Oolite on PSP?
Moderators: winston, another_commander
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Oolite on PSP?
I would love to see a version of Oolite on the PSP.
I'm sure it would be possible as there are now a large number applications and games made by programmers running off the PSP memory sticks. (These apps/games are knows as homebrew).
I know there may be a lack of keys etc, but could it be navigated via a menu system like it was on the NES console all those years ago?
I'm sure it would be possible as there are now a large number applications and games made by programmers running off the PSP memory sticks. (These apps/games are knows as homebrew).
I know there may be a lack of keys etc, but could it be navigated via a menu system like it was on the NES console all those years ago?
Despite there being a LinuxPSP Wiki, LinuxMIPS sez:
Linux support
There is none and there won't be any despite some people's foolish claims and attempts. The hardware lacks a TLB and as such is too primitive to run a real Linux kernel. µClinux would be a potential alternative but that would mean no binary compatibility with existing Linux/MIPS.
Yup, unfortunately the MIPS R4K in the PSP is a 4km I believe. No TLB, No MMU, Sony in their infinite wisdom decided (allegedly) to handle all that fun stuff with a custom chip
This means no 'real' operating system support anytime soon.
This means no 'real' operating system support anytime soon.
Spooky
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Evil Genius
The most merciful thing in all the world is the inability of the human mind to correlate all of its contents.
www.int13h.com
Evil Genius
The most merciful thing in all the world is the inability of the human mind to correlate all of its contents.
- winston
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They actually handle it at all? That surprises me - I'd assume they'd not even bother with virtual memory at all on a system like that let alone use custom chips to do it instead of just use the well tested and debugged MMU et al that comes with a full featured R4K...
(I used to have the use of a Linux powered CobaltRaQ2 which had an R4K in it - I don't remember the CPU speed, but it was remarkably puny even then - it was barely faster than my ancient MicroVAX despite being at least 6 or 7 years newer).
(I used to have the use of a Linux powered CobaltRaQ2 which had an R4K in it - I don't remember the CPU speed, but it was remarkably puny even then - it was barely faster than my ancient MicroVAX despite being at least 6 or 7 years newer).
Reading the Nintendo DS Linux FAQ, it seems that the lack of MMU isn't a very big problem. You'll just have to live without protected and virtual memory and only run well behaved apps. Oolite is wellbehaved, right? :^)
The big problem is that these devices have so little RAM (4 Mb in the DS) that the OS can barely run itself.
The big problem is that these devices have so little RAM (4 Mb in the DS) that the OS can barely run itself.
The XGP (next gen GP32) looks pretty nice:
* Screen: 480*272, 1.6 million colors, 4 inch TFT LCD, Widescreen (16:9) aspect
* Main CPU: ARM920T 266 MHz
* OS: Updated GPOS, Linux, and possibly a WindowsCE "option" as well.
* Graphics Accelerator: 1.5 million polygons per second (OpenGL ES supported)
* Sound: 64Polys 44.1 kHz, 16 bit stereo sound
* Network: WiFi - 802.11 b/g, WiBro
* NAND Flash Memory: 64 MB
* RAM: 64MB DDR SDRAM
* Storage: Secure Digital card
* Battery: Built-in Rechargeable Lithium ion battery
* Other Features: TV-Out, USB 2.0, open sdk
* Customer Target Price: 300$
- aegidian
- Master and Commander
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Excellent - then the linux port should need relatively few adaptations to work.Lucidor wrote:The XGP (next gen GP32) looks pretty nice:
* Screen: 480*272, 1.6 million colors, 4 inch TFT LCD, Widescreen (16:9) aspect
* Main CPU: ARM920T 266 MHz
* OS: Updated GPOS, Linux, and possibly a WindowsCE "option" as well.
* Graphics Accelerator: 1.5 million polygons per second (OpenGL ES supported)
* Sound: 64Polys 44.1 kHz, 16 bit stereo sound
* Network: WiFi - 802.11 b/g, WiBro
* NAND Flash Memory: 64 MB
* RAM: 64MB DDR SDRAM
* Storage: Secure Digital card
* Battery: Built-in Rechargeable Lithium ion battery
* Other Features: TV-Out, USB 2.0, open sdk
* Customer Target Price: 300$
Check it out: http://www.gamepark.com/xgp.htm
Edit: Or perhaps you don't count the gamepad as a joystick?
Edit: Or perhaps you don't count the gamepad as a joystick?