Problam installing OXP`s
Moderators: winston, another_commander
Problam installing OXP`s
Hi guys,
I`m having a few issues getting my OXP`s to work, as far as I can tell I have extracted the zip files to the addon folder & both OXP`s are showing in the addon section once i am actually starting the game but my game has not changed, it is not playing the OXP`s.
The OXP`s I installed were:
Random Hits & Assasins.
Can anyone point out where I am going wrong please?
Cheers
I`m having a few issues getting my OXP`s to work, as far as I can tell I have extracted the zip files to the addon folder & both OXP`s are showing in the addon section once i am actually starting the game but my game has not changed, it is not playing the OXP`s.
The OXP`s I installed were:
Random Hits & Assasins.
Can anyone point out where I am going wrong please?
Cheers
- Cody
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Re: Problam installing OXP`s
Hi Chilly and welcome... you need to be in G7 for any Assassins missions, and for Random Hits, you need to find a seedy space bar to get contracts. Hope this helps.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Problam installing OXP`s
Hi Chilly, and welcome to the friendliest board this side of Riedquat.
Assassins is set in Galaxy Seven, so if you are not there you won't get anything. RH is more general and should be working, but remember you will need to be in an Anarchy system to find a Seedy Space Bar.
A couple of things to check...are you using the current version of Oolite (v1.76.1) and the current versions of both OXPs. Check here on the OXP list.
Also, can you post your latest log. Logs can be found in the Oolite folder where the AddOns folder is. Post it here and we can check if the OXPs are loading.
One other thing. Although not strictly necessary for new OXP installations, try holding the shift key as you start the game. This clears any cache and is normally needed after updates or changes to OXPs.
Assassins is set in Galaxy Seven, so if you are not there you won't get anything. RH is more general and should be working, but remember you will need to be in an Anarchy system to find a Seedy Space Bar.
A couple of things to check...are you using the current version of Oolite (v1.76.1) and the current versions of both OXPs. Check here on the OXP list.
Also, can you post your latest log. Logs can be found in the Oolite folder where the AddOns folder is. Post it here and we can check if the OXPs are loading.
One other thing. Although not strictly necessary for new OXP installations, try holding the shift key as you start the game. This clears any cache and is normally needed after updates or changes to OXPs.
Commander Smivs, the friendliest Gourd this side of Riedquat.
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Re: Problam installing OXP`s
Hi Chilly and welcome - One other thought.
Do the files located in your AddOns folder end with .oxp as this is the part of the download that you need to install in to the AddOns folder.
Do the files located in your AddOns folder end with .oxp as this is the part of the download that you need to install in to the AddOns folder.
The GalTech Industries Corporation - Building ships to populate the galaxies.
Increase the variety of ships within your Ooniverse by downloading my OXPs
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Re: Problam installing OXP`s
Thanks Lads/Lasses,
Yes, I`ve been to Anarchy systems but nothing.
Here is my log:
12:06:33.549 [log.header]: Opening log for Oolite version 1.76.1 (x86-32 test release) under Windows at 2012-10-09 12:06:33 +0100.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
12:06:34.329 [display.mode.list.native]: Windows native resolution detected: 1366 x 768
12:06:34.439 [joystick.init]: Number of joysticks detected: 0
12:06:34.533 [rendering.opengl.version]: OpenGL renderer version: 2.1.0 ("2.1.0 - Build 8.15.10.1892"). Vendor: "Intel". Renderer: "Mobile Intel(R) 4 Series Express Chipset Family".
12:06:34.533 [rendering.opengl.extensions]: OpenGL extensions (68):
GL_ARB_transpose_matrix, GL_ARB_occlusion_query, GL_EXT_texture_compression_s3tc, GL_ARB_texture_cube_map, GL_ARB_fragment_shader, GL_ARB_texture_env_dot3, GL_ARB_draw_buffers, GL_NV_texgen_reflection, GL_EXT_blend_color, GL_ARB_texture_env_combine, GL_EXT_rescale_normal, GL_ARB_color_buffer_float, GL_ARB_vertex_shader, GL_EXT_separate_specular_color, GL_ARB_texture_border_clamp, GL_EXT_texture_sRGB, GL_NV_conditional_render, GL_EXT_blend_equation_separate, GL_EXT_fog_coord, GL_IBM_texture_mirrored_repeat, GL_EXT_draw_range_elements, GL_ARB_texture_non_power_of_two, GL_ARB_depth_texture, GL_NV_blend_square, GL_ARB_shader_objects, GL_EXT_multi_draw_arrays, GL_EXT_texture_env_combine, GL_ARB_shading_language_100, GL_ARB_texture_rectangle, GL_ARB_texture_env_add, GL_EXT_bgra, GL_EXT_texture_rectangle, GL_ARB_shadow, GL_ATI_separate_stencil, GL_EXT_packed_pixels, GL_EXT_texture3D, GL_ARB_texture_float, GL_ARB_window_pos, GL_EXT_blend_subtract, GL_EXT_framebuffer_object, GL_WIN_swap_hint, GL_EXT_texture_lod_bias, GL_ARB_texture_compression, GL_ARB_texture_env_crossbar, GL_EXT_secondary_color, GL_ARB_fragment_program, GL_EXT_shadow_funcs, GL_3DFX_texture_compression_FXT1, GL_EXT_abgr, GL_SGIS_texture_edge_clamp, GL_SGIS_generate_mipmap, GL_ARB_vertex_program, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_EXT_texture_env_add, GL_ARB_pixel_buffer_object, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_ARB_point_sprite, GL_ARB_point_parameters, GL_EXT_texture_filter_anisotropic, GL_ARB_multitexture, GL_EXT_clip_volume_hint, GL_EXT_stencil_wrap, GL_EXT_texture_swizzle, GL_ARB_vertex_buffer_object, GL_EXT_compiled_vertex_array, GL_SGIS_texture_lod
12:06:34.539 [rendering.opengl.shader.support]: Shaders are supported.
12:06:34.539 [speech.synthesis]: Spoken messages are off.
12:06:34.567 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
Resources
../AddOns
../AddOns/Basic-debug.oxp
12:06:34.998 [script.load.world.listAll]: Loaded 5 world scripts:
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-trumbles 1.76.1
12:06:37.188 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'No connection could be made because the target machine actively refused it.
' (outStream status: 7, inStream status: 7)."
12:06:37.188 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'unknown error.' (outStream status: 0, inStream status: 0)."
12:06:37.188 [debugTCP.connect.failed]: Failed to connect to debug console at address 127.0.0.1:8563.
12:06:37.588 [loading.complete]: ========== Loading complete. ==========
12:06:45.657 [script.load.world.listAll]: Loaded 5 world scripts:
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-trumbles 1.76.1
Yes, I`ve been to Anarchy systems but nothing.
Here is my log:
12:06:33.549 [log.header]: Opening log for Oolite version 1.76.1 (x86-32 test release) under Windows at 2012-10-09 12:06:33 +0100.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
12:06:34.329 [display.mode.list.native]: Windows native resolution detected: 1366 x 768
12:06:34.439 [joystick.init]: Number of joysticks detected: 0
12:06:34.533 [rendering.opengl.version]: OpenGL renderer version: 2.1.0 ("2.1.0 - Build 8.15.10.1892"). Vendor: "Intel". Renderer: "Mobile Intel(R) 4 Series Express Chipset Family".
12:06:34.533 [rendering.opengl.extensions]: OpenGL extensions (68):
GL_ARB_transpose_matrix, GL_ARB_occlusion_query, GL_EXT_texture_compression_s3tc, GL_ARB_texture_cube_map, GL_ARB_fragment_shader, GL_ARB_texture_env_dot3, GL_ARB_draw_buffers, GL_NV_texgen_reflection, GL_EXT_blend_color, GL_ARB_texture_env_combine, GL_EXT_rescale_normal, GL_ARB_color_buffer_float, GL_ARB_vertex_shader, GL_EXT_separate_specular_color, GL_ARB_texture_border_clamp, GL_EXT_texture_sRGB, GL_NV_conditional_render, GL_EXT_blend_equation_separate, GL_EXT_fog_coord, GL_IBM_texture_mirrored_repeat, GL_EXT_draw_range_elements, GL_ARB_texture_non_power_of_two, GL_ARB_depth_texture, GL_NV_blend_square, GL_ARB_shader_objects, GL_EXT_multi_draw_arrays, GL_EXT_texture_env_combine, GL_ARB_shading_language_100, GL_ARB_texture_rectangle, GL_ARB_texture_env_add, GL_EXT_bgra, GL_EXT_texture_rectangle, GL_ARB_shadow, GL_ATI_separate_stencil, GL_EXT_packed_pixels, GL_EXT_texture3D, GL_ARB_texture_float, GL_ARB_window_pos, GL_EXT_blend_subtract, GL_EXT_framebuffer_object, GL_WIN_swap_hint, GL_EXT_texture_lod_bias, GL_ARB_texture_compression, GL_ARB_texture_env_crossbar, GL_EXT_secondary_color, GL_ARB_fragment_program, GL_EXT_shadow_funcs, GL_3DFX_texture_compression_FXT1, GL_EXT_abgr, GL_SGIS_texture_edge_clamp, GL_SGIS_generate_mipmap, GL_ARB_vertex_program, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_EXT_texture_env_add, GL_ARB_pixel_buffer_object, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_ARB_point_sprite, GL_ARB_point_parameters, GL_EXT_texture_filter_anisotropic, GL_ARB_multitexture, GL_EXT_clip_volume_hint, GL_EXT_stencil_wrap, GL_EXT_texture_swizzle, GL_ARB_vertex_buffer_object, GL_EXT_compiled_vertex_array, GL_SGIS_texture_lod
12:06:34.539 [rendering.opengl.shader.support]: Shaders are supported.
12:06:34.539 [speech.synthesis]: Spoken messages are off.
12:06:34.567 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
Resources
../AddOns
../AddOns/Basic-debug.oxp
12:06:34.998 [script.load.world.listAll]: Loaded 5 world scripts:
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-trumbles 1.76.1
12:06:37.188 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'No connection could be made because the target machine actively refused it.
' (outStream status: 7, inStream status: 7)."
12:06:37.188 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'unknown error.' (outStream status: 0, inStream status: 0)."
12:06:37.188 [debugTCP.connect.failed]: Failed to connect to debug console at address 127.0.0.1:8563.
12:06:37.588 [loading.complete]: ========== Loading complete. ==========
12:06:45.657 [script.load.world.listAll]: Loaded 5 world scripts:
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-trumbles 1.76.1
- Cody
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Re: Problam installing OXP`s
What he said... the two OXPs aren't showing in your log, so that is probably why. Only install the folder that ends inShipbuilder wrote:Do the files located in your AddOns folder end with .oxp as this is the part of the download that you need to install in to the AddOns folder.
.oxp
or they won't be read.I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Smivs
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Re: Problam installing OXP`s
Yup, that's the problem
Download the .zip files and extract them. This should give you a folder called 'XXX.oxp' (where XXX is the name of the OXP) and a readme file. Move the 'XXX.oxp' folder into AddOns and you should be good to go.
Also, do please read the Readme! It's a good idea to keep records so I'd suggest you start a new folder somewhere called 'OXP store' or similar, and keep all the OXPs you download there for future reference. I keep the .zip and the .oxp and readmes together. This is just an archive and is seperate from the copy of the OXP in your AddOns folder.
Download the .zip files and extract them. This should give you a folder called 'XXX.oxp' (where XXX is the name of the OXP) and a readme file. Move the 'XXX.oxp' folder into AddOns and you should be good to go.
Also, do please read the Readme! It's a good idea to keep records so I'd suggest you start a new folder somewhere called 'OXP store' or similar, and keep all the OXPs you download there for future reference. I keep the .zip and the .oxp and readmes together. This is just an archive and is seperate from the copy of the OXP in your AddOns folder.
Commander Smivs, the friendliest Gourd this side of Riedquat.
Re: Problam installing OXP`s
I think I`m having issues with the unzipping.
This is what i`m doing atm:
1) Downloading Random Hits
2) I then doubleclick on the "Downloaded article"
3)It takes me to a menu with the name "Random Hits 1.4.14"
4) I then doubleclick the above & it takes me to this: Name Date Modified Type Size
Random Hits 1.4.14.oxp 09/10/2012 13:53 File Folder
Read Me 09/10/2012 13:53 Rich Text Format 22kb
Spoiler 09/10/2012 13:53 Rich Text Format 22kb
It`s not giving me the option to move to the add on folder unless I go into my download menu, right click on Zipped folder & extract to the addon folder via my "Programmes" menu, then clicking on OOlite. But it`s only extracting the "Random Hits 1.4.14" NOT the actual OXP at the end.
It`s this damn computer I think.
It`s an Acer ASPIRE 5732Z Laptop.
This is what i`m doing atm:
1) Downloading Random Hits
2) I then doubleclick on the "Downloaded article"
3)It takes me to a menu with the name "Random Hits 1.4.14"
4) I then doubleclick the above & it takes me to this: Name Date Modified Type Size
Random Hits 1.4.14.oxp 09/10/2012 13:53 File Folder
Read Me 09/10/2012 13:53 Rich Text Format 22kb
Spoiler 09/10/2012 13:53 Rich Text Format 22kb
It`s not giving me the option to move to the add on folder unless I go into my download menu, right click on Zipped folder & extract to the addon folder via my "Programmes" menu, then clicking on OOlite. But it`s only extracting the "Random Hits 1.4.14" NOT the actual OXP at the end.
It`s this damn computer I think.
It`s an Acer ASPIRE 5732Z Laptop.
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Re: Problam installing OXP`s
Just extract all. Then you'll have it all unzipped and can move the .oxp folder into your Addons.
Got all turned around, lost my nav connection... Where am I now?
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Re: Problam installing OXP`s
Right-click on the downloaded
C&P (or drag&drop) that
MInd you, that's using Win XP... you're probably on Win 7, but it should be similar.
.zip
; extract all; show extracted files; double-click on the RandomHits1.4.14
folder; the RandomHits1.4.14.oxp
should now be there.C&P (or drag&drop) that
RandomHits1.4.14.oxp
folder into your AddOns
folder.MInd you, that's using Win XP... you're probably on Win 7, but it should be similar.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Problam installing OXP`s
I`m trying it all but still no cigar, not sure why it is`nt working.
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Re: Problam installing OXP`s
So there is a normal folder labeled RandomHits1.4.1.oxp in your Addons folder and you've been to an Anarchy system and can't dial up B on the Advanced Space Compass?
Got all turned around, lost my nav connection... Where am I now?
- Smivs
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Re: Problam installing OXP`s
Just a thought, I use Linux so am not too familiar with Windows these days but I seem to remember several people in the past needing to download an un-zipper to use with Windows. Does it come with one as standard?
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Re: Problam installing OXP`s
The OXP itself should be within that folder - try double-clicking it again.Chilly wrote:But it`s only extracting the "Random Hits 1.4.14" NOT the actual OXP at the end.
@Smivs - XP certainly has unzip as standard - as do 7 and Vista, I expect.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Problam installing OXP`s
7 and Vista have native zip file unzip built in.El Viejo wrote:The OXP itself should be within that folder - try double-clicking it again.Chilly wrote:But it`s only extracting the "Random Hits 1.4.14" NOT the actual OXP at the end.
@Smivs - XP certainly has unzip as standard - as do 7 and Vista, I expect.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.