maik wrote:Also added to the [wiki]OXP List[/wiki]. Could you provide some additional information? Its entry is a bit non-descriptive at the moment as I don't have much to go on...
Okay, sorry. After much testing, I decided it's primary role lay in shipping large loads of cargo, and passengers. The Genesis is huge, for a player ship, with measurements in meters of 164.838 x 50.233 x 230.574. It's max cargo load is 650 tons, and that doesn't include passengers, so it is possible to make huge special cargo runs, and also take on a passenger run as well. The non-player version has 6 SunBatMkII escorts, and I wish I could make them available to the player, but don't know how at this point. Even without the escorts, the eight ball turrets allow the Genesis to take on several invaders at once. It's max speed is 360, and due to its ten power plants it has a max energy level of 500, and an energy recharge rate of 6.5. Thrust is low, at 15, so it's a bit of a wallower, but with all the ball turrets it doesn't need to turn fast. The Genesis comes standard with ECM, Escape Pod, Docking Computer (which is very advisable to use), Witchdrive Fuel Injectors, and Scoop. At a cool 1,000,000 GC, it's not cheap, but those that can afford it are already very big in the shipping business, which is it's primary role. I also included a zipped copy of the SunBatMkII, which is needed for the non-player version, but not absolutely necessary. If you don't want the SunBatMkII, just discard the zip file.