Rigebi (G3) stations issue
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Rigebi (G3) stations issue
I am just arrived in G3, using the naval hyper programmer. I choosed Rigebi for its central position.
Leading to the SecCom, I found that the station is "embodied" with the taxi station. Apparently they occupy the same coordinates, making impossible to dock at the SecCom.
If I try, i bump into the taxi station, located just in stead of the SecCom entry.
I even took a screenshot, but im not able to post it (how can I do it?)
This must be a bug, I assume..
Leading to the SecCom, I found that the station is "embodied" with the taxi station. Apparently they occupy the same coordinates, making impossible to dock at the SecCom.
If I try, i bump into the taxi station, located just in stead of the SecCom entry.
I even took a screenshot, but im not able to post it (how can I do it?)
This must be a bug, I assume..
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Re: Rigebi (G3) stations issue
Upload the screenshot to a free image hosting site (such as Photobucket), then post the image link from there.ilNibbio wrote:I even took a screenshot, but im not able to post it (how can I do it?)
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Re: Rigebi (G3) stations issue
Try jumping out and in again. Alternatively save at the main station, and then quit and restart the game. If the overlapping station positions are just a result of bad random, chances are that it won't happen again next time you enter the system.
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Re: Rigebi (G3) stations issue
As you suggest, it sounds very much as though they are being spawned in the same location. If this is the case, only a change to one of the OXPs will sort it out.
However, all may not be lost for you. If you have a Docking Computer, try targeting the Sec-Com station, then use the insta-dock feature. This could magically transport you through the Taxi station into the Sec-Com station. No promises, but it's worth a try. Not sure how you'd launch again though
However, all may not be lost for you. If you have a Docking Computer, try targeting the Sec-Com station, then use the insta-dock feature. This could magically transport you through the Taxi station into the Sec-Com station. No promises, but it's worth a try. Not sure how you'd launch again though
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Re: Rigebi (G3) stations issue
Ahem. Insta-dock only exists for main stations.Smivs wrote:As you suggest, it sounds very much as though they are being spawned in the same location. If this is the case, only a change to one of the OXPs will sort it out.
However, all may not be lost for you. If you have a Docking Computer, try targeting the Sec-Com station, then use the insta-dock feature. This could magically transport you through the Taxi station into the Sec-Com station. No promises, but it's worth a try. Not sure how you'd launch again though
Re: Rigebi (G3) stations issue
the link to my screenshot should be this
(I hope)
http://s1163.photobucket.com/albums/q55 ... ions-1.png
Sry for being so n00b
I checked again.. went to Riquri, back to Rigebi, same situation.
Short-dock works only for the Main Stations, isn't it?
(I hope)
http://s1163.photobucket.com/albums/q55 ... ions-1.png
Sry for being so n00b
I checked again.. went to Riquri, back to Rigebi, same situation.
Short-dock works only for the Main Stations, isn't it?
Re: Rigebi (G3) stations issue
Ahem ahem - not since 1.75. Any station or carrier withCommander McLane wrote:Ahem. Insta-dock only exists for main stations.
allows_fast_docking = "yes";
in its shipdata.plist array allows insta-docking too.My OXPs via Boxspace or from my Wiki pages .
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Re: Rigebi (G3) stations issue
The fast docking procedure is failed.
As I shift-C, "autopilot engaged" and "autopilot disengaged" appears.
But
after flying around this awful creature (body of a taxi station and a head of a SecCom) for a while,
I noticed that they slightly move relatively to each other, so one of the two, or both, gains some distance.
Perhaps in a matter of one hour the Navy station entry will be clear.
edit: lol
As I shift-C, "autopilot engaged" and "autopilot disengaged" appears.
But
after flying around this awful creature (body of a taxi station and a head of a SecCom) for a while,
I noticed that they slightly move relatively to each other, so one of the two, or both, gains some distance.
Perhaps in a matter of one hour the Navy station entry will be clear.
edit: lol
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Re: Rigebi (G3) stations issue
If they persist at the same position, one of the OXPs should use different spawning coordinates in order to avoid the situation.
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Re: Rigebi (G3) stations issue
That is the risk of using very specific locations. I don't know taxi, but the secCom stations are always added at a hight of 2 planet radii from the planet on the line planet-sun. I assume the other oxp also uses that specific location. A 2 planet radii height is also the hight of main stations.Commander McLane wrote:If they persist at the same position, one of the OXPs should use different spawning coordinates in order to avoid the situation.
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Re: Rigebi (G3) stations issue
I don't know either one, thus my appeal is to both.Eric Walch wrote:That is the risk of using very specific locations. I don't know taxi, but the secCom stations are always added at a hight of 2 planet radii from the planet on the line planet-sun. I assume the other oxp also uses that specific location. A 2 planet radii height is also the hight of main stations.Commander McLane wrote:If they persist at the same position, one of the OXPs should use different spawning coordinates in order to avoid the situation.
I don't know whether this happened here, but this case also illustrates well why it wouldn't be a good idea to copy the spawning routine (including locations) from another OXP.
Re: Rigebi (G3) stations issue
I can change where the Taxi Station spawns that's no problem. One thing that confuses me though, is that the co-ordinates looked different to me. The Taxi Station co-ordinates are: And the Navy SecCom Station's co-ordinates are: So they are using different co-ordinate systems but are producing the same results. I will play around with the co-ordinates of the Taxi Station to find a suitable location for it.
Also, one thing I noticed on this thread: Which the Taxi Station has, but probably shouldn't as it takes the fun out of docking!
Code: Select all
Vector3D(0,0, 0.1).fromCoordinateSystem("psu")
Code: Select all
Vector3D(0, 0, 2).fromCoordinateSystem("psp")
Also, one thing I noticed on this thread:
This isn't quite so, you can have insta-dock on any station, providing the following line of code is added to its entry in the shipdata.plist file:Commander McLane wrote:Ahem. Insta-dock only exists for main stations.
Code: Select all
"allows_fast_docking" = "yes";
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Re: Rigebi (G3) stations issue
Don't both of these use the old (now deprecated) legacy scripting method to position the stations? Perhaps an update is in order anyway.Pleb wrote:The Taxi Station co-ordinates are:And the Navy SecCom Station's co-ordinates are:Code: Select all
Vector3D(0,0, 0.1).fromCoordinateSystem("psu")
Code: Select all
Vector3D(0, 0, 2).fromCoordinateSystem("psp")
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Re: Rigebi (G3) stations issue
So taxi is 10% of distance between planet and sun away from the planet, and seccom is 2 planetary radii away from the planet. Therefore if the sun-planet distance is exactly 20 times the planetary radius, these refer to the same point.Pleb wrote:The Taxi Station co-ordinates are:And the Navy SecCom Station's co-ordinates are:Code: Select all
Vector3D(0,0, 0.1).fromCoordinateSystem("psu")
Code: Select all
Vector3D(0, 0, 2).fromCoordinateSystem("psp")
Unfortunately for this situation, the sun-planet distance is determined as an integer multiple of the planetary radius, with the most likely value being ... 20, which occurs in 1 in 5 systems.
Not quite. The legacy scripting system allowed positioning in that fashion, but this is non-deprecated JS code that happens to do the same thing.Smivs wrote:Don't both of these use the old (now deprecated) legacy scripting method to position the stations? Perhaps an update is in order anyway.
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Re: Rigebi (G3) stations issue
The quickest, simplest fix for this until either Taxi Galactica or Galactic Navy are updated, is to add the Sensible Sun micro-OXP. The two stations should then be spawned well apart.
https://www.box.com/s/jopysioop59gbcexsl8e
https://www.box.com/s/jopysioop59gbcexsl8e