Today I am not able to follow more complicated things, so do not get what
cim is mainly on about. So just about the simpler things.
cim wrote:
While I'm talking about the ASC, does anyone else find it really difficult to get proper pitch alignment with the triangle beacons? The point at which I think the triangle is centred on the compass usually leads to me pointing some way above the actual object. What do people think about changing it to a diamond, or some other object with both vertical and horizontal symmetry?
Hm, yeah, so what ? I got used to it easily, just like with the Laser parallaxes on each ship.
Eric Walch wrote:Without a signal on the compass, the whole station buoy becomes rather useless.
Öhm, I disagree. I still use buoys to get aligned with the docking tunnel. I need them in bad lighting situations - though those may mostly be with non-main stations, for example when the sun is so that I can hardly see the rock hermit, leave alone any details on the Rock Hermit (docking slit).
But I think to remember I also had this with main stations, that they can be positioned in the planet's umbra shadow.
Combine that with playing in bad (real world) lighting situation - thank Good there's beacons/ buoys.
El Viejo wrote:My opinion: do away with the station nav buoy completely.
Please no, see above.
Disembodied wrote: And slow down the station rotation in the core game too, for that matter – it makes the stations seem larger and makes docking less fatal for those who are still getting the hang of it.
I find slower rotation to look better, yes, but not making docking easier, rather the opposite.
Maybe I am just used too much to the fast rotation, or it is that I am so lucky that the rotating counterwise for me works fine with what is the outcome of my gamepad's full-tilt "counter-rotating".
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If there was one thing I'd want changed in ASC behaviour, it would be to remember my last choice and try to set itself to that on hyperjumps.
If not possible, default to planet like it does now.
But that is so minor, not even a nuisance.