron? Consider this me volunteering.El Viejo wrote:Anytime, my sky-brother! I couldn't wish for a better wingman!Yah-Ta-Hey wrote:tell ya what.. You and Rolling Thunder join me and I will fly wing for ya.
Got all turned around, lost my nav connection... Where am I now?
- Cody
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Re: I`m Needing New OXP`s to keep excited!!!
Without any lasers - only a forward-firing railgun? You'd have to be in a Cobra III - go out there and try it first!Rese249er wrote:Want a cruiser in that squadron? Consider this me volunteering.El Viejo wrote:Anytime, my sky-brother! I couldn't wish for a better wingman!Yah-Ta-Hey wrote:tell ya what.. You and Rolling Thunder join me and I will fly wing for ya.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Rese249er
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Re: I`m Needing New OXP`s to keep excited!!!
Actually, Railguns don't seem to work with my cruiser; dunno why. Every time I fire, the slug hits my cruiser.
Got all turned around, lost my nav connection... Where am I now?
- Cody
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Re: I`m Needing New OXP`s to keep excited!!!
<chuckles> Friendly fire, indeed! It's a problem that's happened before, I think. <pages Commander McLane>Rese249er wrote:Actually, Railguns don't seem to work with my cruiser; dunno why. Every time I fire, the slug hits my cruiser.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: I`m Needing New OXP`s to keep excited!!!
Oh! My pager just beeped!El Viejo wrote:<chuckles> Friendly fire, indeed! It's a problem that's happened before, I think. <pages Commander McLane>Rese249er wrote:Actually, Railguns don't seem to work with my cruiser; dunno why. Every time I fire, the slug hits my cruiser.


Anyway, Rese249er: it's sort of a pain in the neck to spawn the railgun projectile in the right place: right in front of your ship; not too close to be inside the hull; but not too far away to destroy the illusion of being fired from your ship. I tried to come up with a formula that more or less works for most ships. But it fails for ships that are much longer than they are wide and high. In Oolite 1.77 scripts will be able to know the exact length of a ship, which will make things much easier.
In the meantime: open the file "railgun-firing.js" in the Scripts-folder (any text editor will do, but not Notepad) of railgun.oxp and find line 80:
Code: Select all
this.projectile.position = player.ship.position.add(player.ship.heading.multiply((player.ship.collisionRadius * 0.925) + 15 + 5 + (player.ship.speed / 50)));
If the projectile still explodes immediately, raise the value again. Repeat until you're satisfied.
- Rese249er
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Re: I`m Needing New OXP`s to keep excited!!!
Thanks. Out of curiosity, perhaps the projectile could be spawned just forward of the laser mount?
Got all turned around, lost my nav connection... Where am I now?
- Cody
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Re: I`m Needing New OXP`s to keep excited!!!
Set it how you'd like it, as McLane says - spawn it way out in front, if you want.Rese249er wrote:Out of curiosity, perhaps the projectile could be spawned just forward of the laser mount?
There is a knack to using it, though - with practice (and if you're good enough), you can hit a moving target at over 12km.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Rese249er
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Re: I`m Needing New OXP`s to keep excited!!!
Odd; line 80 doesn't have what you posted... Time to update, I suppose.
Got all turned around, lost my nav connection... Where am I now?
- Commander McLane
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Re: I`m Needing New OXP`s to keep excited!!!
No, you're right. That was from my working copy, not the latest release version. It's actually the latest positioning tweak that I never released. So, first try the line just as I posted it. It should simply replace what you have in line 80 (should also begin withRese249er wrote:Odd; line 80 doesn't have what you posted... Time to update, I suppose.
this.projectile.position
). Maybe it does already the trick.Well, yes, that's how you can envision it. Unfortunately, there is no way for the script to know where your laser mount is. That's why the projectile is spawned just forward of the centre of your ship. In most cases this is reasonably close to your laser mount.Rese249er wrote:Out of curiosity, perhaps the projectile could be spawned just forward of the laser mount?