Sol Exodus
Moderators: winston, another_commander, Cody
- Killer Wolf
- ---- E L I T E ----
- Posts: 2278
- Joined: Tue Jan 02, 2007 12:38 pm
Sol Exodus
new space combat sim
http://solexodus.com/
nice vid in the media section, here's another : http://www.youtube.com/watch?v=U1_4yrsN ... r_embedded
some pretty nice designs and touches in there, like blasting/flying through a wreck.
http://solexodus.com/
nice vid in the media section, here's another : http://www.youtube.com/watch?v=U1_4yrsN ... r_embedded
some pretty nice designs and touches in there, like blasting/flying through a wreck.
- JensAyton
- Grand Admiral Emeritus
- Posts: 6657
- Joined: Sat Apr 02, 2005 2:43 pm
- Location: Sweden
- Contact:
Re: Sol Exodus
Looks like someone’s been playing a lot of Freespace 2… which is not in any way a bad thing.
E-mail: [email protected]
- CommonSenseOTB
- ---- E L I T E ----
- Posts: 1397
- Joined: Wed May 04, 2011 10:42 am
- Location: Saskatchewan, Canada
Re: Sol Exodus
I just don't see the appeal...when you have oolite this looks like a step back to me.
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.
CommonSense 'Outside-the-Box' Design Studios Ltd.
WIKI+OXPs
CommonSense 'Outside-the-Box' Design Studios Ltd.
WIKI+OXPs
- Commander McLane
- ---- E L I T E ----
- Posts: 9520
- Joined: Thu Dec 14, 2006 9:08 am
- Location: a Hacker Outpost in a moderately remote area
- Contact:
Re: Sol Exodus
I wouldn't necessarily say a step back. But when I watched the clips and saw the ships (especially the bigger ones and the stations, because you don't get a clear impression of the small fighters at the speed of the action) I couldn't help but to think "those are about as good as Griff's".CommonSenseOTB wrote:I just don't see the appeal...when you have oolite this looks like a step back to me.
- JensAyton
- Grand Admiral Emeritus
- Posts: 6657
- Joined: Sat Apr 02, 2005 2:43 pm
- Location: Sweden
- Contact:
Re: Sol Exodus
Freespace is a vastly better space combat game than Oolite, while being nothing other than a combat game. If SOL: Exodus does indeed capture that feeling with more modern technology (and the developers suggest it’s intended to) then that’s a good thing as far as I’m concerned.CommonSenseOTB wrote:I just don't see the appeal...when you have oolite this looks like a step back to me.
They aren’t trying to compete on the sandboxy trading front, but there’s room for more than one kind of space-based game.
E-mail: [email protected]
- DaddyHoggy
- Intergalactic Spam Assassin
- Posts: 8515
- Joined: Tue Dec 05, 2006 9:43 pm
- Location: Newbury, UK
- Contact:
Re: Sol Exodus
I thought some of the comments on the Youtube were especially, and unnecessarily, cruel. Looks quick, fun, and engaging - can't ask too much more from a space shooter (note - I don't necessarily class Oolite as a space shooter - especially the way I play!) - I'd rather have a good game with moderate gfx than a crap one with good gfx. Obviously haven't played it, so don't know if it fulfils the former of course...Commander McLane wrote:I wouldn't necessarily say a step back. But when I watched the clips and saw the ships (especially the bigger ones and the stations, because you don't get a clear impression of the small fighters at the speed of the action) I couldn't help but to think "those are about as good as Griff's".CommonSenseOTB wrote:I just don't see the appeal...when you have oolite this looks like a step back to me.
(I also think some of the big capitol ships produced in Oolite - (Prometheus? Frame?) are probably better than those seen in Sol Exodus)
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- Killer Wolf
- ---- E L I T E ----
- Posts: 2278
- Joined: Tue Jan 02, 2007 12:38 pm
Re: Sol Exodus
that's the way of the internet, bud, get away from a dedicated fanboy site and it's all apathy or trolling. it seems people prefer just to rubbish people's efforts for no given reason other than it might appear uncool if they actually flipped out over something and praised it. you can virtually guarantee 99%+ of those maggots couldn't do anything remotely as constructive or inventive.DaddyHoggy wrote:I thought some of the comments on the Youtube were especially, and unnecessarily, cruel.
regarding comments above, i don't think this is anyway related to the Elite stable, smacks more of Wing Commander to me, and frankly there's no "stepping back" in that : much as i love Oolite (i hardly actually get to play it, i know, that's not relevant here!) i have a huge place in my heart for Wing Commander and all its episodes, especially Prophecy/Secret Ops. sometimes there's nothing better than just jumping in a ship and playing a short, to-the-point kill 'em all mission. I keep meaning to pick up the re-released Privateer games, but, we're back to that not-enough-time-in-the-day stuff...
- Selezen
- ---- E L I T E ----
- Posts: 2530
- Joined: Tue Mar 29, 2005 9:14 am
- Location: Tionisla
- Contact:
Re: Sol Exodus
It looks rather good, which makes me ANGRY!
Honestly, I feel sometimes like someone has my memory stick tapped and is ripping information off it. I have a "space sim" idea I've been playing with for a few years now (since about 2002) and the overall concept was named "SOL". The first "story" in the universe was called "Exodus". I say "WAS" for both of them because now I'll have to change it all. Again.
It evolved from a game concept into a multimedia thing that involves graphic design and fiction and possibly a webcomic idea, primarily because writing a game is too difficult for me on my own.
GAAAAAAAAAAA!
Honestly, I feel sometimes like someone has my memory stick tapped and is ripping information off it. I have a "space sim" idea I've been playing with for a few years now (since about 2002) and the overall concept was named "SOL". The first "story" in the universe was called "Exodus". I say "WAS" for both of them because now I'll have to change it all. Again.
It evolved from a game concept into a multimedia thing that involves graphic design and fiction and possibly a webcomic idea, primarily because writing a game is too difficult for me on my own.
GAAAAAAAAAAA!
- Griff
- Oolite 2 Art Director
- Posts: 2483
- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
Re: Sol Exodus
Seems to have a release date now - Tomorrow (Jan 25th) on Steam!
http://store.steampowered.com/app/200410/
Hope it's not too massive a download as i quite fancy buying it
edit: hmm, the recommended spec seems to suggest 4gb of hard disk space
http://store.steampowered.com/app/200410/
Hope it's not too massive a download as i quite fancy buying it
edit: hmm, the recommended spec seems to suggest 4gb of hard disk space
Wiki homepage for my OXP: http://wiki.alioth.net/index.php/Griff_Industries
- pagroove
- ---- E L I T E ----
- Posts: 3035
- Joined: Wed Feb 21, 2007 11:52 pm
- Location: On a famous planet
Re: Sol Exodus
Demo looks nice to me but not too special. Seems like a good shooter. In
I rather keep playing Galaxy on Fire 2 HD on Mac Lion and on iPhone.
http://www.youtube.com/watch?v=G0eEOShm ... r_embedded
It's a game with much more than only shooting.
Of course Oolite remains my favorite nr 1 space game. The free form thanks to the user community is simply great.
Currently I have 3 favorite space games
Oolite
Galaxy on Fire 2
Freelancer with Discovery mod
I rather keep playing Galaxy on Fire 2 HD on Mac Lion and on iPhone.
http://www.youtube.com/watch?v=G0eEOShm ... r_embedded
It's a game with much more than only shooting.
Of course Oolite remains my favorite nr 1 space game. The free form thanks to the user community is simply great.
Currently I have 3 favorite space games
Oolite
Galaxy on Fire 2
Freelancer with Discovery mod
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709