[RELEASE] The UHU
Moderators: winston, another_commander
[RELEASE] The UHU
I have this ready to go, and a couple showed some interest in it's design, so here is the UHU. The UHU holds 55 tons cargo, has a max speed of 380, max energy of 350, energy recharge rate of 3.8, thrust of 45, carries 5 missiles, and comes standard with ECM, Heat Shield, Witchdrive Fuel Injectors, and Fuel Scoop.
https://www.box.com/s/157b8e0eba856248fa7e
Scoops error fixed.
Stupid spelling errors fixed..........I hope........for now.
https://www.box.com/s/157b8e0eba856248fa7e
Scoops error fixed.
Stupid spelling errors fixed..........I hope........for now.
Last edited by mandoman on Mon Aug 06, 2012 8:21 pm, edited 4 times in total.
- fronclynne
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Re: [RELEASE] The UHU
Not bad
Re: [RELEASE] The UHU
Oooooo, that looks ominously cool.
- maik
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Re: [RELEASE] The UHU
added it to the [wiki]OXP List[/wiki]. I wouldn't mind giving it a more descriptive entry if you had one for me
Re: [RELEASE] The UHU
thanks so much for your hard work with this super ship. on flying it though there seems to be an issue trying to scoop cargo. am i missing something? thanks again
- Smivs
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Re: [RELEASE] The UHU
Hi redbourne, and welcome to The friendliest Board this side of Riedquat.
Just checking...you have installed Fuel Scoops, haven't you?
Just checking...you have installed Fuel Scoops, haven't you?
Commander Smivs, the friendliest Gourd this side of Riedquat.
Re: [RELEASE] The UHU
er.. a bit strange really- my oolite been playing perfectly for months, but yep it does seem the scoops have gone since i bought the uhu, and nowhere sells them. weird.
- Smivs
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Re: [RELEASE] The UHU
Ah, I've not looked at the OXP but that sounds like they are not listed as equipment in the shipyard.plist.
Edit:- yes, after a quick download and look, it has them as standard equipment, but there's a typo. In the OXP they are
It should actually be
with an 'S'.
Open the shipyard.plist with a text editor (but NOT notepad) and make the SCOOP into SCOOPS and you should be OK.
Hopefully Mandoman will spot this and update the download.
Edit:- yes, after a quick download and look, it has them as standard equipment, but there's a typo. In the OXP they are
Code: Select all
"EQ_FUEL_SCOOP"
Code: Select all
"EQ_FUEL_SCOOPS"
Open the shipyard.plist with a text editor (but NOT notepad) and make the SCOOP into SCOOPS and you should be OK.
Hopefully Mandoman will spot this and update the download.
Last edited by Smivs on Tue Feb 28, 2012 1:29 pm, edited 1 time in total.
Commander Smivs, the friendliest Gourd this side of Riedquat.
Re: [RELEASE] The UHU
ive just checked by buying another ship and scoops are for sale. i know nothing of coding, but it seems that perhaps the scoops that come as standard on the uhu are not being recognised? thanks in advance
Re: [RELEASE] The UHU
DANG!! My apologies. One of these days I may end up doing a whole oxp right the first time. I'll fix that and put it back up with a new link. Once again, my apologies.
- Smivs
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Re: [RELEASE] The UHU
There are a couple of problems with the shipyard.plist in fact.
This is it.
Firstly, to repeat from above, EQ_FUEL_SCOOP should be EQ_FUEL_SCOOPS.
The twin plasma cannon I think was a 'test' item, and I'm not sure it can be used for player ships, but someone who knows will be able to clear that up.
Maybe not important, but usually all grades of laser are listed as optional.
This is it.
Code: Select all
{
"UHU-player" = {
"chance" = 0.5;
"optional_equipment" = (
"EQ_ENERGY_UNIT",
"EQ_NAVAL_ENERGY_UNIT",
"EQ_DOCK_COMP",
"EQ_WEAPON_MILITARY_LASER",
"EQ_WEAPON_TWIN_PLASMA_CANNON",
"EQ_SCANNER_SHOW_MISSILE_TARGET",
"EQ_MULTI_TARGET",
"EQ_TARGET_MEMORY",
"EQ_GAL_DRIVE",
"EQ_ADVANCED_COMPASS",
"EQ_ADVANCED_NAVIGATIONAL_ARRAY",
"EQ_SHIELD_BOOSTER",
"EQ_NAVAL_SHIELD_BOOSTER",
"EQ_MILITARY_JAMMER",
"EQ_MILITARY_SCANNER_FILTER",
"EQ_ESCAPE_POD"
);
"price" = 150000;
"standard_equipment" = {
"aft_weapon_type" = "EQ_WEAPON_BEAM_LASER";
"extras" = (
"EQ_ECM",
"EQ_FUEL_INJECTION",
"EQ_FUEL_SCOOP",
"EQ_HEAT_SHIELD"
);
"forward_weapon_type" = "EQ_WEAPON_BEAM_LASER";
"missiles" = 5;
};
"techlevel" = 6;
"weapon_facings" = 3;
};
}
The twin plasma cannon I think was a 'test' item, and I'm not sure it can be used for player ships, but someone who knows will be able to clear that up.
Maybe not important, but usually all grades of laser are listed as optional.
Commander Smivs, the friendliest Gourd this side of Riedquat.
Re: [RELEASE] The UHU
Fixed, and reposted.
I could remove the "EQ_TWIN_PLASMA_CANON", but I get no error reports with it being there.
I could remove the "EQ_TWIN_PLASMA_CANON", but I get no error reports with it being there.
Re: [RELEASE] The UHU
thanks for sorting that mandoman. ive tried the plasma cannon- and usually i dont load anything with them as i find they spoil the game, but this one is quite interesting. they can be used instead of a laser rather than as well as one, and the are only 200 cr. they are also pretty rubbish at hitting anything- so have no problem keeping them in my game. again thanks for your ship. its a really beautiful piece of work
Re: [RELEASE] The UHU
Very glad to hear you like it. Thanks for your comments.
- JazHaz
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Re: [RELEASE] The UHU
Can we have a clearer screenie please? The one above is too dark to view clearly on my monitor.
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.