But this is Oolite! We don't even try to explain things, we just wave our hands around a lotEl Viejo wrote:... but hard to explain.
(I do agree with you though)
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But this is Oolite! We don't even try to explain things, we just wave our hands around a lotEl Viejo wrote:... but hard to explain.
I don't think the farming is the real problem. It's where the planet's inhabitants would live.Greyth wrote:It's not implausible. If the sun can be skimmed for fuel then it wouldn't be a problem to farm the atmosphere of a gas giant.
No more of an issue, necessarily, than where they live on an ocean world (assuming an air-breathing species). Lots of artificial structures built to have neutral buoyancy at the chosen altitude. If the gas giant is at a suitable sun-planet distance, then its atmosphere will provide a partial shield against solar radiation and meteorites, and a usable - and relatively consistent - ambient temperature, which is superior to putting the habitats in free space or even on an airless planet. And it's a gas giant so population density isn't as much of an issue. Easier to hide a habitat or two under that sort of thick atmosphere, for those who don't want to be discovered - whether that's smugglers and producers in an Anarchy, or nervous high-tech research labs in a Corp State.Commander McLane wrote:I don't think the farming is the real problem. It's where the planet's inhabitants would live.Greyth wrote:It's not implausible. If the sun can be skimmed for fuel then it wouldn't be a problem to farm the atmosphere of a gas giant.
It just highlights the complete absence of this kind of habitats in Elite/Oolite. According to the back story a planet is surrounded by dozens of Coriolis (or other) stations, of which we only ever see one. I've gotten used to the factual absence of something which is there in abundance over the years. However, surrounding the planet with hundreds or thousands more objects which are all factually completely absent makes the problem worse by magnitudes.cim wrote:No more of an issue, necessarily, than where they live on an ocean world (assuming an air-breathing species). Lots of artificial structures built to have neutral buoyancy at the chosen altitude. If the gas giant is at a suitable sun-planet distance, then its atmosphere will provide a partial shield against solar radiation and meteorites, and a usable - and relatively consistent - ambient temperature, which is superior to putting the habitats in free space or even on an airless planet. And it's a gas giant so population density isn't as much of an issue. Easier to hide a habitat or two under that sort of thick atmosphere, for those who don't want to be discovered - whether that's smugglers and producers in an Anarchy, or nervous high-tech research labs in a Corp State.Commander McLane wrote:I don't think the farming is the real problem. It's where the planet's inhabitants would live.Greyth wrote:It's not implausible. If the sun can be skimmed for fuel then it wouldn't be a problem to farm the atmosphere of a gas giant.
Now that is interesting. Certainly sounds like a bug to me. I will try to reproduce that for sure. Did you have any other planet-y OXPs loaded at the time ?Greyth wrote:Sometimes I get different textures... just before I rammed another ship (trying to beat him to a cargo pod) and died Esesla was showing a desert texture, now it's completely different...