Docking Issue with RVN 485

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milinks
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Docking Issue with RVN 485

Post by milinks »

build from rvn 485 this morning, i have found that i cannot dock manually. I get very close to the docking entrance, all of the docking port is visible on screen ( just to give an idea of distance ) and i explode :cry: . Tried from varying planets jst to see if its a specific planet glitch but same thing happens. The game then goes to commander (F3) screen with ships zooming away from the screen. crashed my pc on first occasion, however the last bit of stderr.txt is :-

Code: Select all

2006-04-21 08:28:20.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:20.000 oolite.exe[1360] DEBUG player bounding box is at ( -15.11, -65.05, -25.51)-( 15.00, 64.94, 39.49)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -15.79, -65.11, 19.91)-( 14.98, 64.72, 84.91)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -15.95, -65.11, 30.26)-( 14.97, 64.65, 95.26)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -16.10, -65.09, 40.59)-( 14.96, 64.58, 105.59)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -16.20, -65.07, 47.46)-( 14.95, 64.53, 112.46)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -16.35, -65.03, 57.75)-( 14.94, 64.46, 122.75)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -16.50, -64.98, 68.01)-( 14.93, 64.40, 133.01)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -16.64, -64.91, 78.24)-( 14.92, 64.33, 143.24)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -16.79, -64.88, 88.42)-( 15.13, 64.21, 153.42)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -16.93, -64.82, 98.93)-( 15.58, 64.10, 163.93)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -17.07, -64.76, 109.07)-( 16.01, 63.99, 174.07)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -17.31, -64.65, 125.91)-( 16.72, 63.77, 190.91)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -17.64, -64.51, 149.36)-( 17.69, 63.40, 214.36)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -17.78, -64.43, 159.34)-( 18.10, 63.23, 224.34)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -17.91, -64.34, 169.30)-( 18.52, 63.06, 234.30)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -18.07, -64.16, 182.56)-( 19.08, 62.88, 247.56)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -18.29, -63.99, 199.04)-( 19.76, 62.57, 264.04)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -18.38, -63.93, 205.60)-( 20.03, 62.43, 270.60)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -18.86, -63.77, 215.44)-( 20.45, 62.27, 280.44)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -19.51, -63.65, 225.23)-( 20.85, 62.05, 290.23)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -19.93, -63.57, 231.74)-( 21.11, 61.91, 296.74)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -20.35, -63.47, 238.24)-( 21.38, 61.77, 303.24)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -20.77, -63.37, 244.73)-( 21.64, 61.64, 309.73)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -21.19, -63.27, 251.21)-( 21.91, 61.49, 316.21)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -22.22, -62.98, 267.37)-( 22.58, 61.14, 332.37)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -22.66, -62.91, 273.78)-( 22.83, 60.96, 338.78)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -23.09, -62.83, 280.19)-( 23.07, 60.77, 345.19)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -23.53, -62.74, 286.59)-( 23.31, 60.58, 351.59)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -23.95, -62.64, 292.97)-( 23.55, 60.39, 357.97)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -24.38, -62.54, 299.34)-( 23.79, 60.21, 364.34)
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:21.000 oolite.exe[1360] DEBUG player bounding box is at ( -24.81, -62.43, 305.70)-( 24.03, 60.02, 370.70)
2006-04-21 08:28:51.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:51.000 oolite.exe[1360] DEBUG player bounding box is at ( -20.47, -63.70, 305.56)-( 17.97, 62.63, 370.57)
2006-04-21 08:28:55.000 oolite.exe[1360] Populating a system with economy 5, and government 3
2006-04-21 08:28:55.000 oolite.exe[1360] ... adding 5 trading vessels
2006-04-21 08:28:55.000 oolite.exe[1360] ... adding 3 sun skimming vessels
2006-04-21 08:28:55.000 oolite.exe[1360] ... adding 15 pirate vessels
2006-04-21 08:28:55.000 oolite.exe[1360] ... adding 3 sun skim pirates
2006-04-21 08:28:55.000 oolite.exe[1360] ... adding 1 law/bounty-hunter vessels
2006-04-21 08:28:55.000 oolite.exe[1360] ... adding 0 sun skim law/bounty hunter vessels
2006-04-21 08:28:55.000 oolite.exe[1360] ... adding 0 Thargoid warships
2006-04-21 08:28:55.000 oolite.exe[1360] ... adding 4 asteroid clusters
2006-04-21 08:28:55.000 oolite.exe[1360] ... for a total of 31 ships
2006-04-21 08:28:57.000 oolite.exe[1360] SCRIPT debug messages ON
2006-04-21 08:28:57.000 oolite.exe[1360] DEBUG ::::: scriptTestCondition: "status_string equal STATUS_DOCKED"
2006-04-21 08:28:57.000 oolite.exe[1360] DEBUG ..... comparing "STATUS_DOCKED" (NSConstantString) to "STATUS_DOCKED" (GSMutableString)
2006-04-21 08:28:57.000 oolite.exe[1360] ..... processing (player, 125, 125, 560, "-1", 0, "-1", 0, ccc) (player)
2006-04-21 08:28:57.000 oolite.exe[1360] ::::: adding model to scene:'
<ShipEntity Cobra Mark III 0 (player)  BEHAVIOUR_IDLE on target 0 // (nil)>'
2006-04-21 08:28:57.000 oolite.exe[1360] SCRIPT debug messages OFF
2006-04-21 08:29:13.000 oolite.exe[1360] Found mode {Height = 768; RefreshRate = 0; Width = 1024; }
just for info :)
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aegidian
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Re: Docking Issue with RVN 485

Post by aegidian »

milinks wrote:

Code: Select all

2006-04-21 08:28:20.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:20.000 oolite.exe[1360] DEBUG player bounding box is at ( -15.11, -65.05, -25.51)-( 15.00, 64.94, 39.49)
Looks very much as if the player's ship is at 90 degrees to the docking port - I assume this wasn't the case?
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ArkanoiD
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Re: Docking Issue with RVN 485

Post by ArkanoiD »

aegidian wrote:
milinks wrote:

Code: Select all

2006-04-21 08:28:20.000 oolite.exe[1360] DEBUG normalised port dimensions are 192.00x64.00x250.00
2006-04-21 08:28:20.000 oolite.exe[1360] DEBUG player bounding box is at ( -15.11, -65.05, -25.51)-( 15.00, 64.94, 39.49)
Looks very much as if the player's ship is at 90 degrees to the docking port - I assume this wasn't the case?
And that's the problem i was talking about - all docking ports turned 90 degrees for unknown reason! And i crash even _before_ i approach them. Now the only thing i can dock manually is rock hermit.

Well, i one docked a behemoth (which was all disrupted by that turn) _from behind_ to the outstanding part of the port just above the ship!
milinks
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Post by milinks »

Apologies for the delay in replying Giles, No i was head on to the docking port, i havent played it for a few days, is there any specific report that would give you further information? Craft explodes when you are a distance away from the station.
milinks
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Rvn 498 still unable to manual dock

Post by milinks »

I am left scratching my head on this one, ive waited a few days for a new build, having just built 498 from source. Ive removed ALL oxps except from the HUD, and attempted to manual dock, and again i explode prior to docking, just as i approach the docking slit head on at dead slow. the stderr.txt is as below, on windows build is anyone else having this problem, or have the fury blighters escaped into my PC :)

Code: Select all

2006-04-27 23:42:35.000 oolite.exe[3028] initialising SDL
2006-04-27 23:42:38.000 oolite.exe[3028] init: numSticks=0
2006-04-27 23:42:38.000 oolite.exe[3028] CREATING MODE LIST
2006-04-27 23:42:38.000 oolite.exe[3028] Unknown architecture, defaulting to 1024x768
2006-04-27 23:42:38.000 oolite.exe[3028] Added res 800 x 600
2006-04-27 23:42:38.000 oolite.exe[3028] Added res 640 x 480
2006-04-27 23:42:38.000 oolite.exe[3028] Added res 512 x 384
2006-04-27 23:42:38.000 oolite.exe[3028] Added res 400 x 300
2006-04-27 23:42:38.000 oolite.exe[3028] Added res 320 x 240
2006-04-27 23:42:40.000 oolite.exe[3028] drawRect calling initialiseGLWithSize
2006-04-27 23:42:40.000 oolite.exe[3028] Creating a new surface of 1024 x 768
2006-04-27 23:42:40.000 oolite.exe[3028] no universe, clearning surface
2006-04-27 23:42:40.000 oolite.exe[3028] ---> searching paths:
(oolite.app/Contents/Resources, AddOns, AddOns/hud.oxp)
2006-04-27 23:42:40.000 oolite.exe[3028] DEBUG ** no cache exists - yet **
2006-04-27 23:42:42.000 oolite.exe[3028] Vertex Array Range optimisation - not supported
2006-04-27 23:42:42.000 oolite.exe[3028] DEBUG creating octree cache......
2006-04-27 23:42:46.000 oolite.exe[3028] Populating a system with economy 5, and government 3
2006-04-27 23:42:46.000 oolite.exe[3028] ... adding 5 trading vessels
2006-04-27 23:42:46.000 oolite.exe[3028] ... adding 4 sun skimming vessels
2006-04-27 23:42:46.000 oolite.exe[3028] ... adding 17 pirate vessels
2006-04-27 23:42:46.000 oolite.exe[3028] ... adding 1 sun skim pirates
2006-04-27 23:42:46.000 oolite.exe[3028] ... adding 1 law/bounty-hunter vessels
2006-04-27 23:42:46.000 oolite.exe[3028] ... adding 0 sun skim law/bounty hunter vessels
2006-04-27 23:42:46.000 oolite.exe[3028] ... adding 0 Thargoid warships
2006-04-27 23:42:46.000 oolite.exe[3028] ... adding 0 asteroid clusters
2006-04-27 23:42:46.000 oolite.exe[3028] ... for a total of 28 ships
2006-04-27 23:42:49.000 oolite.exe[3028] OPENGL_DEBUG GL_ERROR (1280) 'invalid enumerant' in: Universe before doing anything
2006-04-27 23:42:57.000 oolite.exe[3028] SCRIPT debug messages ON
2006-04-27 23:42:57.000 oolite.exe[3028] DEBUG ::::: scriptTestCondition: "status_string equal STATUS_DOCKED"
2006-04-27 23:42:58.000 oolite.exe[3028] DEBUG ..... comparing "STATUS_DOCKED" (NSConstantString) to "STATUS_DOCKED" (GSMutableString)
2006-04-27 23:42:58.000 oolite.exe[3028] ..... processing (player, 125, 125, 560, "-1", 0, "-1", 0, ccc) (player)
2006-04-27 23:42:58.000 oolite.exe[3028] ::::: adding model to scene:'
<ShipEntity Cobra Mark III 0>
 isPlayer: NO
 isShip: YES
 isStation: NO
 isSubentity: NO
 canCollide: NO
 behaviour: 0 BEHAVIOUR_IDLE
 status: 2 STATUS_COCKPIT_DISPLAY
 collisionRegion: (nil)'
2006-04-27 23:42:58.000 oolite.exe[3028] DEBUG ++(
<ShipEntity Cobra Mark III 0>
 isPlayer: NO
 isShip: YES
 isStation: NO
 isSubentity: NO
 canCollide: NO
 behaviour: 0 BEHAVIOUR_IDLE
 status: 2 STATUS_COCKPIT_DISPLAY
 collisionRegion: (nil))
2006-04-27 23:42:58.000 oolite.exe[3028] DEBUG adding entity 
<ShipEntity Cobra Mark III 156>
 isPlayer: NO
 isShip: YES
 isStation: NO
 isSubentity: NO
 canCollide: NO
 behaviour: 0 BEHAVIOUR_IDLE
 status: 2 STATUS_COCKPIT_DISPLAY
 collisionRegion: (nil) to linked lists
2006-04-27 23:42:58.000 oolite.exe[3028] SCRIPT debug messages OFF
2006-04-27 23:43:44.000 oolite.exe[3028] Populating a system with economy 5, and government 3
2006-04-27 23:43:44.000 oolite.exe[3028] ... adding 5 trading vessels
2006-04-27 23:43:44.000 oolite.exe[3028] ... adding 1 sun skimming vessels
2006-04-27 23:43:44.000 oolite.exe[3028] ... adding 12 pirate vessels
2006-04-27 23:43:44.000 oolite.exe[3028] ... adding 1 sun skim pirates
2006-04-27 23:43:44.000 oolite.exe[3028] ... adding 1 law/bounty-hunter vessels
2006-04-27 23:43:44.000 oolite.exe[3028] ... adding 0 sun skim law/bounty hunter vessels
2006-04-27 23:43:44.000 oolite.exe[3028] ... adding 0 Thargoid warships
2006-04-27 23:43:44.000 oolite.exe[3028] ... adding 0 asteroid clusters
2006-04-27 23:43:44.000 oolite.exe[3028] ... for a total of 20 ships
2006-04-27 23:43:47.000 oolite.exe[3028] SCRIPT debug messages ON
2006-04-27 23:43:47.000 oolite.exe[3028] DEBUG ::::: scriptTestCondition: "status_string equal STATUS_DOCKED"
2006-04-27 23:43:47.000 oolite.exe[3028] DEBUG ..... comparing "STATUS_DOCKED" (NSConstantString) to "STATUS_DOCKED" (GSMutableString)
2006-04-27 23:43:47.000 oolite.exe[3028] ..... processing (player, 125, 125, 560, "-1", 0, "-1", 0, ccc) (player)
2006-04-27 23:43:47.000 oolite.exe[3028] ::::: adding model to scene:'
<ShipEntity Cobra Mark III 0>
 isPlayer: NO
 isShip: YES
 isStation: NO
 isSubentity: NO
 canCollide: NO
 behaviour: 0 BEHAVIOUR_IDLE
 status: 2 STATUS_COCKPIT_DISPLAY
 collisionRegion: (nil)'
2006-04-27 23:43:47.000 oolite.exe[3028] DEBUG ++(
<ShipEntity Cobra Mark III 0>
 isPlayer: NO
 isShip: YES
 isStation: NO
 isSubentity: NO
 canCollide: NO
 behaviour: 0 BEHAVIOUR_IDLE
 status: 2 STATUS_COCKPIT_DISPLAY
 collisionRegion: (nil))
2006-04-27 23:43:47.000 oolite.exe[3028] DEBUG adding entity 
<ShipEntity Cobra Mark III 221>
 isPlayer: NO
 isShip: YES
 isStation: NO
 isSubentity: NO
 canCollide: NO
 behaviour: 0 BEHAVIOUR_IDLE
 status: 2 STATUS_COCKPIT_DISPLAY
 collisionRegion: (nil) to linked lists
2006-04-27 23:43:47.000 oolite.exe[3028] SCRIPT debug messages OFF
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