Strange Herald Military Gunboat

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ArkanoiD
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Strange Herald Military Gunboat

Post by ArkanoiD »

That one was yellow on the IFF - privately owned?! And *no* legal status at all - not "system vessel" or something but just blank. Any comments?
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JensAyton
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Post by JensAyton »

I’ve seen this a lot with the rusty vipers. Could it be a problem with third-party system vessels in general?
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Murgh
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Post by Murgh »

Ahruman wrote:
I’ve seen this a lot with the rusty vipers. Could it be a problem with third-party system vessels in general?
the rusty Vipers should be identical to the shiny ones in stats and AI reference (save for a slight deduction in appearance frequency, speed and energy) so that'd be sad if there's a bug in accepting authority figures from the AddOns folder..
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Flying_Circus
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Post by Flying_Circus »

I think this came in with scanClass=SCAN_MILITARY, to accomodate the Behemoth, didn't it? I'm sure I've also seen the basic Vipers showing up yellow. Maybe some specific combination of OXPs is to blame. It's a looong time since I did the Herald ((I don't even have it in stalled :)). I'll take a look at it and make sure I haven't reused any basic entity names ((which is one sure way to cause the game to start getting confused).
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Evil Juice
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Post by Evil Juice »

I've seen yellow heralds battling with purple ones... This game is getting some level of sentience beyond randomness...
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Yellow Missiles on IFF

Post by jtarheel »

I had seen some yellow blips that seem to disappear quite suddenly and had not been able to get a fix on them. Then, one time, just happen to see a missile, just in time to hit ECM. It had been a yellow blip and disappeared after the ECM had been hit.

So, we are not just seeing Cops show up as yellow blips, but missiles, too.
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