DeepSpace Ships OXP - Official Thread

Discussion and information relevant to creating special missions, new ships, skins etc.

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CaptSolo
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Re: DeepSpace Ships OXP - Official Thread

Post by CaptSolo »

The only link I have is on the Wiki page for this OXP:
http://www.jblythe.f9.co.uk/oolite/

I followed the root directory but to no avail. No way to contact him. Someday he may drop by the board and read my PM.

He indeed has done some programming. A very talented fellow.
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JazHaz
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Re: DeepSpace Ships OXP - Official Thread

Post by JazHaz »

I host the OXP on my Box.com account, but also like you I don't have a contact address for Deepspace.
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
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Re: DeepSpace Ships OXP - Official Thread

Post by Kaks »

'Bit' of a shot in the dark, but maybe trying jblythe (at) f9 etc etc might do the trick... :)
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
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CaptSolo
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Re: DeepSpace Ships OXP - Official Thread

Post by CaptSolo »

Kaks wrote:
'Bit' of a shot in the dark, but maybe trying jblythe (at) f9 etc etc might do the trick... :)
Just did. :)
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Re: DeepSpace Ships OXP - Official Thread

Post by SteelOrbit »

Hello,

Count one more interested captain on ye DeepSpace OXP with added glow maps. ;-)
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CaptSolo
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Re: DeepSpace Ships OXP - Official Thread

Post by CaptSolo »

SteelOrbit wrote:
Hello,

Count one more interested captain on ye DeepSpace OXP with added glow maps. ;-)
Sadly, I have not been successful in contacting Deepspace for his approval. PM'd him on this board over a month ago and that also has not been read.
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Capt. Murphy
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Re: DeepSpace Ships OXP - Official Thread

Post by Capt. Murphy »

Is this Deepspace / John Blythe? He is on LinkedIn if so and looks like a friendly fellow..

http://www.blogger.com/profile/06425127877452648406
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Re: DeepSpace Ships OXP - Official Thread

Post by Commander McLane »

Capt. Murphy wrote:
Is this Deepspace / John Blythe? He is on LinkedIn if so and looks like a friendly fellow..
It's not the name of the box account on which the OXP is hosted.
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Re: DeepSpace Ships OXP - Official Thread

Post by Kaks »

Hmm, it is his name though, and the photo does look spookily similar to the banner on http://www.jblythe.f9.co.uk/ ... :)
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
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Re: DeepSpace Ships OXP - Official Thread

Post by Capt. Murphy »

The retro games (a few of my old favourites there!) he's worked on according to the Deepspace website would also match the stated interest in retro gaming on the blogger profile.

There's another potential email contact here...the website link given is dead though.

http://retrospec.sgn.net/games/chuckie/ ... ntact.html

Edit - I've emailed an invite to visit the boards to that email address.....and it's bounced back dead. Anyone with a Linkedin account (DaddyHoggy?) willing to try and make contact?
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Re: DeepSpace Ships OXP - Official Thread

Post by JazHaz »

Commander McLane wrote:
Capt. Murphy wrote:
Is this Deepspace / John Blythe? He is on LinkedIn if so and looks like a friendly fellow..
It's not the name of the box account on which the OXP is hosted.
As I said earlier, I host the OXP on my box account, but I am not Deepspace!
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
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Re: DeepSpace Ships OXP - Official Thread

Post by Diziet Sma »

Capt. Murphy wrote:
Edit - I've emailed an invite to visit the boards to that email address.....and it's bounced back dead. Anyone with a Linkedin account (DaddyHoggy?) willing to try and make contact?
I only have a free Linkedin account (no way I'm spending $25+ a month for an upgrade!) so I can't contact him directly, but have sent an "add me" type contact, with a message that if he's the John Blythe we're thinking of, for him to log in here or email me.

Fingers crossed.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: DeepSpace Ships OXP - Official Thread

Post by CaptSolo »

Some time ago I updated Deepspace Ships using the original diffuse textures plus glow maps applied to slightly modified models. Perhaps this work may allow me to release it. I even made a version for Oolite 1.79+.
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Re: DeepSpace Ships OXP - Official Thread

Post by CaptSolo »

Now making shady DeepSpace Ships... diffuse, specular, normal and effects maps, using the fragment shader provided by Jens for Griff's Adder.

Here's shady DS Cobra Mk III:
Image

Lovely, metallic shininess!
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Re: DeepSpace Ships OXP - Official Thread

Post by Cody »

Very nice - back on the dark side, eh Solo?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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