So you're saying it would be a Devil of a job!Pleb wrote:Whoa, Galaxy 666? Even though that is actually possible it would involve an insane amount of copying and pasting!Smivs wrote:Just wait till you get to Galaxy 666

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So you're saying it would be a Devil of a job!Pleb wrote:Whoa, Galaxy 666? Even though that is actually possible it would involve an insane amount of copying and pasting!Smivs wrote:Just wait till you get to Galaxy 666
That could be interesting, it has the same planet names but just different descriptions? Could this explain why different versions of Elite had different planet descriptions? I think the PC and BBC versions were different but I might be wrong, but I'm certain there was an option in either ElitePlus or Elite: TNK that had the option of switching between the two descriptions...PhantorGorth wrote:I was thinking of doing a save game with the seed I found that gives you identical G1 to our current G1 (Lave etc) but the rest are completely different. (The G1 planet descriptions are different but that could be rectified with a planetinfo.plist)
Sorry no, the seed has always been the same. What has most likely changed between versions has been the random look ups / subsitution system used to calculate the descriptions.Pleb wrote:That could be interesting, it has the same planet names but just different descriptions? Could this explain why different versions of Elite had different planet descriptions? I think the PC and BBC versions were different but I might be wrong, but I'm certain there was an option in either ElitePlus or Elite: TNK that had the option of switching between the two descriptions...
Ah okay, so the seed you have is it like an alternate version of Galaxy 1 then? Or were you simply proposing to change all of the planet descriptions yourself? If so, good luck with that!PhantorGorth wrote:Sorry no, the seed has always been the same. What has most likely changed between versions has been the random look ups / subsitution system used to calculate the descriptions.
It wouldn't be hard. I recently made changes to my Oolite Galaxies Spreadsheet so that it would calculate all the planet descriptions. Building a planetinfo.plist file from the list of correct descriptions is not likely to be that difficult. Not when you know how to use Sed and Awk.Pleb wrote:Ah okay, so the seed you have is it like an alternate version of Galaxy 1 then? Or were you simply proposing to change all of the planet descriptions yourself? If so, good luck with that!
Ah, you created the spreadsheet? I would love to be able to use this but when I tried to convert from an Open Document Spreadsheet (.ods) to an Excel Spreadsheet (.xls) all the cells where the information should have been said #NAME?# in them... Is this because I tried converting it to Excel?PhantorGorth wrote:It wouldn't be hard. I recently made changes to my Oolite Galaxies Spreadsheet so that it would calculate all the planet descriptions. Building a planetinfo.plist file from the list of correct descriptions is not likely to be that difficult. Not when you know how to use Sed and Awk.
Asking for support on how to convert a spreadsheet from an open source product, into a MicroSoft product ... on an open source game forum?Pleb wrote:I would love to be able to use this but when I tried to convert from an Open Document Spreadsheet (.ods) to an Excel Spreadsheet (.xls) all the cells where the information should have been said #NAME?# in them... Is this because I tried converting it to Excel?
Haha yeah I thought it was a bit cheekySandJ wrote:Asking for support on how to convert a spreadsheet from an open source product, into a MicroSoft product ... on an open source game forum?It's a good job this is a friendly forum.
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(One solution is to install Openoffice.org or Libre Office.)
See this is why I know nothing about this, been using Microcrap Office 2000 since it came out and have never bothered to upgrade. I did have OpenOffice at one point when I reset my laptop back to factory settings and thought I'd lost my Office disk but it eventually turned up. Will have to check out one of them though as I really need to use PhantorGorth's spreadsheet to catalogue new galaxies quicker.Commander McLane wrote:Not exactly from nowhere, in this case.
When OpenOffice changed hands from Sun to Oracle, its development was essentially stalled (if not discontinued). Thus the open source crowd started their own branch, LibreOffice, which is presently a couple of revisions ahead of (now) Apache's product.
Yes it can do that easily, just change the seed value. The numbers in save games are in decimal and are listed as a b c d e f where as the seed in the spreadsheet is in hexadecimal and in the format BBAA DDCC FFEE where AA = Hex of a, BB = Hex of b, etc.Pleb wrote:Commander McLane wrote:Will have to check out one of them though as I really need to use PhantorGorth's spreadsheet to catalogue new galaxies quicker.
Yes, and I think it was that spreadsheet.Pleb wrote:Was there not, maybe years ago, a way of dumping the galactic data/co-ordinates to the log, or something to that effect?
If you don't already have OpenOffice.org, then LibreOffice.Pleb wrote:What would be the best software to open the spreadsheet with then, StarOffice, OpenOffice or LibraOffice? I really want to take a look at this spreadsheet!!!