Have you tried testing for its unique role? If (ship.hasRole('uniqueRole')) should do the trick...Capt. Murphy wrote:But there is no way in 1.76.1 (or in trunk as yet) to reliably validate that that the entity in question is definitely a Griff ship
Buggy validation/processing in setMaterials/setShaders
Moderators: winston, another_commander, Getafix
Re: Buggy validation/processing in setMaterials/setShaders
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)