When I am in multi-government systems, I cannot find any of the factions ships at all. I've travelled from the main station to the witchpoint beacon and back, and tried to go to the sides of the main beacon but only got tangled with a bunch of pirates - no sign of factions or the Gal-Cop that move from the beacon towards the center, which is supposed to happen if I understood things correctly. Here's a link to the Factions thread: https://bb.oolite.space/viewtopic.php?f=4&t=9926
I am running Oolite v1.76.1 (latest version)
I have the relevant OXPs installed:
Factions-1.12:
Dependencies:
Anarchies v2.5, Commies v2.11, Dictators v1.5, The Feudal States v1.13, Galactic navy v5.4.3, and Behemoth v2.6
Cabal Common Library v1.5.2
If you look on linked thread, you'll see that the latest version the author mentions is 1.11, and that version 1.12 is
(taken from the Wiki) which is confusing since the latest version I can find is 1.5.2.Supporting version 1.6+ of Cabal_Common_Library, no other changes
Oh, and I almost forgot perhaps the most important part. The entire game log is quite large so I'll just post the relevant clip, unless you want to see the entire log.
(this is repeated about twenty or thirty times...)12:06:47.581 [script.javaScript.exception.notConstructor]: ../AddOns/Factions-1.12.oxp/Scripts/faction.js, line 15.
12:06:47.582 [script.javaScript.load.failed]: ***** Error loading JavaScript script ../AddOns/Factions-1.12.oxp/Scripts/faction.js -- could not run script
12:06:47.582 [script.javaScript.exception.notConstructor]: ***** JavaScript exception (Factions 1.12): TypeError: worldScripts.Cabal_Common_Functions.Cabal_Common is not a constructor
Thank you!