Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.

YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

User avatar
JazHaz
---- E L I T E ----
---- E L I T E ----
Posts: 2991
Joined: Tue Sep 22, 2009 11:07 am
Location: Enfield, Middlesex
Contact:

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Post by JazHaz »

Eric Walch wrote:
Capt. Murphy wrote:
It's been fixed in the repackaged YAH 4.1.7 and fully updated for 4.1.7 sets A-G available from this link.

https://skydrive.live.com/?cid=b4f2ca00 ... BA1305!157
I don't know if it is the same link as you send me before, but now it is not working for me. I enter the download page correct, but, before it is completely build, I am redirected to a log-in page for skydrive users. No change to see the actual file for download.
I'm getting the following message from Skydrive:
This item might have been deleted, expired or you might not have permission to access it. Contact the owner of this item for more information.
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
User avatar
Capt. Murphy
Commodore
Commodore
Posts: 1127
Joined: Fri Feb 25, 2011 8:46 am
Location: UK South Coast.

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Post by Capt. Murphy »

Try this http://sdrv.ms/JbSisY

If that fails or expires I'll just make the folder completely public.
[EliteWiki] Capt. Murphy's OXPs
External JavaScript resources - W3Schools & Mozilla Developer Network
Win 7 64bit, Intel Core i5 with HD3000 (driver rev. 8.15.10.2696 - March 2012), Oolite 1.76.1
User avatar
JazHaz
---- E L I T E ----
---- E L I T E ----
Posts: 2991
Joined: Tue Sep 22, 2009 11:07 am
Location: Enfield, Middlesex
Contact:

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Post by JazHaz »

Capt. Murphy wrote:
Try this http://sdrv.ms/JbSisY

If that fails or expires I'll just make the folder completely public.
That seems to work. The page takes some time to load, but it does come up now.
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
User avatar
JazHaz
---- E L I T E ----
---- E L I T E ----
Posts: 2991
Joined: Tue Sep 22, 2009 11:07 am
Location: Enfield, Middlesex
Contact:

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Post by JazHaz »

Capt. Murphy wrote:
BuggyBY wrote:
I hope this is the right place for a bug report.
It's a bug (one of several) in set G.

It's been fixed in the repackaged YAH 4.1.7 and fully updated for 4.1.7 sets A-G available from this link.

http://sdrv.ms/JbSisY

Wiki page also updated with this link... http://wiki.alioth.net/index.php/Your_A ... nload_Link
Just a little question re the repackaged v4.1.7. Am I right in saying I no longer need separate
YOUR_AD_HERE_set_x.oxp and YOUR_AD_HERE_set_x417_upd.oxp folders, in AddOns?
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
User avatar
Capt. Murphy
Commodore
Commodore
Posts: 1127
Joined: Fri Feb 25, 2011 8:46 am
Location: UK South Coast.

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Post by Capt. Murphy »

Correct - the sets as downloaded include all the update files.
[EliteWiki] Capt. Murphy's OXPs
External JavaScript resources - W3Schools & Mozilla Developer Network
Win 7 64bit, Intel Core i5 with HD3000 (driver rev. 8.15.10.2696 - March 2012), Oolite 1.76.1
User avatar
JazHaz
---- E L I T E ----
---- E L I T E ----
Posts: 2991
Joined: Tue Sep 22, 2009 11:07 am
Location: Enfield, Middlesex
Contact:

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Post by JazHaz »

Cool. That halves the amount of YAH folders in my AddOns then. 8)
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
User avatar
Thargoid
Thargoid
Thargoid
Posts: 5525
Joined: Thu Jun 12, 2008 6:55 pm

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Post by Thargoid »

Capt. Murphy wrote:
BuggyBY wrote:
I hope this is the right place for a bug report.
It's a bug (one of several) in set G.

It's been fixed in the repackaged YAH 4.1.7 and fully updated for 4.1.7 sets A-G available from this link.

http://sdrv.ms/JbSisY

Wiki page also updated with this link... http://wiki.alioth.net/index.php/Your_A ... nload_Link
And to share the load a bit, a second mirror is also available from the link below.

It has the same content as Murphy's SkyDrive, plus I also put the YAH mobile OXP in there too.

YAH Google Drive Mirror

User avatar
Tricky
---- E L I T E ----
---- E L I T E ----
Posts: 821
Joined: Sun May 13, 2012 11:12 pm
Location: Bradford, UK. (Anarchic)

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Post by Tricky »

JazHaz wrote:
Cool. That halves the amount of YAH folders in my AddOns then. 8)
One thing I found whilst browsing the forum was that you could put multiple oxp's in a parent oxp...

ie,

Code: Select all

    ../AddOns/YAH.oxp
    ../AddOns/YAH.oxp/YAH Mobile 1.00.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_A.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_A417_upd.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_B.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_B417_upd.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_C.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_C417_upd.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_D.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_D417_upd.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_E.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_E417_upd.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_F.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_F417_upd.oxp
    ../AddOns/YAH.oxp/YOUR_AD_HERE_set_G.oxp
Just make sure the parent oxp comes after any oxp it relies on in alphabetical order.

Hope that is of use.
Switeck
---- E L I T E ----
---- E L I T E ----
Posts: 2411
Joined: Mon May 31, 2010 11:11 pm

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Post by Switeck »

In my local copy of Your Ad Here OXP, the shipdata.plist for the buoys contain:
density = 0.01;
...so you're not mass-locked so close to the buoy. Those signs are BIG but presumably lightweight and fragile.

Did that cause a bug so the density line was removed?

Also, the dates on the files don't match mine. Seems everything was reset to a recent date even if unchanged. :(
User avatar
Capt. Murphy
Commodore
Commodore
Posts: 1127
Joined: Fri Feb 25, 2011 8:46 am
Location: UK South Coast.

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Post by Capt. Murphy »

Switeck wrote:
In my local copy of Your Ad Here OXP, the shipdata.plist for the buoys contain:
density = 0.01;
...so you're not mass-locked so close to the buoy. Those signs are BIG but presumably lightweight and fragile.

Did that cause a bug so the density line was removed?
I just had a look at the original version 4 sets and the 4.1.7 updates and can't find any density entries anywhere :?:
The date changes are a result of re-zipping the sets with the 4.1.7 updates included. There are quite a few fixes applied to the set G shipdata.plist courtesy of Eric.
[EliteWiki] Capt. Murphy's OXPs
External JavaScript resources - W3Schools & Mozilla Developer Network
Win 7 64bit, Intel Core i5 with HD3000 (driver rev. 8.15.10.2696 - March 2012), Oolite 1.76.1
Switeck
---- E L I T E ----
---- E L I T E ----
Posts: 2411
Joined: Mon May 31, 2010 11:11 pm

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Post by Switeck »

Capt. Murphy wrote:
I just had a look at the original version 4 sets and the 4.1.7 updates and can't find any density entries anywhere :?:
Good, thought I was going crazy.
Seems density was something I may have added and forgotten about. :lol:
Capt. Murphy wrote:
The date changes are a result of re-zipping the sets with the 4.1.7 updates included. There are quite a few fixes applied to the set G shipdata.plist courtesy of Eric.
In my experience with zips and other archive types, if dates get changed I start worrying about file corruption or virus infection.

Like in...
YOUR_AD_HERE_set_G.oxp\Config
lines 243-247:

Code: Select all

	"yah_set_G_12-wpbuoy" = {
		conditions = (
			"systemGovernment_number greaterthan 4",
		);
		"like_ship" = "yah_set_G_11-wpbuoy";
Perhaps the comma after the 4" is unwanted?

Since that and the following ships/objects are inheriting a lot of properties from "yah_set_G_11-wpbuoy" via
"like_ship" = "yah_set_G_11-wpbuoy";
...isn't the conditions section for each unnecessary so long as they're duplicating the conditions from "yah_set_G_11-wpbuoy"?
User avatar
Eric Walch
Slightly Grand Rear Admiral
Slightly Grand Rear Admiral
Posts: 5536
Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

Post by Eric Walch »

Switeck wrote:
...isn't the conditions section for each unnecessary so long as they're duplicating the conditions from "yah_set_G_11-wpbuoy"?
Could be that the condition part is not included in the like_ship part. I not remember it anymore. On the other side, those specific buoys are only added when the constore is already present, so conditions are not really needed. :)
User avatar
Talisker
Competent
Competent
Posts: 50
Joined: Mon Apr 23, 2012 1:47 pm
Location: London (Corporate State, Mostly Industrial, Tech Level 12)

5 constores

Post by Talisker »

https://bb.oolite.space/viewtopic.ph ... 65#p176035

I made this happen by visiting the convenience store, going to the main station, exiting again and flying back to the constore (at which point there were two), and redocking a few more times.

It looks cool and is kind of exploitable, but is probably not intended behaviour!

[edit: This is YAH 4.1.7 according to Info.plist]
What were the skies like when you were young?

Currently: piloting the Boa Clipper Photic Sneeze II around Galaxy 2, bearing gifts of dubious legality but high entertainment value.
User avatar
Eric Walch
Slightly Grand Rear Admiral
Slightly Grand Rear Admiral
Posts: 5536
Joined: Sat Jun 16, 2007 3:48 pm
Location: Netherlands

Re: 5 constores

Post by Eric Walch »

Talisker wrote:
It looks cool and is kind of exploitable, but is probably not intended behaviour!

[edit: This is YAH 4.1.7 according to Info.plist]
No idea what happens here. The handler that triggers on launching and than adds the constore, will delete itself. So, it only should work on the very first time the player launched. And I never noticed it going wrong. If it happens another time, look in the log if there is log info about syntax errors. Somehow it looks like the script file is wrong. Either only your copy or a buggy one it uploaded.
User avatar
BuggyBY
Dangerous
Dangerous
Posts: 108
Joined: Thu Feb 09, 2012 9:03 am

Re: 5 constores

Post by BuggyBY »

Eric Walch wrote:
Talisker wrote:
It looks cool and is kind of exploitable, but is probably not intended behaviour!

[edit: This is YAH 4.1.7 according to Info.plist]
No idea what happens here. The handler that triggers on launching and than adds the constore, will delete itself. So, it only should work on the very first time the player launched. And I never noticed it going wrong. If it happens another time, look in the log if there is log info about syntax errors. Somehow it looks like the script file is wrong. Either only your copy or a buggy one it uploaded.
So might one get extra constores in a system by flying to the store and back to the main station, saving and exiting the game, then restarting, loading and repeating?

The screenshot kind of made me remember the Nuit OXP which added a new OXP station close to the main system station every time you launched from anywhere, which also made for fun in-system shopping trips.
Post Reply