It took me 1 hour of adjusting parameters in your cobra decal oxp to get a simple image in the right place on the back left hand corner. I then found it had to be flipped horizontally.
Will post images when I get back home.
Got ideas for an oxp because of this. Just not sure it is possible. Mod kits for your ship.
It took me 1 hour of adjusting parameters in your cobra decal oxp to get a simple image in the right place on the back left hand corner. I then found it had to be flipped horizontally.
<sniggers> Not my OXP, I hasten to add!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
It took me 1 hour of adjusting parameters in your cobra decal oxp to get a simple image in the right place on the back left hand corner. I then found it had to be flipped horizontally.
If you arrange the files correctly, you can actually use Wings3D to view the textures on the model. Blender may be able to do that too - never tried but it seems quite a clever program.
I have been asked to post some piccies of Griff's No Shaders ShipSet captured during normal game play. I have been reluctant to do so because of my computer's poor video capabilities. To get decent frame rates (60-64 fps) I must use 16 bit color resolution. This, naturally, cuts down on texture detail. Furthermore, my personal version of said OXP has been modified by rescaling and using a monochromatic color scheme.
Cobra Mk I hermit, just scooped a splinter:
And this is his home, a Griff Rock Hermit:
A Sidewinder Scout Ship... picked a fight with the wrong guy:
I am throwing this in too. Griff's Seedy Space Bar dock is now standard for all my stations. I like well lit docking ports.
I would have a bunch of screens to put up there, but unfortunately Selezen's site returns "Invalid file" for any of the JPGs and PNGs I tried to upload.
Odd. Just looked at it, and it seems to be working fine. No errors.
Are the file extensions lowercase jpg and png? Maybe it's case sensitive...
Just noted that the links to the images in the image list are "buttonised". Might have to add some classes to the css.
Nice screenshots though. Especially like that gimi's lovely shot is the first.
If you arrange the files correctly, you can actually use Wings3D to view the textures on the model. Blender may be able to do that too - never tried but it seems quite a clever program.
Blender is indeed able to do that... and you can also configure the custom shaders to veiw in full shaders (so it would effectively look almost exactly the same as in oolite.)
Just make sure your ship has an unique role in its list.
When you mend a lite viewer to be used by others to admire your work, you can look in my sign. In the 1.74+ versions, you will find two oxps with the name 'showroom' in it. Use one of them with modified roles for your work if needed.
Odd. Just looked at it, and it seems to be working fine. No errors.
Are the file extensions lowercase jpg and png? Maybe it's case sensitive...
Just noted that the links to the images in the image list are "buttonised". Might have to add some classes to the css.
Nice screenshots though. Especially like that gimi's lovely shot is the first.
I don't know why it can't take .jpg and .png (tried both lower and upper case extensions, no change), but in the end I did manage to upload a first batch of images converted to .gif. Hope you will enjoy them.